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Author Topic: The Widescreen Thread  (Read 95011 times)

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Offline Zam

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Re: The Widescreen Thread
« Reply #15 on: January 27, 2008, 06:54:49 pm »
Hahahahah!

Excellent!
So when it comes out for mac, my 1680x1050 will look O-so sexy..

Offline Alec

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Re: The Widescreen Thread
« Reply #16 on: January 27, 2008, 08:45:03 pm »
You'll need a pretty powerful machine. With my last gen mac book pro, (ATI X1600) I can run 1680x1050 generally alright with framebuffer effects off. When there's a lot of alpha blending going on (like big particles covering large portions of the screen) I get some chugging.

With frame buffer effects on at that res, things get slooow. :]

Offline durrem

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Re: The Widescreen Thread
« Reply #17 on: January 27, 2008, 10:38:49 pm »
This is good news.   Widescreen support would be a requirement to getting the game on PSN or Xbox :)  (16:9 in particular)

Offline ryos

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Re: The Widescreen Thread
« Reply #18 on: January 28, 2008, 12:07:33 am »
Hmm...I have a current-gen MBP (Nvidia 8600M GT), so...not much hope for native rez. ;)

For me, the important thing is not necessarily running at native resolution, but *no stretching*. So, this is fantastic news either way. Great work!

Offline Alec

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Re: The Widescreen Thread
« Reply #19 on: January 28, 2008, 12:10:36 am »
Hmm...I have a current-gen MBP (Nvidia 8600M GT), so...not much hope for native rez. ;)

Well, that should be better than mine, right? And what is your native res?

Offline ryos

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Re: The Widescreen Thread
« Reply #20 on: January 28, 2008, 01:51:31 am »
Hmm...I have a current-gen MBP (Nvidia 8600M GT), so...not much hope for native rez. ;)

Well, that should be better than mine, right? And what is your native res?

Native on the lappy is 1440x900, but I also have a 20" LCD plugged in most of the time that I use as my primary display, and it runs at 1680x1050.

I've played a bit of the demo under Boot Camp, and with the framebuffer effects on the game slowed down quite a bit in places. This wasn't at native rez--I don't remember what I set it to, honestly. :|

Offline Alec

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Re: The Widescreen Thread
« Reply #21 on: January 29, 2008, 09:55:50 am »
working on a new config screen

enumerates resolutions


Offline PiscesToAquaria

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Re: The Widescreen Thread
« Reply #22 on: January 29, 2008, 02:01:32 pm »
Oh, so you went ahead and it full screen.  That was quick!  I thought you would have more problems with the radical shape change.  I guess since the game display scales in and out, you can keep the sides from extending out too far fairly easily in all cases.

I assume you'll be supporting both 16:10 and 16:9.  I actually use a small HDTV as a monitor (16:9).  1366x768 native res on the panel, with 1360x768 PC resolution (multiples of 8, drops 3 pixels on each side).  These are becoming fairly common, and they all seem to support "VGA" input anymore.  This is also one resolution a lot of Xbox 360 owners clamored for, in order to get native res on their HDTVs through the 360's VGA cable.

Offline Alec

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Re: The Widescreen Thread
« Reply #23 on: January 29, 2008, 02:26:39 pm »
Derek's going to edit the maps to fix the edges.

16:9 and 16:10 should work. Right now 1.25:1 is broken.

Offline PiscesToAquaria

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Re: The Widescreen Thread
« Reply #24 on: January 29, 2008, 02:36:10 pm »
Good God, man.  When do you sleep?  :)

5:4 is broken (like 1280x1024)?  I wouldn't think going the other way would present problems.  That's odd.  Eh, who cares about 5:4?   ;D

Wonderful work.  Thanks!

Offline Alec

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Re: The Widescreen Thread
« Reply #25 on: January 29, 2008, 02:44:56 pm »
Eh well its shrinking stuff and I guess it doesn't know how to handle it properly for all cases yet. I'll look into it at some point. :P

Offline Lim-Dul

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Re: The Widescreen Thread
« Reply #26 on: January 29, 2008, 03:45:48 pm »
Well - 5:4 is actually the only thing I care about - just like most LCD users with non-widescreen monitors. =)
War does not determine who is right - only who is left. - Bertrand Russell

Offline Drift

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Re: The Widescreen Thread
« Reply #27 on: January 30, 2008, 12:21:59 pm »
this is awsome! I assume you've tried to make aquaria scale to any res more then fix widescreen specifically? Cause you do have that insanely wide pic on the first page :P

I really wanna try this, got myself a HD3870, so I'm hoping to run it at 1680*1050 without lag :)

Offline shinygerbil

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Re: The Widescreen Thread
« Reply #28 on: January 30, 2008, 12:28:15 pm »
Score one more for 1.25:1 here.

o/\o
whut, we get signatures? K, lemme put something here. WATCH THIS SPACE >_>

Offline IceD

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Re: The Widescreen Thread
« Reply #29 on: January 30, 2008, 09:13:28 pm »
I think so  ;D

Great job Alec! This looks fantastic and in moments like those I wish I'd had a wide-screen HD supporting lcd monitor  :D (got a card that supports the Pure video HD, but don't have a monitor and waits for dx10 for xp, dangit >O).