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Offline Cobar

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Re: Games We've Loved...
« Reply #90 on: August 08, 2007, 09:29:39 pm »
One game i think that went by largely unnoticed is Nox.

Westwood released this fun arcadey-rpg in 2000,and it somehow just didn't get much publicity.





sadly Westwood Online is no longer operational, so the thriving multiplayer community has to resort to using hamachi in order to play.
« Last Edit: August 08, 2007, 09:33:07 pm by Cobar »
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Offline Toom

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Re: Games We've Loved...
« Reply #91 on: August 12, 2007, 02:08:18 pm »
I recently found a Mac version of Fallout. Sometimes being unemployed is awesome. Fallout is pretty goddamn good times, guys.

Offline Toom

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Re: Games We've Loved...
« Reply #92 on: August 12, 2007, 10:17:49 pm »
Awww yeahhhh found me a copy of Fallout 2 as well! The probability of me shitting my pants with glee is rapidly approaching 1.

Offline Cobar

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Re: Games We've Loved...
« Reply #93 on: August 12, 2007, 11:00:17 pm »
Fallout's do indeed pwn. I always create a character with bloody mess and kamikaze.
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Offline Toom

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Re: Games We've Loved...
« Reply #94 on: August 13, 2007, 02:19:26 pm »
Bloody Mess is fun, but makes searching bodies a pain in the arse. Three days of messing around led me to rediscover my old Magic Numbers for rinsing through the first game with minimal hassle, if not necessarily at top speed:

Traits: Gifted
Tagged: Small Guns, Energy Weapons, Speech
Perks: Action Boy (2 ranks lets you fire the Turbo Plasma Rifle three times in one turn), Fast Learner (useful for counteracting the skill deficit inflicted by Gifted)

S 6-7 (S7 is enough to use any weapon in the game but isn't really necessary until it's time to play with the Turbo Plasma Rifle, by which time I've already got the Power Armour and thus boosted myself to S9; once the chip's been recovered, I usually get the Brotherhood op to get myself up to 10)
P 8
E 4-5 (there're more than enough Stimpaks in the game to make a high starting HP unnecessary)
C 4 (it's really not necessary to go any higher than this with this character, especially with Speech tagged)
I 9 (so so so important)
A 9 (a lot of people advise against odd-numbered Agility values because they don't improve your AP, but it's worth it for the AC until you can get the Brotherhood op)
L 6-7

This isn't the character I'd use for a speedrun, but as an all-round arsekicker it's a tough combo to top. Once you've availed yourself of some Hardened Power Armour and the Turbo Plasma Rifle, you're pretty much laughing - assuming you've been sensible about skill points. For me, that basically means not putting any into First Aid or Doctor (you can learn First Aid from books if you really want this worthless ability, but as I said, there's a veritable embarrassment of Stimpaks around), Thrown or Unarmed (thrown weapons in Fallout are useless, and you're better off using melee weapons than your fists - especially as you can get the Super Sledgehammer reasonably early), being conservative with Sneak and Lockpick (generally I can fight anything I can't sneak past with a skill of about 35%, which is only necessary to nick all the doctor's gear from his shelf in Shady Sands; I get by with a Lockpick skill in the mid-50s and dynamite any other troublesome doors) and ploughing the hell out of my tagged skills (Small Guns is usually about 110%+ when I get the Plasma Rifle; Energy Weapons tends to end up at about 120-130% by the end of the game).

I'm not terribly far into the sequel yet - which, unlike the first game, I didn't play to death years ago - but I'm getting the feeling that this setup isn't going to be quite as unstoppable as I'm used to,

Offline Cobar

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Re: Games We've Loved...
« Reply #95 on: August 13, 2007, 06:26:26 pm »
I think my latest character had:

Traits: Kamikaze, Jinxed
Tagged: Throwing, Traps, Outdoorsman
Perks: Quick pockets, Heave Ho!

S 6
P 8
E 6
C 4
I 6
A 7
L 5

My weapons of choice are any kind of explosives.

Kamikaze gives me the extra sequence needed to eliminate one foe before the combat even starts , and my other trait (bloody mess or Jinxed) is there just for the fun of it.
Tho i have to admit that having grenades explode in my backpack because of Jinxed is not fun, but i guess inflicting critical failures on your foes more than pays for that downside.

Quick pockets lets me grab more grenades from my backpack at a lowered cost, and heave ho! allows me to throw them farther.

The only thing that could stop me were enclave soldiers and brotherhood paladins, since their armors absorbed most of the explosion damage.
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Offline Toom

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Re: Games We've Loved...
« Reply #96 on: August 15, 2007, 12:46:13 am »
You took Jinxed with Luck 5?! Are you a crazy person? Because that is the behaviour of a crazy person! No offence but that is about the most wretchedly inefficient use of SPECIAL I've seen on a game-beating character. Kamikaze? That only applies for the first round of combat, and what about your AC? Explosives?? Seriously? Lunacy!

Offline Cobar

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Re: Games We've Loved...
« Reply #97 on: August 15, 2007, 11:18:58 am »
That's what everyone said :D

And i have to admit, Jinxed became a pain in the arse after awhile.
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Offline ArcticSwan360

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Re: Games We've Loved...
« Reply #98 on: August 24, 2007, 09:21:09 pm »
I'll start by letting you guys know my latest favorite adventure game: Indigo Prophecy. Why? Well for starters, it ROCKS! And for the fact that it revolutionized the adventure genre and gave it new life. Can't wait for the creators next game, Heavy Rain. Has anyone here played their first game, Omikron: The Nomad Soul? I was wondering if that's any good.

Offline PHeMoX

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Re: Games We've Loved...
« Reply #99 on: September 14, 2007, 01:18:51 am »
I'll start by letting you guys know my latest favorite adventure game: Indigo Prophecy. Why? Well for starters, it ROCKS! And for the fact that it revolutionized the adventure genre and gave it new life. Can't wait for the creators next game, Heavy Rain. Has anyone here played their first game, Omikron: The Nomad Soul? I was wondering if that's any good.

Omikron the Nomad Soul was really cool. The atmosphere, the soundtrack, the world (and back then it's graphics) and such are really cool. I loved it, I really hope they will make a sequel one day. It's a game I would put in a similar category as Outcast ... the -desperately needing a sequel- category.  ;D
"Fun is never superfluous."

Offline ArcticSwan360

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Re: Games We've Loved...
« Reply #100 on: September 15, 2007, 11:58:40 am »
Anyone ever try out the John DeFoe quadrilogy of games made with AGS engine? A good, short adventure romp that's free.

Offline 2disbetter

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Re: Games We've Loved...
« Reply #101 on: October 12, 2007, 01:36:02 pm »
Ahhh this thread is awesome...

My entries and I don't think some of them have been mentioned:

First up and for me prolly the greatest RPG I've had the good fortune to play:

Wizardry 7 : Crusaders of the Dark Savant




Amazing!

Final Fantasy VI was the one game ALWAYS wanted to play but never had the chance too. The whole Mecha thing was just amazing to me.

Fallout is GREAT.

Morrowind and Oblivion are both great. (I prefer Morrowind becuase of a more diverse theme. I really just love both of the games huge open worlds, I hate instanced environments, and map cut scenes.)

Chrono Trigger was amazing.

Castlevania SOTN is still being played at home. I think it is probably one of the nicest and most polished 2d games I've ever played.

As for games getting old or dated.

A good game never dies. Just like a song.

You have marketing to blame for your brianwashing on the matter.

2d

Offline Derek

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Re: Games We've Loved...
« Reply #102 on: October 29, 2007, 08:08:55 pm »


Those rats are pretty funny!  "Oom pah pah!  We are the rat men, doing our rat dance in our rat pants.  Lali hey!" ;D

But I have to admit, I've never really gotten into 3d dungeon crawlers!  I think the closest I came was Lands of Lore: The Throne of Chaos, which was pretty sweet!  Featuring the voice of Jean-Luc Picard!



Still never managed to finish it, though.  The dungeons in those games always end up looking the same after a while.

Now I want to play it again and beat it. :'(

Offline Hiro

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Re: Games We've Loved...
« Reply #103 on: November 14, 2007, 11:35:50 am »
:D I'm a bit late but... NO ONE MENTIONED CAVE STORY YET?!

Seriously, a free platformer that took 5 years to make by one Japanese guy and it is the best free indie game EVER (It tops Eternal Daughter sorry Derek, and that's saying something 'cos ED was great).

This game makes me want to cry just thinking about how I will never not-know the story now. You simply MUST try it, I can guarentee you'll be hooked.
http://www.miraigamer.net/cavestory/

The fan-made image that headers the above link (this picture only really shows the characters and the graphics style):
My site is: http://www.therathole.co.nr/
Where I put pictures and blog posts and stuff..

Offline p3ter_st0ry

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Re: Games We've Loved...
« Reply #104 on: November 16, 2007, 12:00:57 am »
That game is pretty cool. as in very cool. as in almost on par with zelda cool (but not quite).
Is it possible to get it in English?

edit: nm, found it
« Last Edit: November 16, 2007, 02:04:12 am by p3ter_st0ry »
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