Ah, so all you need to do is add a path to the image to use as a preview just after the entity's entry in entitygroups.txt. Of course, now that I know what to look for, that's demonstrated in the example mods, but thanks for pointing it out!
Anyway, regarding Maria's last post, it sounds like what's going on is that you are getting a white box surrounding the whatever image you're trying to add, right? (like this:

) If so, what you need to do is convert the background of your image from white to transparent. It should be possible to do this by using the magic wand tool to select the white background, and either cut it out (edit menu->cut) or delete it (delete key?). There's also a
rather long illustrated tutorial here, although it seems rather more complicated than it needs to be. I wish I could be more helpful, but my copy of the Gimp is crashing spectacularly every time I try to launch it.
If your problem is that the entire image is pure white, it's probably a formatting error. Make sure your image has dimensions that are powers of 2 (6, 32, 64, 128, etc.), and that you're saving it as a .png file in the graphics folder of your mod, and that you're using the correct name in the animation file (that is, don't include the extension, so for "image1.png", you would use the name "image1").
- Edwards