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Author Topic: Aquaria: Lost Treasures Mod  (Read 194399 times)

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Offline Xiagan

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Re: Aquaria: Lost Treasures Mod
« Reply #120 on: February 01, 2009, 07:19:59 pm »
That's for me to know and for you to find out.


</offtopic>
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Offline twilightinspiration

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Re: Aquaria: Lost Treasures Mod
« Reply #121 on: February 02, 2009, 04:42:59 am »
Indeed.

(If you don't mind me using your smiley. :P)

Offline Alphasoldier

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Re: Aquaria: Lost Treasures Mod
« Reply #122 on: February 02, 2009, 12:19:02 pm »
Excuse me, but when did people start acting like they care things went offtopic?

Either way, yes, I'm done.
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Offline Xiagan

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Re: Aquaria: Lost Treasures Mod
« Reply #123 on: February 02, 2009, 05:11:11 pm »
Indeed.

(If you don't mind me using your smiley. :P)

It's not mine, it's Derek's, so I guess it is okay. :)
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Offline Zoko

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Re: Aquaria: Lost Treasures Mod
« Reply #124 on: February 14, 2009, 07:38:28 am »
Wow, this looks great! I really hope you end up finishing this, since there aren't any actual mods out there right now. (I don't really count the tutorials and/or energy form battle as true mods. More of an add-on than a mod)

But yes, I too can't wait to get my hands/fins/talons/paws/hooves/claws on this mod. ^^

You forgot tentacles.  ;)
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Offline delve

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Re: Aquaria: Lost Treasures Mod
« Reply #125 on: February 14, 2009, 03:04:36 pm »
Ack! Don't start that again. ;)

Offline TinaFishOfDoom

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Re: Aquaria: Lost Treasures Mod
« Reply #126 on: February 25, 2009, 07:39:01 am »
But yes, I too can't wait to get my hands/fins/talons/paws/hooves/claws on this mod. ^^

you forgot flippers  ;D

Offline Zoko

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Re: Aquaria: Lost Treasures Mod
« Reply #127 on: February 25, 2009, 08:07:22 am »
Sounds like this thread is turning into a topic about what appendages you could place on a mod of a computer game.
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Offline Chibi

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Re: Aquaria: Lost Treasures Mod
« Reply #128 on: February 25, 2009, 08:39:38 am »
... and I started it all! Muahaha!  ;)

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Offline Zoko

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Re: Aquaria: Lost Treasures Mod
« Reply #129 on: February 27, 2009, 04:24:33 pm »
... and I started it all! Muahaha!  ;)

... by having no part in it whatsoever!  ;D

EDIT: Disregard the above line of text. I really have to stop going on forums during java class.
« Last Edit: February 28, 2009, 06:08:37 am by Zoko »
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Offline Chibi

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Re: Aquaria: Lost Treasures Mod
« Reply #130 on: February 28, 2009, 12:14:06 am »
Great - can't wait until I can get my fins on the mod.  :) Sounds better and better with every update ...

You, sir, have been royally schooled.  ;)
« Last Edit: February 28, 2009, 12:17:30 am by Chibi »

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Offline Zeke

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Re: Aquaria: Lost Treasures Mod
« Reply #131 on: February 28, 2009, 12:46:44 am »
I think this is the tone you were going for, Chibi:


Although, I've noticed a tendency of people to post in popular threads well after the subject at hand has already been exhausted, perhaps in the hopes of spurring new discourse, or to maintain the hierarchical position of the thread until the author returns with new material.

I have yet to decide whether this is a bad thing or not.

Offline Chibi

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Re: Aquaria: Lost Treasures Mod
« Reply #132 on: February 28, 2009, 03:47:41 am »
That's not quite what I meant ...  :o  :). By "has already been exhausted" do you mean grave digging?

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Offline Zoko

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Re: Aquaria: Lost Treasures Mod
« Reply #133 on: February 28, 2009, 06:12:58 am »
You, sir, have been royally schooled.  ;)

That I have.  :P

Although, I've noticed a tendency of people to post in popular threads well after the subject at hand has already been exhausted, perhaps in the hopes of spurring new discourse, or to maintain the hierarchical position of the thread until the author returns with new material.

I have yet to decide whether this is a bad thing or not.

Hopefully if the topic is updated frequently enough the author will have a bit more initiative for completing thier work.
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Offline Zeke

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Re: Aquaria: Lost Treasures Mod
« Reply #134 on: February 28, 2009, 06:13:23 am »
Not grave-diggin, Chibi.  I mean that a lot of the last page or two have been people talking about how people are talking about how much they really want the mod to be done and try it out.  This is great and all, but we could do other things.  Speculation!

For instance, someone else mentioned in Aquaria - Sacrifice that they really liked the look of the mechanic in place for interacting with the transport turtles, since it is basically turning them from the teleporters in the Silph Co building from Pokemon Red into the wonderful duck-summoning flute of A Link to the Past.  Is this mechanic fully developed?  Is it possible to apply this section of the overall mod to Aquaria proper, so one needn't cycle through Open Waters every time on the way to Home Waters?  If so, could it be released small-ly and separately with this purpose in mind????  Inquiring minds want to know!

Something like that, except relevant to this mod.  And, I don't think it's a matter of "Oh well we need to keep the thread going while they work or they'll never finish," per se.  More of a "You beat Aquaria again, huh?  Yeah, me too.  Yyyyup.  Sure is a good game.  Doin' some speed trials, that kinda thing.  Mm hmm.   Just kinda.... waitin'... for really cool mods that look awesome and that excellent people have put a whole lot of effort into but just haven't quite finished.  Innnnndeedy"

Either that, or I'm feeling tired and snarky. : D
« Last Edit: February 28, 2009, 06:19:37 am by Zeke »