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Author Topic: Inverting gamepad axis  (Read 8078 times)

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Offline Sopan

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Inverting gamepad axis
« on: December 17, 2007, 05:59:23 pm »
Any way to do this? Ive got a gamecube controller hooked up using an adapter but up and down movements for aiming shots are reversed.

Had this problem with most games that makes use of the C stick so if anyone knows of a permanent solution help would be appreciated. Ive thus far tried checking for new drivers, using dxtweak and using normal windows calibration controls but ridiculously enough the only option I found thus far is to open up the pad and rewire it (which may not even be possible depending on how it looks inside).

Offline doninss

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Re: Inverting gamepad axis
« Reply #1 on: December 18, 2007, 09:29:21 am »
I've tried my GCN controller thru a EMS trio linker plus, default setting in Ver 3.9 of EMS drivers, s2ax="4" s2ay="3" in default_usersettings.xml. It aims up=up, down=down.

However, the EMS driver properties panel doesn't recognize the c-stick, so no reversing c-stick axes. It also doesn't recognize the A stick negative X axis. Great software. O_O I seem to remember reading about c-stick problems on Lik-Sang's forums. There gone now though, so I don't know.

I also tried my Xbox controller with the XBCD drivers. Those drivers rock.

Offline Sopan

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Re: Inverting gamepad axis
« Reply #2 on: December 18, 2007, 05:50:30 pm »
Yeah I guess driver problems are to be expected when your using something that wasnt originally made for the PC. Ive considered getting some other pad but from my experience Nintendo hardware has unbeatable durability. Went through two PC gamepads, which got worn down very fast, before switching to the gamecube pad and since that ive had no issues on the hardware side of things.

Alot of people seem to like the Xbox controller but ive had very little gametime with it and microsoft hasnt exactly presented a good case for themselves when it comes to hardware durability.

Offline doninss

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Re: Inverting gamepad axis
« Reply #3 on: December 18, 2007, 11:10:48 pm »
The xbox controller is basically a usb controller from the git-go. The XBCD drivers are great. So maybe that  I was able to reverse either axis on either stick easily with the XBCD driver. In my experience it's pretty durable. It has more buttons, but isn't quite as comfortable. You can hack the cord to adapt to PC USB, or pick up an adapter (cable) on Ebay fairly cheap.

I like the GCN controller, and prefer it with Joy2Key for keyboard input type games  (Tomb Raider, Ballance, emulators). The design of the XBCD driver setup interface, and the extra buttons swing me in favor of the Xbox controller for Aquaria though. If I could use the mouse and cursor with a joypad in Aquaria (hint hint), I'd probably use the GCN.

Offline Zarigis

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Re: Inverting gamepad axis
« Reply #4 on: December 20, 2007, 03:34:09 am »
Yeah, I had this same issue. I'm using the 360 controller under wine and for whatever reason the Y axis for the aiming stick was flipped. Supposedly jscalibrate lets you flip axes, but that didn't seem to help. I ended up having to edit the source code for the controller driver to flip the axis (wee! :P).