Alec, I've read all your posts on this thread. Despite your monolog about how we are "idealistic crazy fool idiots", I quite agree with you: there isn't a huge market on Linux.
In fact, there is almost no market simply because there is not a lot of products to buy... And not because Linux users are non-gamers!
I desperatly want games on Linux, and as a developer in Ubisoft I hope I will help in this way one day (but it's not easy to persuade this kind of editors...)
Actually, I'm not very fond of your game. It's not a style that interests me, so I won't say the classic "+1 I'd buy your game if you do a Linux port".
If you don't want to port your game, fine! No big deal for me

However, think that maybe you could be one of the games that raised Linux to a game platform, as Ubuntu raised it to a desktop one.
Ok, it's completely idealistic! It makes you laugh? Fair enough... But for the moment, doing a game for Linux is being a pioneer, whether you like it or not.
I understand you're interested in the benefits a Linux port will bring you. But be aware that we are patient people and if the port is done in one year, we can handle it.
I'm not sure a Linux port will bring you lots of money. But I'm quite sure it'll bring code stability (as for all other multi-platform applications) and recognition from all the Linux users. Which is quite something as we can see the god-like status of the Epic and Id Software firms.
Now, whether you do a port or not, I honestly don't care. It makes 6 years now that I'm on Linux (without any Windows installed). I was a gamer and I still like it, that's why I work in this industry and that's why I buy consoles now.
I'm sure Linux will be a game platform, one day. In two years it has become a desktop OS with eye candy stuff etc, why not for gaming?
Apparently there is no sound lib that prevents you from months of work. Now you know it, you know the conditions to make a port.
You can still ask Bass to make a Linux port. Maybe they are already considering this, who knows?
Farewell my friend!
