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Author Topic: Nature form!  (Read 28410 times)

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Offline smjjames

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Re: Nature form!
« Reply #15 on: December 11, 2007, 12:02:53 pm »

@ Oath

I don't know whether you already know this but you can switch forms using the number keys. While I try not to do so I sometimes find it necessary (if you come across the giant jellyfish side boss you'll see what I mean!).

wow, didn't know that.

It certainly makes switching forms ALOT faster, like you could switch to normal, do a quick bind then switch back, really fast.

Offline oath5

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Re: Nature form!
« Reply #16 on: December 11, 2007, 04:32:57 pm »
Wow, I guess I'll have to try it out then.

Offline smjjames

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Re: Nature form!
« Reply #17 on: December 11, 2007, 05:52:30 pm »
Still, I've pretty much mastered the art of using the singing to switch forms quickly, especially in the large silo shaped room of the energy temple.

However, like lukich said, it would be useful in certain situations to use the number keys.

Offline Ian

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Re: Nature form!
« Reply #18 on: December 11, 2007, 07:47:56 pm »
I found that against mithralas (cathedral boss) for maximum hilarity, use the shield song when he goes nuts =D


..only problem is you have to either keep using it or not take the full blast in the face cause your shield wears out.
« Last Edit: December 11, 2007, 07:50:58 pm by Ian »

Offline oath5

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Re: Nature form!
« Reply #19 on: December 11, 2007, 10:49:24 pm »
Lol, I did that too. I finally beat him. Now where are we supposed to go? I'm currently swimming around the veil.

Offline Zeno

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Re: Nature form!
« Reply #20 on: December 11, 2007, 11:46:24 pm »
I found that against mithralas (cathedral boss) for maximum hilarity, use the shield song when he goes nuts =D


..only problem is you have to either keep using it or not take the full blast in the face cause your shield wears out.

That's what I did. 

Also, tough cake is your friend.  Most definitely.

Offline twinkiboy

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Re: Nature form!
« Reply #21 on: December 14, 2007, 09:10:34 am »
Can anyone give me a hint as to how to get rid of those vines in the Kelp forest?  I got the nature form (which I thought would allow me to control or move them but guess not...

Offline Zeno

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Re: Nature form!
« Reply #22 on: December 14, 2007, 11:16:48 pm »
Can't get rid of those vines.  Of course, they don't hurt you if you're in Nature Form, but they never go away.

On a side note, Nature Form is my absolute favorite.  While Energy Form is purely offensive, Nature is both offensive and defensive.

Offline Xiagan

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Re: Nature form!
« Reply #23 on: December 15, 2007, 12:13:54 pm »
You can't get rid of them, but there is always a way around them... ;)
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Offline inkblob

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Re: Nature form!
« Reply #24 on: January 29, 2008, 01:16:48 pm »
I love Nature Form.  Its attack is certainly useful, especially since most enemies can't seem to grasp the concept that thorns=pain.

Also, here's a fun one:  Throw some briars onto a rock, bind it to yourself, turn back into nature, and swim around with that thing.  It's like a giant flail of death :)

that's a crazy attack  :o sort of have to be careful not to flail yourself when switching out. I've been toting a rock around for shield and fishing, so this just upgraded my rock, behehe.  I got about 7-8 good seconds out of this attack using the keyboard switching technique mentioned above. launch the seed onto the rock; swap out to Naija; bind; swap out to nature.  it's not too much more effective then just towing a rock around and there is lots of opportunity for Naija to prick herself on it, so not sure how often I'd actually use it, but very creative regardless  :D

nature has some peculiar relations with some of the kelp forest denizens. the bouncy jellyfish that you pinball off, she dosn't seem to be as adversly affected by them. she can play pool with those bouncy spiky orange things, as well as those tentacly, invicible critters that are attracted to song.

Lailoken suggested somewhere else making a briar tent and hanging out in that, and have used that to good effect, also making briar walls on either side, or in a cave system having a stalactite and stalagmite system going.  if you can cage a monster into a pen of briars that's pretty damning, bouncing off those will finish it off quick.  you can advance through an area by going behind a briar, launching one, then going behind that, and setting up a very effective defensive enivornment.

a couple of monsters react a bit funny to the briars, those bouncing gremlin like creatures that take a few hits and turn red, they seem to damage the briars, and the mergogs bounce right off screen?  except for mobs in open water, nature can really devestate, and even in a lot of those places there are mushrooms to plant them on. it's a bit of practice to figure out her lob, but after a bit you can predict fairly accuratly her range and the angle they'll pop out at.
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Offline Glamador

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Re: Nature form!
« Reply #25 on: January 29, 2008, 06:05:59 pm »
What they don't mention is that the flail of death only lasts for a couple of seconds.

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Offline inkblob

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Re: Nature form!
« Reply #26 on: January 30, 2008, 12:34:17 am »
don't think this would wreck the game, having briars planted on bindable objects lasting twice as long. something to do with the magic of the verse enhancing their power  ;) 
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Offline Alec

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Re: Nature form!
« Reply #27 on: January 30, 2008, 01:05:34 am »
don't think this would wreck the game, having briars planted on bindable objects lasting twice as long. something to do with the magic of the verse enhancing their power  ;) 

Yeah, I'd be down for that.

Offline Alphasoldier

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Re: Nature form!
« Reply #28 on: January 30, 2008, 08:03:13 am »
Meh, I'd be with the option that the briar plants stay as long as they want as long as you're still in nature form, when changing they vanish in a few seconds, that's how I would've done it anyway.

Not to question the way you did it, Alec. =p
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Offline Glamador

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Re: Nature form!
« Reply #29 on: January 31, 2008, 12:05:46 am »
Yea it would be nice to have Briars stay a bit longer for the flail, but when I accidentally trap myself I wish they would last less time...maybe you could add a feature to the uncharged attack that it destroys briars?

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