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Author Topic: The Widescreen Thread  (Read 94998 times)

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Offline GrimDanfango

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Re: The Widescreen Thread
« Reply #30 on: January 31, 2008, 03:37:45 pm »
There seems to be a general feeling that the higher resolutions are going to be horrendously laggy with frame-buffer effect.
Thought I'd just relate my experience - I'm running at 1600x1200 on a (decidedly last-gen) x1900xtx... and it flies along with all the effects on.  110% perfectly smooth.
Looking forward to getting the full 1920x1200 up on my widescreen :-)

Fantastic game by the way... between you guys and Moonpod, the soul of PC gaming might just be saved :-P

Offline Alec

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Re: The Widescreen Thread
« Reply #31 on: January 31, 2008, 05:36:16 pm »
Fantastic game by the way... between you guys and Moonpod, the soul of PC gaming might just be saved :-P

:-*

Fixed some cursor problems for > 4:3 resolutions. (16:10, 16:9)


For < 4:3 (i.e. 5:4), new solution = expand vertically, then add black boxes. Works great, even for 1:1 resolutions...


Offline Hiro

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Re: The Widescreen Thread
« Reply #32 on: January 31, 2008, 10:39:14 pm »
Man, that looks so cool. (and that insane pic on the front page made me lol!)

When can we expect to be able to play with that?
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Offline Alphasoldier

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Re: The Widescreen Thread
« Reply #33 on: January 31, 2008, 11:02:56 pm »
Progress is going fast, is this also being published with the update that comes out with the Mac version we get in a few months, or you think this will be out sooner?
God sees and knows everything, but at least he won't gossip about it.

Offline Alec

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Re: The Widescreen Thread
« Reply #34 on: February 01, 2008, 01:46:24 am »
I think the best bet is to make a bunch of changes now, get them tested with the mac beta testers, and then release the 1.1.0 patch and the mac version around the same time.

Offline Hiro

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Re: The Widescreen Thread
« Reply #35 on: February 01, 2008, 01:31:09 pm »
Mmk, sounds like a good plan. A few months then? Thats decent. I'll schedual my replay of the game for then...in full widescreen glory. ;D
My site is: http://www.therathole.co.nr/
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Offline Tahnit

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Re: The Widescreen Thread
« Reply #36 on: February 02, 2008, 08:07:18 pm »
WOOT!.

This is what ive been waiting for. As soon as that patch comes out you'll have my 30$. :)

Offline Hiro

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Re: The Widescreen Thread
« Reply #37 on: February 02, 2008, 11:10:48 pm »
I just had a thought, what if someone was to play fullscreen with a really high aspect ratio, wouldn't it be possible to show the whole map and exploit or something?
Although I assume you've already thought of that and put something in to stop it...
My site is: http://www.therathole.co.nr/
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Offline Alec

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Re: The Widescreen Thread
« Reply #38 on: February 02, 2008, 11:49:35 pm »
I think we're going to have the max ratio be 16:9, and the min ratio 1:1.

Things tend to break down at stuff beyond that point anyways.

Offline Tahnit

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Re: The Widescreen Thread
« Reply #39 on: February 03, 2008, 02:58:31 am »
Why 16:9? Most widescreen monitors are 16:10. Oh well ill just run with the bars i guess. Still widescreen is better :)

Offline Gnerma

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Re: The Widescreen Thread
« Reply #40 on: February 03, 2008, 03:10:49 am »
16:9 is "higher" than 16:10 in the way Alec phrased that sentence. Think of it like this, 16:9 is as wide or rectangular as will be allowed and 1:1 is as narrow or square as will be allowed. This is only a bummer to dual display or triple head to go users because they use super wide resolutions. For the other 99.99% of the world, 4:3, 5:4, 16:10 and 16:9 are the only ratios that matter and they will all be supported.
« Last Edit: February 03, 2008, 04:01:19 am by Gnerma »

Offline Hiro

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Re: The Widescreen Thread
« Reply #41 on: February 03, 2008, 03:57:38 am »
Ah, good idea.  O0
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Offline PiscesToAquaria

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Re: The Widescreen Thread
« Reply #42 on: February 04, 2008, 07:29:22 pm »
Yes, 16:9 is wider than 16:10, so they're both covered.  The reason to support both is that an increasing number of people (myself included) are using an LCD HDTV as a PC monitor.  The VGA input is becoming standard on these, with native resolutions ranging from 1280x720 to 1920x1080.

Offline Molbork

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Re: The Widescreen Thread
« Reply #43 on: February 07, 2008, 08:51:07 am »
I've been visiting these forums waiting for this widescreen patch to hit,  so I could buy this game. 

I see the options screen with different resolutions and sometimes a single drop down box for the ratios of 1:1 to 16:9 can be quite confusing.  Valve uses 2 drop down boxes one for which ratio your monitor is(default 4:3) and than another for that ratio's supported resolutions.

Thanks for the hard work can't wait to play! I've been itching for 2 months thankfully this gaming season has filled this void.

Offline DSProgrammer

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Re: The Widescreen Thread
« Reply #44 on: February 08, 2008, 09:24:21 am »
You should get the game now anyways :)  I played the entire game on my widescreen TV, at 1366x768 (you can edit a file to get any resolution you want).  Yeah, it was stretched a bit, but it still looked amazing.