Yeah, something not a lot of people know about the big console manufacturers, they all have really strict requirements for people to develop for their systems. Nintendo, for example, requires that your company have a business license, an official office, and proof that you have the money to guarantee a quality game. And on top of that, you then have to pay a couple thousand dollars to buy a dev kit. If you can't do all that, they usually just tell you to get lost and find a publisher. Oh, and then on top of that, the game has to fit a bunch of strict standards too. And it came out recently that even Nintendo's "Wiiware" system still has every single requirement that a standard console developer has, so isn't really friendly to indy developers.