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Author Topic: Those flyin' sharks be dangerous  (Read 11319 times)

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Offline w1ngzer0

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Those flyin' sharks be dangerous
« on: December 17, 2007, 09:54:18 am »
Aye' they be.


Offline w1ngzer0

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Re: Those flyin' sharks be dangerous
« Reply #1 on: December 17, 2007, 09:57:28 am »
Also, there is a bug in the sun temple near one of the plants. What happens is my little parana decides to glitch out like he is trying to go through the wall but can't. You need to be carrying the lightstone to produce the weird problem.



« Last Edit: December 17, 2007, 10:03:32 am by w1ngzer0 »

Offline smjjames

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Re: Those flyin' sharks be dangerous
« Reply #2 on: December 17, 2007, 06:31:17 pm »
Aye' they be.



Ever heard of those jumping great white sharks in South Africa?

Both of those Eels love to jump out of the water. It's not really a bug since the shark is really only trying to follow you and is doing what the physics of the game tell it to do when it gets out of the water.

That particular thing is not a bug IMO, but is annoying when trying to kill those eels for eel oil.

Offline w1ngzer0

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Re: Those flyin' sharks be dangerous
« Reply #3 on: December 17, 2007, 09:04:36 pm »
Ever heard of those jumping great white sharks in South Africa?

Both of those Eels love to jump out of the water. It's not really a bug since the shark is really only trying to follow you and is doing what the physics of the game tell it to do when it gets out of the water.

That particular thing is not a bug IMO, but is annoying when trying to kill those eels for eel oil.
[/quote]

lol i honestly haven't. But it is swimming up the waterfall like i can so i guess i see your point. But, i figured there would be a filter between NPC and PC.

So to elaborate on the other bug the pet freak out. I've made a video and was able to reproduce it. I've uploaded it i just got to wait for youtube to hurry up.




Offline EntiteFred

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Re: Those flyin' sharks be dangerous
« Reply #4 on: December 17, 2007, 09:14:34 pm »
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Aye' they be.

Why am I now thinking of a Naija Pirate form...

Offline Alec

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Re: Those flyin' sharks be dangerous
« Reply #5 on: December 17, 2007, 09:50:18 pm »
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Aye' they be.

Why am I now thinking of a Naija Pirate form...

Smells like a Mod to me  ;D

Offline w1ngzer0

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Re: Those flyin' sharks be dangerous
« Reply #6 on: December 17, 2007, 10:14:36 pm »
alright here is the video

http://www.youtube.com/watch?v=qR9oaBukh_U

see how when i approach the radius of the plant my pet freaks out?

Offline EntiteFred

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Re: Those flyin' sharks be dangerous
« Reply #7 on: December 17, 2007, 10:32:31 pm »
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Smells like a Mod to me

Actually, I thought about making a mod in wich naija meets the one true god : the flying spaghetti monster, which after a fight give her the power of pirates.  But, well, the "noodly apendages" would be horrible to animate.  Like always, the problem is all about tentacles  :P.  Still, I'm off for a month, so maybe I'll mod a pirate costume, at least, but a form would be very nice.

If I get into this, I'll definatly post more about this in the mod section.

Offline silverkitty

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Re: Those flyin' sharks be dangerous
« Reply #8 on: December 18, 2007, 12:21:42 am »
alright here is the video

http://www.youtube.com/watch?v=qR9oaBukh_U

see how when i approach the radius of the plant my pet freaks out?

it wants to attack the glass thing around the plant, but unlike the shooting pet (which happily decimates the glass for you), it gets confused instead because it doesn't know how to bite that.

Offline w1ngzer0

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Re: Those flyin' sharks be dangerous
« Reply #9 on: December 18, 2007, 02:50:35 am »
alright here is the video

http://www.youtube.com/watch?v=qR9oaBukh_U

see how when i approach the radius of the plant my pet freaks out?

it wants to attack the glass thing around the plant, but unlike the shooting pet (which happily decimates the glass for you), it gets confused instead because it doesn't know how to bite that.

That is untrue because the parana would attack the other glass orbs when i didn't have this glass ball following me. When i don't have it, the fish attacks the orb.

AND

It only happens at that point in the game because i can return without the orb and the fish doesn't freak out.