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Author Topic: Gamer confessions  (Read 27147 times)

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Offline KingAl

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Re: Gamer confessions
« Reply #15 on: January 26, 2008, 11:38:04 am »
Falls to instant death? Missing a jump by a pixel? Infuriating fighting? Clichéd plot? Sounds like it follows right on from its predecessors  ^-^

You couldn't reverse time, in them, though :(
« Last Edit: January 26, 2008, 11:41:11 am by KingAl »

Offline Xocrates

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Re: Gamer confessions
« Reply #16 on: January 26, 2008, 11:43:49 am »
True, but at least the first ones weren't ten hours long  :P

Offline shinygerbil

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Re: Gamer confessions
« Reply #17 on: January 27, 2008, 12:10:40 am »
* I dislike Mario
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Offline Alec

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Re: Gamer confessions
« Reply #18 on: January 27, 2008, 12:14:33 am »

Offline shinygerbil

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Re: Gamer confessions
« Reply #19 on: January 27, 2008, 12:16:28 am »
* I dislike Mario

ur mom iz mario lul

fair enuff. can't say i ever really liked the woman.

ur mom, on the other hand... ;)
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Offline Alec

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Re: Gamer confessions
« Reply #20 on: January 27, 2008, 12:18:09 am »
ur mom, on the other hand... ;)

luigi lul

Offline shinygerbil

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Re: Gamer confessions
« Reply #21 on: January 27, 2008, 12:21:14 am »
whut, we get signatures? K, lemme put something here. WATCH THIS SPACE >_>

Offline Toom

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Re: Gamer confessions
« Reply #22 on: January 27, 2008, 06:06:27 pm »
True, but at least the first ones weren't ten hours long  :P

Yeah, they were one hour long.

(The thing that bugged me about your review is that the reasons you gave for disliking the game sound less like flaws in the actual design and more like You Kind Of Suck At Prince Of Persia.)

FURTHER CONFESSIONS
  • I have never played a non-Game Gear Sonic game which I didn't think sucked a hundred moist balls.
  • I once lost £50 (about $100 US) betting on a fight in WWF War Zone on the N64.
  • I won it back playing Unirally later that evening.
  • I once fed £20 into a Time Crisis 2 machine in a single sitting, because I was incredibly drunk but still determined to beat the game.

Offline Xocrates

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Re: Gamer confessions
« Reply #23 on: January 27, 2008, 06:22:58 pm »
(The thing that bugged me about your review is that the reasons you gave for disliking the game sound less like flaws in the actual design and more like You Kind Of Suck At Prince Of Persia.)

A bit of column A and a bit of column B.

I've played games much harder than Prince of Persia and in which I sucked a lot more.  But missing a jump (and dying) because the camera moves to an awkward angle or because my computer lagged a microsecond is not much my fault.

However it annoyed me a lot more how repetitive (and pointless) the game was.


By the way.  Sonic 3 + Knuckes for the sega mega drive/genesis is THE sonic game and the best game I've played on that system.

Offline shinygerbil

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Re: Gamer confessions
« Reply #24 on: January 27, 2008, 07:42:00 pm »
...because my computer lagged a microsecond is not much my fault.

I'd like to play devil's advocate here and say that the console versions never lagged for me (even on gamecube :o - also I did have it for PC and still didn't have the problem), so that is either a) a bad port, which is hardly bad game design or b) your computer being underpowered, which is hardly bad game design.

As for the camera angles, I always found it much more important to keep the rhythm than to actually watch the screen; you pretty much always have a chance to look ahead of you and scout out the whole area anyway.


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Offline Xocrates

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Re: Gamer confessions
« Reply #25 on: January 27, 2008, 07:55:46 pm »
b) your computer being underpowered, which is hardly bad game design.

True.  But it still isn't my fault (I'm not necessarily blaming the game for it. But many games do give a little more slack). And I still failed a lot of jumps by a microsecond even when the pc didn't lag.

(oh, and before you say that it is indeed my fault that I hadn't a decent pc at the time: I'm still not financially independent and depending on my parents my pc would still be running at 100Mhz  ;))

As for the camera angles, I always found it much more important to keep the rhythm than to actually watch the screen; you pretty much always have a chance to look ahead of you and scout out the whole area anyway.

Not quite. The fact that you know things are there is not the same as knowing exactly where when you get there.

And I recall one situation in particular where you had to do a wall jump into a hanging column where I had no idea how far the it was when I started and then the camera would shift into a position where you couldn't even see if you were aligned with the column. For a long time I thought I was probably be going the wrong way because it was a nearly impossible jump.

Look, I've admitted the game is okay. Just highly overrated. And quite frankly the fact that you guys are trying to prove that I suck at it won't change anything since the difficulty of the game was still one of the things that annoyed me the least.
« Last Edit: January 27, 2008, 08:01:06 pm by Xocrates »