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Messages - KS-10

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1
Off-Topic / Re: Aquaria's NEW font? Permission?
« on: October 26, 2013, 07:11:17 pm »
Surely translation is not a sort of thing that needs permission of devs. Also, check older Brasilian Portuguese translation topic here: http://www.bit-blot.com/forum/index.php?topic=4396.0

2
Modding / Re: Translating Aquaria, few questions
« on: July 01, 2013, 01:43:05 pm »

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Modding / Re: Translating Aquaria, few questions
« on: June 29, 2013, 07:09:42 am »
Nice to see another translator here!
There on forum not much info about translations so new thread would help for newbies, especially with how to install translations.
I think you already have all Aquarian texts in English, but if not, I can upload file with all Aquarian texts and its locations. After translation I used program wReplace to convert all translated texts into Aquarian symbols and then I placed result texts into maps. (Also there is editor controls page on Aquaria modding wiki that may would help, I think you already using it :) .)

4
Modding / Re: Brazilian Portuguese Translation for Aquaria
« on: February 17, 2013, 03:51:23 pm »
Hi, tfantoni! Use 1.1.3+ patch http://www.bit-blot.com/forum/index.php?topic=4313.0 , it supports locales, and then you will need only to create necessary files as it was done with Russian version.
I don't know what soft was used for .glf files in /data folder, for technical support go to Bit-Blot IRC irc://irc.esper.net/bitblot and ask fgenesis there, at least he knows how characters are showing in game :)

5
Modding / Re: Labyrinth Mod Released
« on: July 15, 2012, 09:29:12 am »
Download mod from link in first post and use ;)

6
Aquaria for iPad / Re: Help!
« on: July 09, 2012, 05:22:20 am »
That big worm boss requires a lot of energy shots.

7
Aquaria for iPad / Re: Help!
« on: July 09, 2012, 05:16:13 am »
Sure! Remember what Mithala said? Go to light, not to darkness.

8
Modding / Re: Labyrinth Mod Released
« on: June 29, 2012, 05:22:34 pm »
Yeah, my feedback gone very late, after ~3 weeks of when playing was finished)) Design and bosses are very cool, and I enjoyed whole this mod! Thank you devs)) I opened PNG of map with lizards for fast understanding where needing to swim) Of course I saw some symbols on beginning of map but not fully got idea of them) It's only place where map is really needed, so my vote against of world map of all levels!

9
Modding / Re: [Release] Meatymod!
« on: June 22, 2012, 03:06:58 pm »

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Modding / Re: [Release] Meatymod!
« on: June 07, 2012, 05:24:47 pm »
I played some levels and here is my feedback: mod is full of win and must have! That's why I recorded my playthroughs. Hope you will enjoy that cool mod. And my vid too :)
http://www.youtube.com/watch?v=mjzXa_5t4Bw

11
Modding / Re: problem with playing my own mod
« on: June 06, 2012, 03:04:30 pm »
Oh certainly. Ok now I will know it )

12
Modding / Re: problem with playing my own mod
« on: June 06, 2012, 11:45:13 am »
I did not understood problem fully, but as you confusing "because" with "that's why" and "tongue" with "language" it seems that you very well knows Russian :)
I don't know how Mac works... Install Aquaria on laptop, then move your mod files from your iMac "_mods" directory to same folder on laptop and all. It works?

13
Modding / Re: Magic of Aquaria SPOILERS!!!!!!! new pics July 27
« on: January 20, 2011, 01:44:15 am »
In http://www.moddb.com/games/aquaria/mods Beauty of Aquaria and Magic of Aquaria mods possibly to post. When Magic of Aquaria been released then post in main page and get many of people. Before releasing of mod possibly to post some news about development Magic of Aquaria and these news also seen many of people in main page of ModDB.

14
Modding / Re: Subtitles Complete & String Bank
« on: November 20, 2010, 07:10:24 pm »
You can change Russian version of Aquaria for translate and get Finnish version of game with needed symbols. Russian version of game has 2 alphabets instead 1. You can modify Russian symbols in font.png to Finnish. For example, you modify Russian symbol "й" to Finnish "ä". Then you write text "sekä" as "sekй" - in game we seen it as "sekä" because we changed "й" to "ä".
Sorry for my bad English.

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