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Messages - Alec

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1
Hit me up if you want a Humble key! >> ammo.infinite@gmail.com <<

2
General / Re: Aquaria Available on the Humble Store
« on: September 20, 2013, 05:37:43 am »
Hah, finally!  ;D
Will the builds be the same released for the Humble bundles?

Correct, the builds are the same as the most recent bundle. :)

3
General / Aquaria Available on the Humble Store
« on: September 19, 2013, 03:03:23 pm »
You can (finally) buy Aquaria from our site again! :)

http://bit-blot.com/aquaria/buy.html

PC, Mac and Linux are all included, DRM free.

4
General / Re: Aquaria for Android: Call for Testers
« on: February 19, 2013, 05:31:42 pm »
Any further comments about Ouya support? Because I'm thinking about getting one at some point and that would be a sweet starter, as long as it can run mods.
That leads to: How's mod support? There would be some that'd be really nice (Labyrinth, Sacrifice, ...) as long as their authors agree. Just a thought.

I'll leave these for Alec, though I personally think it would be cool to play Aquaria on the Ouya. (:

If the authors are cool with it, it might be neat to include some mods. Which ones would you guys pick?

5
General / Re: Aquaria for Android: Call for Testers
« on: February 12, 2013, 04:34:45 pm »
Just wondering, what exactly is NAGE? I know it's a (probably heavily) modified version of BBGE, but what does it stand for? New Aquaria Game Engine?

Not sure, I think Andrew may have replaced BBGE with his own engine that he's more used to working with.

6
General / Re: I am astonished this game is not more highly regarded.
« on: February 12, 2013, 04:34:13 pm »
cuddlyogre: Thanks for the feedback. :) It means a lot.

7
General / Aquaria for Android: Call for Testers
« on: February 04, 2013, 03:28:46 pm »
Howdy!

Andrew Church is working on an Android port of Aquaria.

We're looking for folks to help us test this port on all manner of Android devices.

The game was originally designed for PC monitors, but we'd like to see if we can figure out how to make it work on devices as small as a smartphone.

So far the 7'' tablets seem to work reasonably well for UI and control. But we're pretty sure phone-sized devices will require some redesign.

We'd love to find fans of Aquaria who would be interested in playing through the game again and taking lots of notes on what works well on their device and what doesn't.

If you're interested, please PM me with your email address and device info and/or post here.

Please only sign up if you have the time to thoroughly test the game. :) (or if you have a rare device and want to focus on compatibility instead of depth)

Thank you! :)

8
Support / Re: No one's responding to my emails
« on: January 05, 2013, 11:40:54 am »
Oops!

If you don't mind emailing chrissy@infiniteammo.ca that may be your best bet. :)

Chrissy's handling reactivations for us these days.

Sorry for the delay and thanks for buyin' the game.

9
Aquaria for iPad / Re: Controls are too hard
« on: January 01, 2013, 11:54:50 pm »
We actually prototyped joystick controls, but never finalized them...

10
Off-Topic / Re: Introduce Yourself!
« on: December 15, 2012, 09:53:11 pm »
Hello, I'm Steven. I played Aquaria back in November and it stole about 9 hours a day for a long time. I managed to get 26/27 of the Steam achievements so far and loved the game with a unique personal obsession. I'm a 22 years old guy from Minnesota, and I can (and will) use a Star Wars reference for just about any analogy, metaphor, or simile. I'm an undergraduate in Economics and maintain a touch-and-go dream of being an online graphic novel author and artist.

Cool! Glad to hear the game managed to grab you in a big way. :)

11
General / Re: Aquaria 2 Kickstarter
« on: December 15, 2012, 09:52:13 pm »
One of the things I'd be worried about with doing an Aquaria 2 - if there'd be a way to make something that Derek and I liked that was also something that fans would like. :)

Not sure if Derek and I will ever work together again, but I'd like to at some point. It'd be interesting to see what we'd come up with nowadays.

12
Support / Re: No answers from admin@bit-blot.com
« on: August 14, 2012, 05:18:40 pm »
The link just arrived to my current email address, downloading at the moment, thank you :-)

Sweet! :) Glad it worked out this time.

13
Support / Re: No answers from admin@bit-blot.com
« on: August 10, 2012, 11:08:35 am »
I've updated your email address and re-activated the download. :) Let me know if that works.

Plimus only gives you a window of a few hours to grab the download again, hence the timing issue.

14
Support / Re: No answers from admin@bit-blot.com
« on: August 09, 2012, 05:17:36 pm »
Okay, I've sent out a download reactivation. Let me know if that works for you.

I've also sent you a couple soundtrack download codes to your forum inbox. Thanks for waiting!  O0

15
Support / Re: No answers from admin@bit-blot.com
« on: August 09, 2012, 03:27:24 pm »
Howdy,

We're having some issues with Plimus right now. :(

Hopefully we can get to your download soon. :)

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