Hey, we have forums!

Author Topic: Something like a sequel mod  (Read 198928 times)

0 Members and 1 Guest are viewing this topic.

Offline Cascade

  • Bit
  • ***
  • Posts: 11
  • "Is it Tonga time? I think it's Tonga time!"
    • View Profile
Re: Something like a sequel mod
« Reply #165 on: August 06, 2017, 10:58:55 pm »
I never exactly liked the vanilla pets either, they were usually just for a bit of extra help, like you said. And weren't very rewarding. I feel like if you gave the pets a buff, new abilites, and ways for them to be useful for more things such as, locating verse eggs and other collectibles. They could be alright, but again. Whatever goes in is your choice entirely. Something else might be being able to tame other certain sea creatures, such as the creature located outside the entrance to mithalas, to be used as a gameplay version of fast transportation, but these are merely suggestions, and whatever i say hasn't been completely thought out, just looking for ways to participate in this :D
-Cas

Offline False.Genesis

  • Administrator
  • Super Bit
  • **********
  • Posts: 461
  • PRESS COMPILE FOR RAINBOWS
    • View Profile
    • My source code!
Re: Something like a sequel mod
« Reply #166 on: August 07, 2017, 12:23:40 pm »
I feel like if you gave the pets a buff, new abilites, and ways for them to be useful for more things such as, locating verse eggs and other collectibles.
Right, this is a thing i had considered earlier but not implemented so far. Would make sense that there is one pet that notifies you of secrets. What i had in mind was that other party members could point out obvious things or collect them on their own, but for better hidden things such a pet would be great. E.g. hidden tunnels and such, whatever is hidden from plain sight.

Something else might be being able to tame other certain sea creatures, such as the creature located outside the entrance to mithalas, to be used as a gameplay version of fast transportation

Ekkrit <3
This is a great idea. I'll work on this.

Offline Cascade

  • Bit
  • ***
  • Posts: 11
  • "Is it Tonga time? I think it's Tonga time!"
    • View Profile
Re: Something like a sequel mod
« Reply #167 on: August 09, 2017, 11:08:41 pm »
If naija is ever going to interact with li in this game, which, of course i don't know yet. I always thought it would be funny in the original game if putting on the.. *cough* Boulder carrier aka bikini Would boost Li's fire rate, and his damage per shot. It just felt like they left out an opportunity there  :P
-Cas

Offline False.Genesis

  • Administrator
  • Super Bit
  • **********
  • Posts: 461
  • PRESS COMPILE FOR RAINBOWS
    • View Profile
    • My source code!
Re: Something like a sequel mod
« Reply #168 on: August 09, 2017, 11:51:21 pm »
If naija is ever going to interact with li in this game, which, of course i don't know yet. I always thought it would be funny in the original game if putting on the.. *cough* Boulder carrier aka bikini Would boost Li's fire rate, and his damage per shot. It just felt like they left out an opportunity there  :P

Ahaha that would be hilarious, but won't happen. They won't meet (at least not in person).
But it would be very well possible with Lucien and his gf. Hiiiighly unlikely to happen tho but i have some other ideas in that direction.

Btw, your suggestion reminded me of a coding blooper i made at some point. Transplanted seahorse code into character code and a thing happened:


but then accidentally

o_o'

Offline Cascade

  • Bit
  • ***
  • Posts: 11
  • "Is it Tonga time? I think it's Tonga time!"
    • View Profile
Re: Something like a sequel mod
« Reply #169 on: September 20, 2017, 12:18:04 am »
Time for the monthly doctor's appointment for this thread. (Just keeping this active can be a challenge sometimes) I hope things are working well. I don't know what else to put besides this so i'll leave it at that!
-Cas

Offline Fantist

  • Mini Bit
  • **
  • Posts: 3
    • View Profile
Re: Something like a sequel mod
« Reply #170 on: October 27, 2017, 04:13:47 pm »
just wanted to post encouragement that random people are still watching this ;)

I second this. I am still here too.

Offline Retnara

  • Mini Bit
  • **
  • Posts: 5
    • View Profile
Re: Something like a sequel mod
« Reply #171 on: November 02, 2017, 12:09:35 pm »
I've just bought Aquaria on Steam and - hey! - I still waiting for sequel! Still watching, 'cause the prologue was damn good. Ready to wait as long as I have to.

Offline Retnara

  • Mini Bit
  • **
  • Posts: 5
    • View Profile
Re: Something like a sequel mod
« Reply #172 on: November 02, 2017, 12:10:09 pm »
P.S. You're awesome, people!

Offline False.Genesis

  • Administrator
  • Super Bit
  • **********
  • Posts: 461
  • PRESS COMPILE FOR RAINBOWS
    • View Profile
    • My source code!
Re: Something like a sequel mod
« Reply #173 on: November 02, 2017, 12:29:19 pm »
\o/
<3! Where have you been! D:

(Currently in the middle of implementing some new abilities, but no pix yet, sorry!)

ps: fml, can't wait for the xmas break to go crazy on things x_X

Oh and if you want to try a great and super well made 2d side-scrolling metroidvania game, try Ori and the blind forest. Totally had Aquaria vibes, and was super inspiring. Learned a thing or two about game design from it, too.

Offline Retnara

  • Mini Bit
  • **
  • Posts: 5
    • View Profile
Re: Something like a sequel mod
« Reply #174 on: November 03, 2017, 07:12:38 pm »
99 little bugs in the code...
Ahem.
Want to buy Ori (even Steam says it's similar) but right now i'm short of money.

btw,

Quote
They won't meet (at least not in person).
that makes my heart ache  :'(

Offline Trevenant

  • Mini Bit
  • **
  • Posts: 7
    • View Profile
Re: Something like a sequel mod
« Reply #175 on: December 02, 2017, 01:06:20 am »
still here  ;D

Offline Cascade

  • Bit
  • ***
  • Posts: 11
  • "Is it Tonga time? I think it's Tonga time!"
    • View Profile
Re: Something like a sequel mod
« Reply #176 on: December 10, 2017, 01:42:31 am »
Something just popped into my mind today, nearly out of nowhere, and that thought was
"Wait.. Discord exists."
So i'm creating a fan discord for Aquaria, for all your Aquaria discussion needs. Want to talk about the sequel mod? Aquaria's fan discord server's got you covered, all for the low low price of one Naija-trapped-in-an-inescapable-crystal!

https://discord.gg/gFCAQz5

I hope to at least get a couple of people interested  :> See you there!
-Cas

Offline False.Genesis

  • Administrator
  • Super Bit
  • **********
  • Posts: 461
  • PRESS COMPILE FOR RAINBOWS
    • View Profile
    • My source code!
Re: Something like a sequel mod
« Reply #177 on: December 10, 2017, 04:44:24 am »
We already have an IRC channel (see my sig) that's in active use. I do have a discord account and may pop in from time to time now that you've created this thing, but i really dislike discord (their web client is a bloated, sluggish mess that eats RAM for breakfast so that i have problems coding and discording at the same time; and the desktop client doesn't even run on winXP anymore and isn't any better)

Trevenant: \o/

(One week to go, then i'll have a 3-week winter holiday at my parents' place. Means no duties and i can focus on relaxing and getting modstuff done, finally)

Offline FrancesF

  • Bit Bit
  • ****
  • Posts: 83
    • View Profile
Re: Something like a sequel mod
« Reply #178 on: December 10, 2017, 05:51:59 pm »
Good to know that people are still checking here!  False Genesis and I will (hopefully) do some work on Sequel Mod over the holidays :D

Offline Cascade

  • Bit
  • ***
  • Posts: 11
  • "Is it Tonga time? I think it's Tonga time!"
    • View Profile
Re: Something like a sequel mod
« Reply #179 on: December 10, 2017, 10:43:05 pm »
Both Derek and Alec commented on Aquaria's tenth anniversary, Alec even said something that made me.. For a lack of words very VERY happy

"What I’m working on now is a spiritual successor to Aquaria in some ways. It’ll be interesting to see how it evolves."

Tweeted, two days ago. Stay a legend, Alec.
-Cas