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Author Topic: Wii  (Read 49167 times)

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Offline change4no1

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Wii
« on: February 23, 2007, 06:32:06 am »
You guys NEED to contact Nintendo and find out information about development. Once this game is out, you should be able to register as an official Nintendo developer (www.warioworld.com). Nintendo has pledged to support indies, so if you could get a playable build of the game to present, I'm willing to bet you could even get some funding.

SBKT

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Re: Wii
« Reply #1 on: February 23, 2007, 06:34:20 am »
Dude, that's cool. Man, I wish I were as awesome as them now too. I'm kinda jealous.

Offline Krissy

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Re: Wii
« Reply #2 on: February 23, 2007, 07:20:01 am »
It would be perfect for Xbox Live Arcade as well. The XNA program is specifically built for indies.
« Last Edit: February 23, 2007, 07:22:45 am by Krissy »
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Offline Alec

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Re: Wii
« Reply #3 on: February 23, 2007, 07:39:36 am »
All the next gen consoles seem to have programs for indies. So I'd say they're all possibilities.

I think Aquaria would feel more at home on the Wii or X360 than the PS3 at this point.

SBKT

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Re: Wii
« Reply #4 on: February 23, 2007, 03:53:00 pm »
All the next gen consoles seem to have programs for indies. So I'd say they're all possibilities.

I think Aquaria would feel more at home on the Wii or X360 than the PS3 at this point.
Yeah, way to go, since nobody here can afford one. XD. The Wii's are all pretty much out of stock too.

Dude, I wish I could make games, then I could do these things too.

Offline change4no1

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Re: Wii
« Reply #5 on: February 23, 2007, 08:54:28 pm »
All the next gen consoles seem to have programs for indies. So I'd say they're all possibilities.

I think Aquaria would feel more at home on the Wii or X360 than the PS3 at this point.

Indeed, Live Arcade is definitely an option . . . though it might be cheaper to make it for Wii :D The Wii controller also seems to be a perfect fit for the type of gameplay found in Aquaria.

Offline Myxe

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Re: Wii
« Reply #6 on: March 05, 2007, 08:39:56 pm »
If this was Built for the Wii it would be so amazing, I think I might get it for both Wii and PC.

SBKT

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Re: Wii
« Reply #7 on: March 06, 2007, 12:23:34 am »
If this was Built for the Wii it would be so amazing, I think I might get it for both Wii and PC.
Imagine how many who would? I know I would myself, but I don't got a Wii.

Offline Myxe

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Re: Wii
« Reply #8 on: March 06, 2007, 03:18:39 am »
Oh you must Buy, beg ,borrow (dont steal) a Wii, you must.

Offline PHeMoX

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Re: Wii
« Reply #9 on: March 14, 2007, 11:34:47 pm »
I think Aquaria would feel more at home on the Wii or X360 than the PS3 at this point.

The PS3 is a beast to program for, even worse than the PS2, so it would be a big task porting it to the PS3. XBOX360 would be easy, Wii would be somewhat more difficult, but the game would definately be perfect for that platform. :)
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SBKT

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Re: Wii
« Reply #10 on: March 15, 2007, 12:29:16 am »
I think Aquaria would feel more at home on the Wii or X360 than the PS3 at this point.

The PS3 is a beast to program for, even worse than the PS2, so it would be a big task porting it to the PS3. XBOX360 would be easy, Wii would be somewhat more difficult, but the game would definately be perfect for that platform. :)
Well, I do think you're quite right. I heard ansty things about the PS3. They're making up for it, though, with other things like this HOME dealie. I don't think you could make the game big enough, though, for that.


Offline Bart

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Re: Wii
« Reply #11 on: March 15, 2007, 12:29:42 pm »
Obviously, you'd have to make it playable with the wii remote. Everybody with a wii has a wii remote, but not everybody has a classic controller.  You know, maybe it would be better if you could offer it on the wii/xbox360/ps3 network, but also as an extra game bundled with one of the great games coming out for each of these consoles. That way you would reach the biggest audience(together with pc of course), but I'm not sure if it would work as those companies would probably demand exclusivity for their systems, which would suck.
Although exclusivity usually helps selling more of your product, I think.

Either way, I will buy it for pc so I'm not really fussed about this game being available on Wii, personally.

Offline donjaime

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Re: Wii
« Reply #12 on: March 18, 2007, 01:02:00 am »
You can sync the Wii remote to your computer and capture input via some open source scripts that are widely available.

www.wiili.org for some more information. Most of the script examples are written in python, but should be easily portable to LUA.

Your game would really only need the pointer functionality (which for your control scheme, could potentially work alot better than the mouse does).

If after you release the game for PC, it may be worth fooling around with to kinda get a feel for how it would work as a wii title. And you wouldn't need anything more than bluetooth connectivity for your dev machine and a wii mote.


Offline shinygerbil

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Re: Wii
« Reply #13 on: March 18, 2007, 09:34:07 pm »
As a Wii owner I'd love to see this ported to Wii. It does look like more of a console game than a PC game at the moment - and that's a very good thing. The amount of time I (and, I've been noticing, more and more people in general) have to spend on games is frugal at best, and is restricted to the kind of casual gameplay that the Wii offers. Besides that, I'm a grownup now ( :o ), and my tastes are more for instant gratification than some crazy deep level grinding monster like, say, Oblivion (although that does look like a lot of fun ;) ). I don't have the time to commit myself to that sort of thing.

Aquaria looks like it will be the best of both worlds; simple to pick up and play but long and gratifying without having to spend hours at a time. Here's hopin' :P
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Offline Delphy

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Re: Wii
« Reply #14 on: March 21, 2007, 12:01:24 am »
As a recent Wii owner and having also a bluetooth dongle for my PC, I can see how this game would be amazing with the motion control scheme.  It looks incredible.

GlovePIE and the scripts are very easy to write so I'm sure somebody will have one done in a couple of days of when Aquaria gets released :)  (or maybe I'll do one ;))