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Author Topic: Steam?  (Read 60869 times)

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Offline Kevin

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Steam?
« on: July 26, 2007, 05:38:09 pm »
Hey guys,
I'm new to this forum and actually just came across Aquaria while browsing the IGF website. Anyways, great game you got here, the screenshots look absolutely gorgeous. I'm really looking forward to a release.
Just one question - is there any word from the devs if they consider Steam for distribution? There are so many great indie games on Steam lately and it would be really cool to see Aquaria there.
Keep up the great work!

Offline Alec

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Re: Steam?
« Reply #1 on: July 26, 2007, 05:51:12 pm »
We've talked to Valve, but haven't gotten too far along in the conversation yet - just because we're really busy atm.

Offline Tosheros

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Re: Steam?
« Reply #2 on: July 26, 2007, 07:11:48 pm »
Can't we download it from the website in exange of some US$?
I should think about something stupid to put in there...

Offline Alec

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Re: Steam?
« Reply #3 on: July 26, 2007, 07:14:01 pm »
Yep. :)

Offline Myxe

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Re: Steam?
« Reply #4 on: July 26, 2007, 11:28:48 pm »
So wait are you saying that We can now download it off the website? Where?

Offline Alec

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Re: Steam?
« Reply #5 on: July 26, 2007, 11:36:52 pm »
Har de har.

When the game is done, you'll be able to buy it from our site.

Offline tjam

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Re: Steam?
« Reply #6 on: August 01, 2007, 04:05:41 am »
Har de har.

When the game is done, you'll be able to buy it from our site.
Isn't the benefit of using Steam, that it provides a good DRM? I'd hate to see you loose money from this wonderful product, because someone created a torrent for it.  :(

Seeing the quality of your work, I'd personally like to see that it sells well and that people won't be able to play it for free, i.e. stealing it, so you're able to make more of your ideas come true for us. :) I bet you've got some more cooking ;) 
« Last Edit: August 01, 2007, 04:15:20 am by tjam »

Offline Alec

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Re: Steam?
« Reply #7 on: August 01, 2007, 04:40:22 am »
I think the people who want to support it, will support it.

We'll deal with steam when we can.

Offline Quemaqua

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Re: Steam?
« Reply #8 on: August 03, 2007, 05:37:19 am »
I hate Steam and loathe Valve for it.  I won't bother getting into the industry and consumer philosophy that spawns that, and most people won't care enough to look past the surface of the situation anyway, but any game not on Steam is a happy point in Que's book.  I say no to games I don't own, that I don't have a hard copy of, that I can't use the way I want, that are tied to the internet and/or other overarching programs, and that are sold to me at the same price as an actual retail unit despite all the money the online distributor saves avoiding those complications on their end.  They don't give a @$#! about you as a customer.

Anyway, Stardock is an excellent example of online distribution done right - you can use their program to buy games, download them, update them, and launch them... but you don't have to if that isn't your deal.  Stardock Central doesn't have to be open for the game to run, you don't have to be connected to the internet, and not only can you can get a download version of the game by itself (for *less*), you can get the download version of the game right away while the hard copy is shipped to you in the mail!  Even better, for Galactic Civilizations II, Stardock allows you to download the video tutorials and such before the rest of the main game content, which means you can actually watch the tutorials while you wait for the rest of your game to come down the pipeline.  That's a thing of beauty, friends.

Just say no to Steam.

"All you get from killing monkeys is a deep sense of shame." - Alec

Offline Alec

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Re: Steam?
« Reply #9 on: August 03, 2007, 05:57:17 am »
"My name is Quemaqua..."
                                                    \



Steam killed your father? :)
« Last Edit: August 03, 2007, 06:04:31 am by Alec »

Offline Sherman Gill

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Re: Steam?
« Reply #10 on: August 03, 2007, 09:18:20 am »
Haha, Alec, I gotta say, I share Peequod's hatred of steam. ;)
~Lorne Whiting

Offline KingAl

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Re: Steam?
« Reply #11 on: August 03, 2007, 10:41:09 am »
I gather that Steam has by far the largest userbase relative to other digital distribution services, and selling it via Steam doesn't necessarily prohibit them from selling both physical and downloadable copies from their own website, so if Steam gives them a much wider audience then - regardless of what you think of it - it'd still be a good move.
« Last Edit: August 03, 2007, 12:52:04 pm by KingAl »

Offline KillerFrogs

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Re: Steam?
« Reply #12 on: August 03, 2007, 03:58:27 pm »
I also agree that using steam would be a good idea mainly the wide range of people and the stats says there are about 3,023,137 unique players per month


Offline wesley

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Re: Steam?
« Reply #13 on: August 03, 2007, 04:48:41 pm »
Haha, Alec, I gotta say, I share Peequod's hatred of steam. ;)
count me in too...
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Offline xander

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Re: Steam?
« Reply #14 on: August 03, 2007, 05:06:13 pm »
May I also point out that a game being distributed via Steam does not mean that the game is completely tied to Steam.  Both Uplink and Darwinia are distributed via Steam (among other distribution methods).  In both cases, the executables and associated data files can be run without Steam.  DEFCON is also distributed via Steam and can be run without Steam, though Steam does have to be run once a month or so to renew the auth key (something that does not happen with the non-Steam version).  I would also like to point out that all three of IV's games cost about the same -- or are cheaper -- on Steam than they are when bought directly from IV.  In the end, the amount of copy-protection used in Steam games seems to be largely dependent upon the developer.  The same is true about the price of the games.

Furthermore, from the perspective of a game developer, Steam must look pretty attractive.  Steam has a huge user base compared to the distribution channels open to most indy developers.  Introversion released Darwinia in April or May of 2005, then released it on Steam in December of the same year.  In the first week of distribution via Steam, Darwinia sold more copies than it had since the initial release.  So, Steam is quite good for small / independent developers.

I'm sorry that Steam killed your father, but there are a lot of good reasons for small developers to use Steam.

xander
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