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[EDIT] Oh no! I just found a bug. Whenever I try and use the middle mouse button, Aquaria crashes and says "Action Input look not found" or something along those lines.
<System> <DebugLog on="1" /></System><Audio> <Mic on="0" octave="0" /> <Volume sfx="1.000000" vox="1.000000" mus="1.000000" subs="1" /> <Device name="" /></Audio><Video> <Shader num="0" /> <Blur on="0" /> <NoteEffects on="0" /> <FpsSmoothing v="30" /> <Parallax on="1 1 1" /> <NumParticles v="2048" /> <ScreenMode resx="800" resy="600" bits="32" fbuffer="1" full="1" vsync="1" darkfbuffer="1" darkbuffersize="256" /> <SaveSlotScreens on="1" /></Video><Control> <ToolTipsOn on="1" /> <JoystickEnabled on="0" /> <AutoAim on="1" /> <Targeting on="1" /> <JoyCursorSpeed v="900.000000" /> <JoyAxes s1ax="0" s1ay="1" s2ax="4" s2ay="3" s1dead="0.300000" s2dead="0.300000" /> <ActionSet> <Action name="lmb" input="MOUSE_BUTTON_LEFT KEY_SPACE 0 JOY_BUTTON_0 " /> <Action name="rmb" input="MOUSE_BUTTON_RIGHT KEY_LCONTROL 0 JOY_BUTTON_1 " /> <Action name="PrimaryAction" input="MOUSE_BUTTON_LEFT KEY_SPACE 0 JOY_BUTTON_4 " /> <Action name="SecondaryAction" input="MOUSE_BUTTON_RIGHT KEY_LCONTROL 0 JOY_BUTTON_5 " /> <Action name="SwimLeft" input="0 KEY_A KEY_LEFT 0 " /> <Action name="SwimRight" input="0 KEY_D KEY_RIGHT 0 " /> <Action name="SwimUp" input="0 KEY_W KEY_UP 0 " /> <Action name="SwimDown" input="0 KEY_S KEY_DOWN 0 " /> <Action name="Revert" input="0 KEY_X 0 JOY_BUTTON_2 " /> <Action name="Roll" input="0 KEY_R 0 0 " /> <Action name="WorldMap" input="0 KEY_Q 0 JOY_BUTTON_6 " /> <Action name="Escape" input="0 KEY_ESCAPE 0 JOY_BUTTON_7 " /> <Action name="SongSlot1" input="0 KEY_1 0 0 " /> <Action name="SongSlot2" input="0 KEY_2 0 0 " /> <Action name="SongSlot3" input="0 KEY_3 0 0 " /> <Action name="SongSlot4" input="0 KEY_4 0 0 " /> <Action name="SongSlot5" input="0 KEY_5 0 0 " /> <Action name="SongSlot6" input="0 KEY_6 0 0 " /> <Action name="SongSlot7" input="0 KEY_7 0 0 " /> <Action name="SongSlot8" input="0 KEY_8 0 0 " /> <Action name="SongSlot9" input="0 KEY_9 0 0 " /> <Action name="SongSlot10" input="0 KEY_0 0 0 " /> <Action name="PrevPage" input="0 KEY_A KEY_LEFT JOY_BUTTON_4 " /> <Action name="NextPage" input="0 KEY_D KEY_RIGHT JOY_BUTTON_5 " /> <Action name="CookFood" input="0 KEY_W KEY_UP JOY_BUTTON_3 " /> <Action name="FoodRight" input="0 0 0 0 " /> <Action name="FoodLeft" input="0 KEY_S KEY_DOWN JOY_BUTTON_2 " /> <Action name="Look" input="MOUSE_BUTTON_MIDDLE KEY_E 0 0 " /> <Action name="ToggleHelp" input="0 KEY_H KEY_F1 0 " /> </ActionSet></Control><Demo> <WarpKeys on="0" /> <Intro2 on="1" /> <ShortLogos on="0" /></Demo><Data savePage="0" lastSelectedMod="0" />
I tried to do it, but Explorer said I couldn't. "Make sure the path and file name are correct." Looks like it doesn't like the change for some reason. Thanks for the quick reply!
Yeah, 64-bit Home Premium - I've had quite a few problems with 32-bit indie games (Mr. Robot won't work)