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Author Topic: Semi-reproduceable crash and potential game-stopping bug  (Read 8398 times)

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Offline Maktaka

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Semi-reproduceable crash and potential game-stopping bug
« on: January 15, 2009, 02:55:25 am »
Crash first:
When rapidly opening and closing the Recipes screen using the keyboard shortcut, the game can crash to desktop. I cannot reproduce this crash reliably, but it has occurred twice, which is enough of a pattern to be worth noting. This crash did not occur in the pre-1.1.1 versions of Aquaria, so I suspect it has something to do with the new description text on the Recipes screen.

Bug (spoilerish description):
Retrieving the Krotite armor requires moving a large rock, which can only be pulled OUT from the tunnel, not INTO the tunnel. Upon returning from the small offshoot into the Krotite tunnels, this rock and returned to its default position, blocking the path back to the main Home Waters area. Because the tunnel is narrower on the inside than the outside, the rock cannot be moved. I finally got through by walljumping onto the rock, then jumping into and through the rock (i.e. I exploited a glitch).

Offline Danger Mouse

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Re: Semi-reproduceable crash and potential game-stopping bug
« Reply #1 on: January 15, 2009, 03:04:52 am »
Why didn't you just use the grab ability and go through the rock?

Offline PiSketch

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Re: Semi-reproduceable crash and potential game-stopping bug
« Reply #2 on: January 15, 2009, 03:09:21 am »
Re: The second, as Danger Mouse says, you can move through rocks if they are bound.

I can confirm the crash, though.  After repeatedly pressing the Q key while on the recipe screen of the menu,  the game closes with no error message or crash dialog.  OS X 10.5.6, Aquaria 1.1.0.
OS X 10.6.2  Aquaria 1.1.0
2GHz Intel Core 2 Duo Processor
NVIDIA GeForce 9400M

Offline Maktaka

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Re: Semi-reproduceable crash and potential game-stopping bug
« Reply #3 on: January 16, 2009, 11:32:39 pm »
Did some more investigating on the crash. It occurs when the mouse cursor is over one of the recipes, causing the description text to appear, but the recipe screen is closed before the text fades in completely.

Also, you can't swim through bound objects. You can wall jump through them if there is solid ground nearby, which is exactly what I did and which seems like a glitch, but you cannot simply swim through them. Try it, they are still quite solid.

Another bug: Launching Aquaria.exe alternates back and forth between displaying the Configuration screen first and going straight into the game. Shouldn't the configuration screen only display when you launch the AQConfig.exe file?

Offline Chibi

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Re: Semi-reproduceable crash and potential game-stopping bug
« Reply #4 on: January 17, 2009, 01:35:58 am »
Your second point isn't a bug - you can't swim [EDIT: pass across, over, or under] through the center of bound objects unless they block a path and/or you boost through them. Its function is to prevent players from getting stuck behind rocks.

I've never experienced any problem with the last problem; however, an easy fix would be to launch the AQConfig.exe program instead of the game. You can go to the game through the options menu.

Welcome to the forums, Maktaka.  :)
« Last Edit: January 17, 2009, 03:27:12 am by Chibi »

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Offline silverflagon

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Re: Semi-reproduceable crash and potential game-stopping bug
« Reply #5 on: January 17, 2009, 03:10:12 am »
It's not really swimming through them, it's more like once they are bound you can slip around them, I use that trick often. :)
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Offline Xiagan

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Re: Semi-reproduceable crash and potential game-stopping bug
« Reply #6 on: January 17, 2009, 03:47:47 pm »
Try swimming to a blocked entrance, press 0 (for bound) short before, pass through the blocking stone and press 0 again. Works smoothly and the stone isn't even moving. :)
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