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General / GDC Finalist
« on: February 22, 2008, 05:14:18 pm »
Congratulations for making it as far as you did. Although Crackdown won in the end, given your resources you did put up one amazing fight.
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Cool.Maybe your monocle will pop even further next time.
The game making isn't just supposed to be on a tight schedule of "we will make the game of everything people will like". It's more like "We will make a game of our own idea/concept and people will have to decide, if they like it or not".
Skippin' the monotonous moments? Your words doesn't make any sense now. Sense of accomplishment varies due to different kinds of users (players). It's the way how do you react to a certain game and how do you understand it, which is important. Some will say that Aquaria was just a "nice game" and nothing else, others will say the final ending had bring something that they haven't felt from the games in whole bunch of years of gaming on various platforms.
And, yeah, I'm not sure what you're trying to accomplish. You made your point, that's fine, but why did you post again?
Like I said, lots of people enjoyed the game the first time around, I'm not sure why you'd want him to change it next time and piss off all his current fans?
None of the game was too difficult, and none of it was monotonous. There, I gave just as much of an opinion as you, so I guess yours is nulled now.
waves goodbye
everyone is spoiled by today's games where they are much easier and do all the work for you.