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Messages - wesley

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1
General / Re: Linux version now?
« on: January 30, 2008, 01:51:41 am »
I'm kinda waiting for the Linux version too :) Although I was planning to buy the full game and run it in Wine...
But I'm going to wait a few more months and see if a native version is coming.. Otherwise I'll probably have to buy it twice..

2
General / Aquaria on Linux - glc video capture
« on: December 24, 2007, 06:50:20 pm »
Aquaria works pretty much perfectly on my computer.
I recorded a 1024x768 Aquaria session with all effects enabled to prove it:

http://www.youtube.com/watch?v=lJph0HceV0o
YouTube messed up the quality, but you can still see how smooth it runs,
even while recording with glc (the excellent openGL/alsa capturing system for Linux - I'd say it's better than FRAPS :))

Software details:

And yes, I'm running Compiz while recording.

Hardware: Intel Core Duo 1.83Ghz laptop with NVidia Geforce Go 7600 graphics card and 1 GB ram

3
General / Re: Aquaria Demo - Linux & Wine (good news!)
« on: December 15, 2007, 04:43:36 am »
Thanks for the small patch, Alec! :)

About the flickering: you have either a rather old ATI graphics card, or you use a really new ATI graphics driver, or you have an Intel onboard graphics card. They all use the FreeDesktop AIGLX implementation, and there are still some unresolved OpenGL and XVideo issues that haven't been fixed yet for 100%. Please note that Xgl (some ATI users can use this with the fglrx driver) does not have this problem and that NVidia uses a different AIGLX implementation that's even way better than everything mentioned before.

Oh, also note that the AIGLX problems will be solved. There are already some patches floating around, but none have been accepted, tested and implemented yet by the core developers.. That takes some time.. if we're lucky it should all work perfectly well somewhere in the first quarter of 2008. Let's just hope that the patches don't absorb OpenGL performance :) (f.e. NVidia's AIGLX implementation takes care of that pretty well.. good work of them)

4
Support / Video capture in Linux (aka FRAPS for Linux)
« on: December 13, 2007, 11:15:15 pm »
Hi, guys.

If one of the Wine users would like to record a video capture, I think GLC is the best option.
GLC captures the video and sound with almost no overhead.

I can run the game at 1024x768 with all effects enabled in Wine in Compiz-Fusion
and record with GLC on my laptop without any slowdowns.

The only problem for me right now is that I can't seem to record the sound in Wine with GLC.
Other OpenGL/Alsa applications record fine with GLC, so I'll have to figure out what that's about..
It probably has to do something with the way Alsa is used in Wine.

URL for GLC: http://nullkey.ath.cx/projects/glc/

5
Support / Re: Works better on Linux than Vista :D
« on: December 13, 2007, 12:30:42 pm »
That FAQ about "yeah there's a linux version but we don't know when" is such a tease.
Yea, it is.... and as far as I can see it's not 100% sure yet whether it will be released or not either :(

6
Support / Re: Problem with Sound
« on: December 13, 2007, 12:23:30 am »
Hrm one thing you could try is in the windows sound properties turning "wave" down and turning the master "volume" up to compensate. That usually gets rid of peaking for me.
Yea, I have seen that problem with my older computer with old sound card in Linux as well... but then it happens in all applications. And for me it also helps to turn down the PCM (which means Wave, basically) volume down to about 90%.

7
General / Re: Aquaria hit the P2P
« on: December 13, 2007, 12:15:34 am »
Well, if we are lucky the game is so good that they will actually feel bad about pirating it and buy it anyway xD
Hah, yea, but that's not a very likely scenario ;)

Anyway. For me personally the biggest reason to download music and video's (I never download software; and downloading music and video for personal use is actually legal where I come from) is because it is so much easier than having to fill in a form, transfer the money, and hope that it all works out and that you get the game soon.

8
Support / Re: Works better on Linux than Vista :D
« on: December 13, 2007, 12:03:14 am »
Because Linux makes you sexy.
yea right ^-^

but it does look rather sexy, does it not? yea.. KDE + Compiz-Fusion can look pretty :)
and it doesn't slow the game down at all in Wine! Framebuffer Effects enabled and everything.

Still, I wish it was a native game. Wine is still.. you know.. Wine...

Anyway. The game is too much fun to let it be, and now that I've played the demo I can't stop playing.
1. It runs fine in Wine, so there's not really a reason to not buy it for my Linux laptop, unless some eerie Wine bug pops up in the middle of the game :-\ but let's hope that doesn't happen :)
2. But even if something wouldn't work.. This game will actually make me borrow my mum's Win XP laptop to continue playing the game ;)

I'm a big fan of the hand-drawn graphics by Derek now, and a huuuge fan of the musical talent that Alec possesses, even more than his programming skills actually, even though they are also top-notch.

For me, this game is really something that makes you rethink the important aspects of gaming. The fact that it has been developed by such a small company amazes me. You guys really deserve some time off for now. I really hope Aquaria becomes a success for you guys.

Oh, and.. now that you have gone through all this... I mean.. the porting stuff... maybe you could - pretty please - consider to develop the next game as cross-platform as possible from the start? :-[ Like watch your casing, test it frequently, and use a cross-platform library for sound :) I mean.. I would understand if you wouldn't want to port this game to Linux anymore because of all the extra trouble, and because Wine seems to handle it well enough.. but maybe, for your next game....? I sure hope there will be a next game! I'll be expecting one in the next 5 years ;) Preferably one that actually works natively on Linux.. hehe..

Anywaaay.. Good job with Aquaria. You can actually see that the game has a polish to it that you only see in games that have been developed with great passion. Kudos to Bit-Blot.

edit: corrected some spelling mistakes :-\

9
Support / Re: Works better on Linux than Vista :D
« on: December 12, 2007, 11:02:46 pm »
Oh. Upgrading to a newer Wine version seems to do the trick :) now let's see if it works stable enough for me to consider buying the game :D

edit: okay, I decided. I'm going to buy the game :) it's so fun.. and it works remarkably well with the latest version of Wine! Hooray!! BUT.. are there any plans for a real native version for Linux, anyway? I mean.. emulated (API wrapped to be exactly) is still emulated... I'd buy the game again if a Linux version would be released.

10
Support / Re: Works better on Linux than Vista :D
« on: December 12, 2007, 10:52:11 pm »
Look, here's a screenshot of the problem I'm having:

11
Support / Re: Works better on Linux than Vista :D
« on: December 12, 2007, 10:41:40 pm »
Just thought I'd mention that the demo runs tons better graphics and sound on my Ubuntu Linux machine (which is my main machine) than my Windows Vista laptop. Full graphical quality options especially!

Here's some screenshots.








Hi, there.

The demo seems to run great on my linux laptop in terms of speed, graphics and sounds, but when the game actually starts I lose my cursor. I can only see the cursor in the bottom right... and the thing there looks a bit weird.. can you tell me which version of Ubuntu, Wine and what settings you have for Wine, please? Thanks. If the demo turns out to work well in Wine after I can fix this, then I will buy this game for sure.

12
General / Re: Supported Platforms
« on: September 19, 2007, 12:20:50 pm »
I'm already happy that you are putting effort in porting the game to OS X and Linux :)
Quote from: Alec
The game runs, but to make a final version for Linux would require separate testing.
If you need someone to bugtest/debug the linux version, let me know. I know some guys who'll want to do it for free.

13
Games / Re: Dark Basic?
« on: August 13, 2007, 12:32:10 am »
I also tried it. Didn't like it. I prefer C++ in combination with SDL for games nowadays.

14
General / Re: A meek request...
« on: August 04, 2007, 10:24:25 pm »
A weird one: 1440x900 (widescreen) for me ;)

15
General / Re: Steam?
« on: August 03, 2007, 04:48:41 pm »
Haha, Alec, I gotta say, I share Peequod's hatred of steam. ;)
count me in too...

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