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Author Topic: Big Energy-Form Battle  (Read 75847 times)

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Offline Hiro

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Big Energy-Form Battle
« on: October 20, 2008, 09:38:03 am »
Note: due to a mistake by me the 1.2 version was not readily playable. If you downloaded it please get the 1.2.1 version available now.

Sweet. Since I had today off and not that many mods for aquaria have been released, and I got aquaria back onto this computer (thanks Alec) I thought I'd have a go at setting an example for modding. Just a simple idea really, you start as naija, forced into energy form and in an arena filled with tons of bad guys. :D And its all done with resources that come with Aquaria.
Have fun trying to duke it out. This is really challenging. Its possible, but even I have some troubles and I know where all the enemies are. xD
It still needs tweaking. Probably needs more health lying around to keep you going. But it shouldn't be made too easy, this mod is purely battle and its supposed to test your reflexes and stuff.
Hopefully you guys like it. And even more hopefully maybe someone will be inspired to make something similar? Mods don't have to be huge or have storyline or something..
Maybe you could try making something similar but testing a different form's abilities.
My thanks go out to many people. Basicly, all the people that have been involved with aquaria modding. I used The Bear's maps as a basis for this mod to get all the tile and entity sets. The aquaria wiki was great help with the tutorials on how to do things. I used some scripting from Dolphin's Cry from the 'Form Trials' topic which is also partly where the idea from this mod came.
Etc., lots of sources helped me, so thank you all.

---------[EDIT]----------
Alright! I got Nautilus Prime working by looking through some of the script that makes her work. She shouldn't fly off the map now, she shouldn't change the music, she shouldn't stop the music when she dies and she shouldn't try to creat a map token anymore.  ;D Another big thanks to Dolphin for pointing out that script.
I've also tweaked the map a bit, the left side is now easier than the right (less enemies) so the difficulty is more progressive. I also wanted to make it a bit easier for a wider audience so I've added a bit more health lying around in more places.
To spice things up I put in some currents that go around. Not strong, you can go against them but it does make dodging harder if you try to fight the current too. *Evil laughter*  >:D This should make it interesting to try again even if you played the old version.
Also of note is that there are a few more enemies of different types. Sword fish and stuff. Those swordfish are actually pretty intense to watch out. :D
See below for the new download link. Its on box.net this time not freewebs so hopefully no one will need a mirror. Although I'd be honoured if you'd supply one again Alec.
Been a (actually quite educational) pleasure making this. Enjoy. :)

---------[EDIT2]----------
- I removed a fair bit of health from the map. It still seems too easy actually, but meh.
- I increased the health of the anglerfish at the bottom from 32 to 50. Makes him more like a real boss (although still much easier than the blaster (100 health   ) or NP, who can block your shots (but only has 40 health)). And to further enhance the 'boss' feel of the anglerfish, I gave him a camera lock on death, similar to what the big blaster and NP have (although for some reason I couldn't make Naija invincible while the camera was locked, even when I copied how its done in the other scripts...but I think its ok to be vulnerable for 1.3 seconds xD and I didn't force Naija to be idle in that time either  ).
- The big blaster's death scene will no longer try to make you look at her egg (a.k.a. (0,0) lol) so you no longer have to look at blackness for 2 seconds after killing her.
- And the real star update: As you play you will see your time in the bottom right, and your final time score will be displayed when you have killed everything (note: this includes Ekkrit at least for now). [Ekkrit can now live!] This awesome piece of script courtesy of Edwards.  :)
Let us know your best times!  ;D

My time with a live Ekkrit: 8:54.

NEW Download version 1.2.1: http://www.box.net/shared/jzb810nzfq
Version 1.2.1 mirror: http://rapidshare.com/files/272439864/Big_Energy_Battle_121.rar
Version 1.1: http://www.box.net/shared/17afvqub34
Version 1.0 [Thanks Alec]: http://zaphire.ca/AQ/big-energy-battle.rar
« Last Edit: August 29, 2009, 12:57:16 pm by Hiro »
My site is: http://www.therathole.co.nr/
Where I put pictures and blog posts and stuff..

Offline Xiagan

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Re: Big Energy-Form Battle
« Reply #1 on: October 20, 2008, 10:13:22 am »
Will try it as soon as I managed Aquaria to run under wine. :)
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Offline inkblob

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Re: Big Energy-Form Battle
« Reply #2 on: October 21, 2008, 03:30:37 am »
I'm going to check this out hopefully tonight Hiro  :)  sounds intriguing!
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Offline Hiro

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Re: Big Energy-Form Battle
« Reply #3 on: October 21, 2008, 05:24:27 am »
Awesome. Looking forward to the feedback. :)
My site is: http://www.therathole.co.nr/
Where I put pictures and blog posts and stuff..

Offline Danger Mouse

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Re: Big Energy-Form Battle
« Reply #4 on: October 21, 2008, 06:28:29 pm »
Bummer! I really wanted to try this out, but when I click the link I get a restricted message. Freewebs is a banned domain from here. :/ maybe you can email it to me. :)

Offline Alec

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Re: Big Energy-Form Battle
« Reply #5 on: October 21, 2008, 09:43:45 pm »
Mirror: http://zaphire.ca/AQ/big-energy-battle.rar

I haven't tried it yet though!

Offline rinkuhero

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Re: Big Energy-Form Battle
« Reply #6 on: October 21, 2008, 11:34:14 pm »
This is a nice idea, I'll try it soon.

Offline Hiro

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Re: Big Energy-Form Battle
« Reply #7 on: October 22, 2008, 05:30:21 am »
Awesome, thanks for that Alec, added to the top post.  ^-^

Any ideas for making NP work?
My site is: http://www.therathole.co.nr/
Where I put pictures and blog posts and stuff..

Offline Danger Mouse

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Re: Big Energy-Form Battle
« Reply #8 on: October 22, 2008, 11:19:01 am »
Thanks for the mirror link Alec!! :)

Offline silverflagon

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Re: Big Energy-Form Battle
« Reply #9 on: October 23, 2008, 04:40:01 pm »
I have been looking in on this post for a while and the mod sounds like it's great fun, but I wonder how fast I would die playing it lol
http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Danger Mouse

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Re: Big Energy-Form Battle
« Reply #10 on: October 23, 2008, 06:26:48 pm »
I've been able to download it thanks to Alec, but I have yet to transfer it to my computer to test it. I'm not expecting any new modding content, but it does sound like a fun little addon, I wouldn't go as far as saying it's a mod though.

Offline Hiro

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Re: Big Energy-Form Battle
« Reply #11 on: October 24, 2008, 05:18:10 am »
Lol. Its just an arena map. ;) But it works under the modding section.

And BTW, I made this thing so I can remember pretty much where everything is, and it still takes me quite a while to finally beat up everything with some close calls, that is assuming I survive. :X
My site is: http://www.therathole.co.nr/
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Offline Danger Mouse

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Re: Big Energy-Form Battle
« Reply #12 on: October 25, 2008, 06:21:31 am »
Yeah, it took me 4 tries to kill everything without dying! It wouldn't have been that hard at all if there weren't things that poisoned you. That was my cause of death on the first 3 tries. Grr. :/

Offline Hiro

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Re: Big Energy-Form Battle
« Reply #13 on: October 27, 2008, 06:31:46 am »
:D

They are the killer eh? Its 'cos the poison just doesn't go away for ages.

Good work getting it in four tries though. :) I thought it might be too hard to complete properly.

Did NP bug out with you too?
My site is: http://www.therathole.co.nr/
Where I put pictures and blog posts and stuff..

Offline Danger Mouse

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Re: Big Energy-Form Battle
« Reply #14 on: October 27, 2008, 02:31:22 pm »
No, it worked, I killed it, but after I killed it and everything else I hit TAB to check out if there was anything I missed, secrets and stuff, and sure enough there was NP up in the top left most corner of the map in a non existent  area of the map. I have some awesome areas in my mod The Lost Treasures that are just insanely tough without certain forms, and I could probably transform those ideas into a small arena type map like you have done and release it. I liked how you included the script stuff for forcing a specific form. It will come in handy for making different modifications/addons. kudos Make more. :) Maybe with some other scripting goodies. :)