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Author Topic: Aquaria: Sacrifice v1.12  (Read 476599 times)

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Offline Alec

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Re: Aquaria: Sacrifice v1.04
« Reply #285 on: October 23, 2009, 03:15:26 pm »
What kind of mac do you have?

Offline Wenzor

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Re: Aquaria: Sacrifice v1.04
« Reply #286 on: October 23, 2009, 03:41:07 pm »
MacBook 10.4

psych, it was 10.4 before update, it's now 10.5.8
« Last Edit: October 24, 2009, 01:53:06 am by Wenzor »

Offline TheBear

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Re: Aquaria: Sacrifice v1.04
« Reply #287 on: October 27, 2009, 03:12:54 pm »
That's a weird series of crashes you're having. There must be something obscure happening but I don't really know if I can be of any help. I would recommend just skipping past that map to see the final bit.

load save file
hit TAB to access editor
select load map and type in rpg_final
hit TAB to access editor
select edit entities and drag Elena away from the corner (holding middle mouse pans camera)

Offline Wenzor

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Re: Aquaria: Sacrifice v1.04
« Reply #288 on: October 27, 2009, 05:02:17 pm »
I just finished it without crashing lol
I guess it's just crashes randomly.

Offline MartiNZ

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Re: Aquaria: Sacrifice v1.04
« Reply #289 on: November 05, 2009, 11:38:06 pm »
I just started playing Sacrifice last night, and man what an awesome effort this mod represents!

It had been quite a while since I had played Aquaria, having done one thorough completion and then more recently one speed completion; doing a thorough run first up (including a little help from walkthroughs) meant motivation was somewhat low for playing through again. But this is a whole new ballgame, and fully brings back the wonder of discovery that the base game had to start with. Well done!

Really enjoying the conversation system and well believable characters and personalities for the most part, with Old Fred and co for some comic relief.

As for some of the recent discussion re difficulty, I have found it to be pretty well balanced so far – not sure if that was for an older version, but I don't think save crystals are too common, and with all the conversations taking time and such I find there is extra motivation to get things saved. The currency system is interesting and it was fun to see some out-of-water action quite early on in the piece.

I had to stop myself playing around midnight, but am looking forward to getting back to it. All I've really noticed that might be good for an update is typos - "You have no large crystals to ex(c)hange"; and Naija says "Your right" at one point. Not being able to look at the map is really hard to get used to; it's a shame that that's just how it is.

Edit: BTW this was all on a MacBook Pro early 2008 running OS X 10.6.1, and I haven't had a crash yet. The only buggy thing I did notice was the first time I've seen that old bug where the saved game preview picture becomes just a blur; for both base game and Sacrifice saves.
« Last Edit: November 06, 2009, 01:23:15 am by MartiNZ »

Offline TheBear

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Re: Aquaria: Sacrifice v1.04
« Reply #290 on: November 06, 2009, 06:15:45 pm »
I'm glad you like what you've seen so far. My ego always needs some pampering from time to time. The Naija typo was corrected by my editor (Quemaqua) but I forgot to put that change in game (a lot to keep track of having to do all text as images). I found some more your vs you're issues in Naija_v3 which wasn't scrutinized by Quemaqua; so he is innocent.

As a side note I spent about a week on the content patch but put it to the side the last two weeks to work on a comedic screenplay that popped into my mind. I'll be finished with that today and will go back to working on some additional content for Sacrifice. The planned additional content (below) is going to take a bit longer to finish than I initially thought (as usual).

Planned Additional Content
Restructured and interactive Final Confrontation
Boss fight with Mia at end of nightmare
New Map: Naija and Elena go on an Adventure
- Map is a demented vision from the mind of Old Fred
- Transit Turtle controlled by player (same manner as seahorse) with a seat for Naija
- Young Fred's Brain
- Boss fight with Old Fred


« Last Edit: November 06, 2009, 06:19:09 pm by TheBear »

Offline auros

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Re: Aquaria: Sacrifice v1.04
« Reply #291 on: November 06, 2009, 08:18:46 pm »
If you can pull off designing two entire boss fights, maybe we should just hire you to create Aquaria 2, since Alec's too busy on Marian.  ;)

Offline Yogoda

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Re: Aquaria: Sacrifice v1.04
« Reply #292 on: November 06, 2009, 08:21:26 pm »
Cool, looks great !

Moving with the note ring is not very convenient, if you want you could make the player move it with the mouse using those functions in the turtle code :

 x, y = getMouseWorldPos()
 isLeftMouse()

Only a suggestion.

Offline MartiNZ

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Re: Aquaria: Sacrifice v1.04
« Reply #293 on: November 06, 2009, 09:09:38 pm »
Quote
I'm glad you like what you've seen so far. My ego always needs some pampering from time to time. The Naija typo was corrected by my editor (Quemaqua) but I forgot to put that change in game (a lot to keep track of having to do all text as images). I found some more your vs you're issues in Naija_v3 which wasn't scrutinized by Quemaqua; so he is innocent.

As a side note I spent about a week on the content patch but put it to the side the last two weeks to work on a comedic screenplay that popped into my mind. I'll be finished with that today and will go back to working on some additional content for Sacrifice. The planned additional content (below) is going to take a bit longer to finish than I initially thought (as usual).

Awesome, seems like I chose a pretty good time to start playing this what with all that content coming. I reached the end last night, again around midnight :), but I still have heaps to explore! Haven't even unlocked the second vision or nature form or anything.

After finishing I had a closer look through this thread. I hadn't fully appreciated how long this had been going on. The fact that you came through with the goods should be really encouraging to other modders. The writeup of all you learned during the process was pretty impressive!

I love the idea that a comedic screenplay popped into your mind, and I can imagine it being hard to balance work on that and this now, especially with your obvious desire for quality outputs. It is cool that Sacrifice is going to be evolving - I think I'll head off to explore all I missed from the current incarnation :).

Offline SpiritOfNikopolo

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Re: Aquaria: Sacrifice v1.04
« Reply #294 on: November 08, 2009, 04:00:18 am »
Please say to me where found(locate) four big Cristall?
« Last Edit: November 08, 2009, 04:08:02 am by SpiritOfNikopolo »
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Offline Quemaqua

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Re: Aquaria: Sacrifice v1.04
« Reply #295 on: November 11, 2009, 05:18:40 am »
Glad to see this thread still alive and kicking.  Between my work schedule and Japanese studies I've had rather little time for gaming lately, and what little I've had has been sucked up by my friends and their furious copies of Borderlands.  Wish I had more time to continue helping with this.  Though if my job keeps up the way it has been, I might just quit rather than allow myself to go completely insane, in which case....

"All you get from killing monkeys is a deep sense of shame." - Alec

Offline SpiritOfNikopolo

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Re: Aquaria: Sacrifice v1.04
« Reply #296 on: November 13, 2009, 02:56:37 pm »
? ? ?
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Offline TheBear

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Re: Aquaria: Sacrifice v1.04
« Reply #297 on: November 13, 2009, 05:03:59 pm »
@Quemaqua
That sounds brutal. I hope things slow down a bit for you.

@SpiritOfNikopolo
Here's a small document I used during development to keep track of things like crystals and ingredients. Let me know if you need more specific help after looking through the document.
http://studentpages.scad.edu/~doconn21/aquaria/important_locations.txt

Offline SpiritOfNikopolo

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Re: Aquaria: Sacrifice v1.04
« Reply #298 on: November 13, 2009, 06:21:12 pm »
>Crystal1 = rpg_ForestWalker (up high)
>Crystal2 = rpg_EnergyTemple02 (behind closed door)
>Crystal3 = rpg_Forest02 (drop off Mermog)
>Crystal4 = rpg_CathedralPriest (drop after killing both Rotcores)

Three of four I has already found.

> Let me know if you need more specific help after looking through the document.
- Yes, if it is possible.

P.S.: I will be very grateful.
« Last Edit: November 13, 2009, 06:23:59 pm by SpiritOfNikopolo »
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Offline TheBear

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Re: Aquaria: Sacrifice v1.04
« Reply #299 on: November 13, 2009, 06:54:51 pm »
Do you mean you found those 4? and you need to know where 5 and 6 are?