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Author Topic: Aquaria FAQ  (Read 391238 times)

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Offline Alec

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Re: Aquaria FAQ
« Reply #90 on: September 26, 2007, 01:14:39 am »
And what if...
you don't have a right mouse button  :'( :'( :'(

Wahhhhhh!!!!! :'(

Haha, I thought that might be why you were asking. :)

We're going to figure out something for the one-button Mac folks.

Offline xander

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Re: Aquaria FAQ
« Reply #91 on: September 26, 2007, 01:43:27 am »
And what if...
you don't have a right mouse button  :'( :'( :'(

Wahhhhhh!!!!! :'(

Haha, I thought that might be why you were asking. :)

We're going to figure out something for the one-button Mac folks.
The standard practice is to use ctrl+click.

xander
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Offline Sfiera

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Re: Aquaria FAQ
« Reply #92 on: September 26, 2007, 05:35:54 am »
Some games (e.g. Blizzard's) also use cmd-click. I assume the logic there is that cmd doesn't exist on Windows keyboards, and ctrl-click might be assigned to something else.

Offline Alec

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Re: Aquaria FAQ
« Reply #93 on: September 26, 2007, 08:26:55 am »
Sounds good, but I think I'll have it happen when you type "RIGHT CLICK" on the keyboard. (including the space)

Offline Kagenoku

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Re: Aquaria FAQ
« Reply #94 on: September 26, 2007, 04:01:16 pm »
Sounds good, but I think I'll have it happen when you type "RIGHT CLICK" on the keyboard. (including the space)
One should not be so cruel to the poor one button mousers.

Offline xander

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Re: Aquaria FAQ
« Reply #95 on: September 26, 2007, 06:12:42 pm »
Sounds good, but I think I'll have it happen when you type "RIGHT CLICK" on the keyboard. (including the space)
One should not be so cruel to the poor one button mousers.
Yeah, or Mac users could just join the 20th century, and buy multibutton mice.  That's what I did.  ;)

I have seen several solutions to one-button-ness in various games and apps.  Some use menus (which makes no sense in a game like Aquaria), some use modifier keys (ctrl is the standard, and is the default at the OS level (yes, OS X supports right-clicking for contextual menus as the OS level)), some use a click-and-hold scheme, and some use some combination.  In IV's game Darwinia, click-and-hold is used to perform the functionality of the RMB, but in Darwinia, the RMB is only used to change unit states, and click-and-hold isn't used for anything else, really.  Shift is used as a modifier key for certain functions, however, such as firing squad weapons.  Thus Darwinia uses two strategies.  From the videos of Aquaria that I have seen, a modifier key makes sense.  Doesn't really matter which one, though I would suggest that if the keyboard is used for anything else, the appropriate modifier either be user assignable, or in a position easily reached from the other keys.  Also, while I am sure you wouldn't do this, make sure that multi-button mice are still supported on the Mac version, as there are plenty of us with multi-button mice.

xander
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Stalfos

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Re: Aquaria FAQ
« Reply #96 on: September 26, 2007, 07:30:12 pm »
I'm currently on a iMac using BootCamp to work both with XP and OS X and I purposely bought a Microsoft Habu USB Mouse (from Razer) since the iMac do not support PS2 port.

So yes, multi-buttons mouse (mice indeed?) are used a lot and should be easily customizable (the XP mouse speed is different from the OS X mouse speed). I guess that sensitivity should (and I'm sure will) be adjustable as well. But for those who are still on the old Mac-mouse version, a modifier key should be customizable as well. Most of the time, we (I worked with one a long time ago) used CTRL key...

In any case, customisation option may not be an option .:P

Offline p3ter_st0ry

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Re: Aquaria FAQ
« Reply #97 on: September 26, 2007, 11:51:46 pm »
I'll never give up my one-button mouse!!!
NEVER!!! >:(

I have a multibutton mouse, but does it glow in the dark? The answer to that question of course is no.
"Legally-imposed culture-reduction is cabbage-brained!"

Offline Hiro

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Re: Aquaria FAQ
« Reply #98 on: September 27, 2007, 12:55:27 am »
Lol! Nice mouse.

See, I don't have this problem, I run Windows. >.> :D

Hey Alec, will there be support for the third button and/or scroll wheels?
My site is: http://www.therathole.co.nr/
Where I put pictures and blog posts and stuff..

Stalfos

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Re: Aquaria FAQ
« Reply #99 on: September 27, 2007, 01:41:21 pm »
I have a multibutton mouse, but does it glow in the dark? The answer to that question of course is no.
Mine does! :D http://www.microsoft.com/hardware/gaming/productdetails.aspx?pid=092

Offline p3ter_st0ry

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Re: Aquaria FAQ
« Reply #100 on: September 28, 2007, 01:01:38 am »
Not a beautiful, demonic, red glow!

Neither does it have the wonderful, all powerful apple gracefully concealed beneath an incredibly translucent outer shell. 

HAHAHA!

Mac Zealotry Rulez  8)

It izzzz a nice mouse. Thankyou for understanding Hiro.

Oh, and what does Microsoft mean by saying stuff bout their "legendary comfort?"
Tsk tsk tsk...
« Last Edit: September 28, 2007, 01:04:31 am by p3ter_st0ry »
"Legally-imposed culture-reduction is cabbage-brained!"

Offline KingAl

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Re: Aquaria FAQ
« Reply #101 on: September 28, 2007, 04:07:58 am »
Legendary as in apocryphal, perhaps?

Offline shinygerbil

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Re: Aquaria FAQ
« Reply #102 on: September 28, 2007, 11:41:47 am »
Indeed. Microsoft are still striving for that unattainable legend known only as "comfort".
whut, we get signatures? K, lemme put something here. WATCH THIS SPACE >_>

Stalfos

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Re: Aquaria FAQ
« Reply #103 on: September 28, 2007, 02:20:33 pm »
I wasn't really sayin the mac mouse aren't nice: I'd rather have used those instead of the common "classic" PS2 mouse. At least, mac had USB mouse! I tend not to look to much at the brand but usually at the commentary I can get. :)

In the case of Microsoft, they do goods and bads; like anyone else, no one is absolutly perfect. Let's not get this topic to a "Apple VS Microsoft" war. :P

In an attempt to change the subject, I have a question:
Will the game be distributed on Steam software?

Offline Alec

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Re: Aquaria FAQ
« Reply #104 on: September 28, 2007, 02:43:55 pm »
The steam topic is here.

Long story short, we've talked to Valve a bit, but because we're really busy and we're planning on self-publishing the Windows version of the game ourselves at first, we haven't gotten too far into it.

Also it seems like a lot of people here don't like steam or something.

I'm curious why people seem that interested in steam. It seems like something that would make more of a difference to the developers than the players?

Just curious. :)