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Author Topic: Aquaria: Lost Treasures Mod  (Read 194332 times)

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Offline Zoko

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Re: Aquaria: Lost Treasures Mod
« Reply #135 on: February 28, 2009, 06:24:18 am »
Speculation is always good. But sooner or later that gets old too. I for one, would opt to wait for confirmations from the authors than to speculate about inconclusive details. But that's just my opinion. I would most likely join in on any speculative discussions as fast as I would to any non-speculative discussions just because they're there. Get someone to get the boat going and everyone will jump in.

Not grave-diggin, Chibi.  I mean that a lot of the last page or two have been people talking about how people are talking about how much they really want the mod to be done and try it out.  This is great and all, but we could do other things.  Speculation!

...And now you're talking about people talking about how people are talking about how much they want the mod.

...And now I"m talking about how you're talking about people talking about how people are talking about how much they want the mod.

And so on and so forth.
« Last Edit: February 28, 2009, 06:27:55 am by Zoko »
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Offline Danger Mouse

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Re: Aquaria: Lost Treasures Mod
« Reply #136 on: February 28, 2009, 06:58:07 am »
....



I'm not sure what to say to all this stuff in my thread, *shrug* lol Glad you are all anxious to see this mod. But alas it's not going to be released soon. Sufice to say, moving a family of 4 to Kauai here in 2½ months with my wife being pregnant is taking a lot of time. Not all of it though, but a lot of my time is trying to familiarize myself with lua, as that is the toughest part of this project for me. Graphically speaking I still have a few bosses to complete, then their animations to complete and then their scripted actions to complete as well. It's definitely a very large project, and leads me to be even more amazed at the time and work the Alec and Derek put into the game.

Offline Zoko

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Re: Aquaria: Lost Treasures Mod
« Reply #137 on: February 28, 2009, 07:34:09 pm »
Well, I can see how that would take up a lot of your time. It's just that some people will give up on their mod when they see the thread way down below all the recent ones. I guess they think that no one cares about it anymore so they stop working on it. And doing a big project like this takes a lot of dedication. Not everyone can do it. The reason that people are excited about your mod is because no one else has made anything like this yet. (There is that mod TheBear is working on... working on) I hope you can finish this mod before all the big time-consuming events start kicking in, because you never know how long they're going to last.
« Last Edit: February 28, 2009, 07:35:57 pm by Zoko »
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Offline Chibi

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Re: Aquaria: Lost Treasures Mod
« Reply #138 on: February 28, 2009, 09:39:00 pm »
@ Zeke - I see what you mean - I suppose the best thing to do now would be to let the thread die quietly and let Danger Mouse revive it when he complete the mod.  :)

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Offline Zeke

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Re: Aquaria: Lost Treasures Mod
« Reply #139 on: February 28, 2009, 10:28:35 pm »
@ Zeke - I see what you mean - I suppose the best thing to do now would be to let the thread die quietly and let Danger Mouse revive it when he complete the mod.  :)
What?  No no no.  If there's anything I'm good at, it's beating a dead horse with my +3 Stick of Hypocrisy.   :D

It's not that I think the idle discussion is a bad thing; it just gets my hopes up every time I see new posts in the thread, only to have them dashed upon the jaggedy rocks of I-Should-Probably-Do-Something-Other-Than-Check-The-Forums-Obsessively.

In summary, I love you all.

Offline Alphasoldier

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Re: Aquaria: Lost Treasures Mod
« Reply #140 on: March 01, 2009, 12:35:37 am »
Pssst, not to be a jackass, but I think he's drunk. =o

I also dun know if I should be offended by that speed trial comment by Zeke. >.>

Either way, if the mod is going so slow, why not ask help? If you want that, DM.
I already told multiple times on several topics that, when I can, I'd love to help.
But then again, you'd need time too to say what one could do to help you.
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Offline Danger Mouse

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Re: Aquaria: Lost Treasures Mod
« Reply #141 on: May 07, 2009, 12:43:16 am »
Project on temporary hold, while I get ready for a move to Kauai, HI. Thanks for your patience. Sorry for the let down on this message, but i'll get back to this project once I move.

Offline Chibi

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Re: Aquaria: Lost Treasures Mod
« Reply #142 on: May 29, 2009, 03:07:27 am »
No worries, DM. Like I said before, we're not pining that much for the mod.  ^-^

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Offline Hiro

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Re: Aquaria: Lost Treasures Mod
« Reply #143 on: May 29, 2009, 06:32:07 am »
Haha. Well we're (I'm) certainly looking forward to it a whole bunch though. :D
But good luck for your move too. Hope it goes reeeeeal smoothly for ya. ;) Makes life a whole lot easier when things go to plan.
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Offline sadron

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Re: Aquaria: Lost Treasures Mod
« Reply #144 on: July 09, 2009, 06:45:16 am »
The spirit of good design shall see this mod to remain known. The screens looked great. There's no reason for us to give up hope.
Pain is an illusion of the senses.
Despair an illusion of the mind.

Offline Danger Mouse

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Re: Aquaria: Lost Treasures Mod
« Reply #145 on: July 06, 2010, 11:10:58 am »
Thanks for keeping the spirits up, I haven't be able to work on this mod for quite some time, nor make posts... as I can see this topic has not been posted in for at least 120 days. I'm not trolling, but I'm just saying the project is still alive and progress will come. However I have currently decided to work my way back into things, and by that I mean I am first going to help with the release of Magic of Aquaria mod.

So, I've come back.. looked around and started seeing some amazing things. First of all, I have to say thank you to Alec for releasing the source code so that people could continue on his wonderful work, not discrediting Derek Yu of his awesome artwork.. as it will forever live on as the eye popping graphic style that is an amazing part of Aquaria. Second, I'm amazed to see some awesome projects... the editor has definitely need some MAJOR attention, and I'll be keeping an eye on that project with fingers crossed that something spectacular is released. Third, the discovery that a PSP version is in the works! Saweet Gebus! I can only hope that it will work on the original Phat PSP that has even more limiting memory capabilities, if only I could rip one open and insert a 16GB mini-micro sd card for the system memory and just have it work. Looking forward to the possibility of taking modding on the road, or at least be able to play mods along with the original Aquaria. Fourth, the progress that has been made on Magic Of Aquaria,.. a walking on land Naija, and flying Naija?! Cool! Certainly opens up a whole avenue of exploration and puzzle creation ideas, not to mention creatures and bosses. :)

Anywho, I'll be seeing you folks around that are still interested in my work. I've already started back up on the "grill" as far as artwork goes,... just need to get back into the editor stuff.

Offline Alphasoldier

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Re: Aquaria: Lost Treasures Mod
« Reply #146 on: July 06, 2010, 02:49:00 pm »
Great to hear you're picking the mod back up Danger Moue, I'll be looking forward to it!
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Offline Inyssius

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Re: Aquaria: Lost Treasures Mod
« Reply #147 on: July 06, 2010, 09:54:29 pm »
Whoa! Eeet leeeeeeves! Oarsome.

Offline Lady-Succubus

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Re: Aquaria: Lost Treasures Mod
« Reply #148 on: July 06, 2010, 10:19:50 pm »
I never got a chance to meet you, but I guess now we can meet and be friends! Yay! ^^
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Offline Danger Mouse

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Re: Aquaria: Lost Treasures Mod
« Reply #149 on: July 07, 2010, 04:46:35 am »
Yes, nice to meet you, I "guess".  :P  ;D

"Eeet leeeeeeves! Oarsome." <- I'm so confused by that,... I can see how Oarsome is like Awesome but... Eeet leeeeeves? lol