Well I found it a jolly good read, but it feels like he (or she? The posts had a distinctive girliness to them) isn't quite persistent enough. The player seems predisposed to think that nothing could be completed when you first encounter it...leading to needless exploration (which, really, he would have gotten to anyway, but with more stuff) of other areas. It seems that Mithala gives players alot of trouble...which, idk, I can't figure out. I guess since he only sucks when you push him back...maybe a few changes for 1.1.0 could be as follows:
Make a distinctive sound when shots push him back, but don't harm him, and maybe make them richochet slightly (I'm trying to think of a way to make it obvious they push him...but nothing is coming to mind, really I think the only solution is added narration...)
The player's comments about the neat little "wow" moments in the game were fun, and his/her writing was engaging enough to keep reading. It's too bad the diaries stop short of the end though, because for some reason I'm interested to see this person's reaction to the final areas (Though the writer seems to be missing Li at this point...a hinderance to be sure).