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Author Topic: The Widescreen Thread  (Read 95031 times)

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Offline Xilon

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Re: The Widescreen Thread
« Reply #90 on: March 17, 2008, 11:34:28 am »
Awesome, I was wondering when this widescreen issue would be fixed, looks like it's almost (already?) there!
Speaking of the Mac version, wouldn't the Linux port also be ready? The platform is very, very similar. I doubt any changes would be required.

Offline ancestral

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Re: The Widescreen Thread
« Reply #91 on: March 18, 2008, 08:20:16 am »
Awesome, I was wondering when this widescreen issue would be fixed, looks like it's almost (already?) there!
Speaking of the Mac version, wouldn't the Linux port also be ready? The platform is very, very similar. I doubt any changes would be required.
Ha ha ha ha ha ha!

Oh, I wish that was the case — other than they are both UNIX and some of the code can be recycled, I'm pretty confident the platforms really are not all that similar with all the different technologies Bit-Blot has to leverage to get this out the door. My guess is, between the two, the graphics and sound are going to be very dissimilar.

Offline Alec

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Re: The Widescreen Thread
« Reply #92 on: March 18, 2008, 08:50:35 am »
We used FMOD (audio library) specifically because it also supports Linux. So we wouldn't have to do any extra work for sound. (beyond buying another license)

We also used OpenGL (graphics library) which is supported across all 3 platforms.

http://youtube.com/watch?v=iTRJVhrvwLg
(old video of aquaria running native in ubuntu)

I also already rewrote a lot of the code to deal with case sensitivity.

The main thing involved in a Linux port would be that I'd want to get a Linux box and then do some in-depth testing. After that, we'd need to do some more widespread testing.

This would be after the Mac version is done and provided we have enough time/energy to spend.
« Last Edit: March 18, 2008, 08:57:58 am by Alec »

Offline beemer

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Re: The Widescreen Thread
« Reply #93 on: March 19, 2008, 02:53:33 am »
I'll help test now :)

Offline Alec

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Re: The Widescreen Thread
« Reply #94 on: March 19, 2008, 02:54:12 am »
I'll help test now :)

Need to finish 1.1.0 first.

Offline Bloup

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Re: The Widescreen Thread
« Reply #95 on: February 04, 2009, 05:50:21 pm »
Would you care for a gold medal ? ;)
>Aquaria gets WSGF certification<

Offline Chibi

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Re: The Widescreen Thread
« Reply #96 on: February 04, 2009, 05:54:30 pm »
This is the type of resurrection I actually like in a forum - relevant additions to a major topic.  :)
« Last Edit: February 04, 2009, 06:02:43 pm by Chibi »

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Offline silverflagon

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Re: The Widescreen Thread
« Reply #97 on: February 04, 2009, 08:08:09 pm »
Damn after seeing those screenshots I have decided that widescreen is definitely top of my want list that looks fantastic. Congratulations Alec and Derek  :D
http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Alphasoldier

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Re: The Widescreen Thread
« Reply #98 on: February 05, 2009, 01:14:20 am »
Pure awesomeness, but of course, it already was before it got the gold medal. ^^

Though those screens make me awe in awesomeness. I don't make sense now.
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Offline Titch

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Re: The Widescreen Thread
« Reply #99 on: February 08, 2009, 04:46:09 pm »
Those  (15:4) ratio screens are insane. I want to play where I can see two screen lengths all the time XD.

Offline silverflagon

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Re: The Widescreen Thread
« Reply #100 on: February 09, 2009, 12:02:17 am »
Yes it would sure stop the enemies creeping up on you unawares lol
http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Alphasoldier

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Re: The Widescreen Thread
« Reply #101 on: February 09, 2009, 02:17:29 am »
Maybe from the sides, but not from the top and bottom. XD
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Offline Chibi

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Re: The Widescreen Thread
« Reply #102 on: February 09, 2009, 06:41:38 am »
It would be like a set of blinkers then - especially troublesome in the Gauntlet.  :o  :)

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Offline silverflagon

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Re: The Widescreen Thread
« Reply #103 on: February 09, 2009, 06:23:40 pm »
I think I could cope looking up or down and leave the side to my peripheral vision loll
http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Chibi

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Re: The Widescreen Thread
« Reply #104 on: February 10, 2009, 07:22:41 am »
A blurry shape looms out of the darkness ... it's only a rock. Relieved, Naija continues on, not realizing that the rock had a set of eyes. Dun dun dunnnn.  ;) Adding a blurry effect at the edges would be a neat idea for Hiro's second mod ... though don't continue this line of thought (it would throw the thread way off topic).  :)

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