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Author Topic: The ending, final boss, etc. [Obviously spoilers]  (Read 201366 times)

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Offline Xiagan

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #195 on: December 20, 2008, 04:09:11 pm »

It seems to me the girl we see at the end is the princess of Mithalas. Her skin is very similar to the prince and her ears match with that race. She has black hairs and seems to be wearing a diadem just like her portrait in her room. She also has a necklace very similar to the one Naija's son wears! But that might just be a coincidence.


The girl is actually Lucien's girlfriend. :)
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Offline Scutilla

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #196 on: March 31, 2009, 09:03:33 am »
Since this seems to be where all the plot discussion is at, I thought I'd throw this out there...

If you go into the \scripts\entities subfolder in your Aquaria folder, there are script files for "childdrask", "childsharan", and "childteira" with dialogue in them.  The dialogue isn't found anywhere in the game itself, and what's especially interesting is that it's coded in the form of dialogue trees.  As far as I know, this hasn't been mentioned on these forums before, though I haven't searched thoroughly enough to be sure.

Rather than copy the code verbatim, I'll try and format to how it was supposed to look in-game. Bolded text seems to be the options you can select, followed by the responses to each.

Quote
DRASK
...
What are you staring at?

Vedha
  Vedha scares me.
Mithalas
  Please don't ask me about Mithalas...
West Passage
  Are you going to try and go there, Naija? But... you were warned... by Vedha...
  One day, I hope that I'll be as brave as you!
Song Crystal
  Someone spoke to you from inside a Crystal?  This means that something more than memory is stored there...
  Think about it... all that power...

-----

SHARAN
Naija, I need your help. What's the capital of Aquaria?

Mithalas
  Oh! Of course, how could I forget. Mithalas, under the rule of the great Kairam.
Don't Know
  I know I'll just fail my next test...

Can I help you, Naija?

Mithalas
  I can't wait to visit Mithalas!
Kairam
  Kairam is the greatest ruler in all of Aquarian history!
Drask
  Drask is the first boy to ever make it to Vedha's classes. Isn't it funny?
Vedha
  Vedha said I'm improving in my studies. Maybe some day I can sing like you, Naija!
Old Father
  The Old Father is the Creator of all of Aquaria, and the Mithalans believe that he lives in their city.
West Passage
  You'd better not go running off to a forbidden area. I don't think Vedha would be very pleased. Just the other day, she scolded me for exploring the deep cave.
Deep Cave
  I found a cave, deep below this one. I only had a chance to have a peak before Vedha found me.
  From what I could tell, it looked like some long forgotten ruins. I wish I could explore, but now I'm grounded.

-----

TEIRA
Vedha's been looking for you!
Where did you swim off to?

Oh... nowhere special...
  Hmph. I can't wait until we get to visit Mithalas. THAT will be exciting.

What do you want, Naija?

Mithalas
  You really haven't been paying attention in class, have you?
  Mithalas is the crown jewel of Aquaria. The great Mer City!
  *tsk* I really don't know why Vedha keeps you around...

Vehja
  You'd best do exactly what Vedha says, Naija. She is our teacher after all.

Drask
  Drask? He shouldn't even be here. Whoever heard of a boy Siren?

Old Father
  I know that the Old Father has a plan for me... and for all of us. You'd be wise to put your faith in Him.

I have my own thoughts on these, but I'll let them speak for themselves and see what everyone else thinks.  It'd be nice to hear from Alec whether these fit into the game's canon or were just early development ideas that were changed or scrapped.

Offline Align

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #197 on: March 31, 2009, 10:09:02 am »
Hmm. Perhaps there was something to that theory about the crystals being more significant than the game lets on..

Offline Alphasoldier

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #198 on: March 31, 2009, 10:31:55 am »
Whoah, looks like Aquaria had a whole different story, and maybe even an RPG element?

I wonder if these were actually parts of the main story or parts of maybe... like, the flashbacks.
But looking at that she talked at the crystal, it seems this is supposed to go with the main plot.
Maybe Naija was supposed to actually endure the fall of Mithalas?

I dunno, I'm thinking of a lot of theories, maybe Alec just put this in to confuse us. xD
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Offline Alec

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #199 on: April 01, 2009, 09:39:36 pm »
The theory about Aquaria once being a more RPG-like game dealing with the time of Mithalas and younger characters is accurate.

Offline Chibi

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #200 on: April 02, 2009, 02:15:29 am »
Looks like TheBear's mod is more of a prequel than I realized. I can't wait.  :)

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Offline Xila

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #201 on: April 03, 2009, 10:03:05 pm »
Just finished the game.

The biggest thing that I noticed was that the sunken city had a statue identical to the one in the intro, so I think that they are the same city. My sister wants to point out that many of the statues were of the Creator except for the one of the Mithalan prince. She also kept a running translation of every rune in the game, finding the rainbow soup that way. (She found the translations on the forums.) I have some very interesting ones right here:
Quote from: Sun temple rune
I have angered the Creator. The Erulian histories are true. For many years we worshipped sun. We believed in reason. The pain is becoming unbearable. The transformation is almost done. Kill me and kill our creator.
Quote from: A rune in the veil
Does absolution lie above the waves?
I'm looking that up now.
Quote from: Dictionary.com
–noun
1.    act of absolving; a freeing from blame or guilt; release from consequences, obligations, or penalties.
2.    state of being absolved.
3.    Roman Catholic Theology.
a.    a remission of sin or of the punishment for sin, made by a priest in the sacrament of penance on the ground of authority received from Christ.
b.    the formula declaring such remission.
4.    Protestant Theology. a declaration or assurance of divine forgiveness to penitent believers, made after confession of sins.

Moving on to gameplay.

One gripe I always have about this sort of game is that YOU ALWAYS FIND THE EXACT TOOL THAT YOU WILL NEED IN THE NEXT AREA. Sorry about that. It can't be avoided, but in reality, its silly. The final boss was actually very easy. This may have had something to do with the five Arcane Poultices that my sister and I had collected/made. It also may have been the seven tasty rolls and six tasty cakes, as well as eight buttery sea loaves and two healing poultices. You may laugh at our obsessive compulsiveness now. The hardest boss was the one guarding the jelly suit. IhateitIhateitIhateitIhateitIhateitIhateit and I NEVER want to see it again.

Offline Alphasoldier

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #202 on: April 03, 2009, 10:49:10 pm »
"Does absolution lie above the waves?"
Check Xiagan's signature. Either way, nice find.

Second, the gameplay is pretty free actually, you have the choice when you go to the open waters to go to the Kelp forest, Mithalas, or the abyss, however, you don't come very far in there.
At least it isn't as horrible as the Metroid games where you usually have one path, a path that is set for you by a series of very coincidental events. :p
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Offline Kailieann

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #203 on: April 04, 2009, 12:23:05 am »
At least it isn't as horrible as the Metroid games where you usually have one path, a path that is set for you by a series of very coincidental events. :p

We can't have been playing the same Metroid games, then.
Or do you just not enjoy bending the rules as much as I do?

Offline Alphasoldier

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #204 on: April 04, 2009, 12:01:42 pm »
Okay, not ALL Metroid games have been like that, but a lot of them have.

And if you mean bending the rules by using OR bugs, OR any cheat device like Gameshark and Action Replay, then no, I don't.

Either way, to make my point get across, I meant that usually you get one path that'll close up behind you, making you do anything in that area until you have the required powerup to continue. This only happened once in Aquaria and even then you didn't have to backtrack.
And of course the part where you have nothing left to do and then suddenly some boss comes along and opens up a road where you'll have to go through and etc... etc...
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Offline Kailieann

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #205 on: April 05, 2009, 05:18:35 am »
Well, goodness knows I only mess around with RAM or ROM manipulation for experimental purposes, but as for glitches.. whether the developers intended them or not, they are a part of the game.

Personally, I couldn't even tell you how to play Metroid Prime without scandashing to get the Space Jump first, anymore, and I know a lot of Super Metroid players who don't remember how to not mockball (I'm not quite there yet, if only because it still takes me about a dozen tries to get it to work).

If a developer is able to and chooses to remove glitches in a later update or sequel, that's fine, of course, but sometimes they won't (or in the case of older games, can't).

Fighting games in particular wouldn't be what they are today if someone hadn't found an exploit in Street Fighter II that allowed them to shorten certain attack animations and thereby get in even more attacks (a concept we now know as "combos", which has expanded far beyond the scope of its originating genre).

Other examples of glitches that became so ubiquitous that they were deliberately incorporated or left alone in later games and updates include the Roman Cancel from Guilty Gear (now a staple of the series, which even added a False Roman Cancel just to throw other players off) and Mutalisk Stacking in StarCraft (rather than find a way to prevent players from doing it, Brood War added a selection of new units specifically designed to counter the technique).

And then, of course, we have things like Wavedashing which was deliberately left out of Brawl.
But my point is that glitch abuse in and of itself is not necessarily a bad thing, least of all in single-player games like the bulk of the Metroid franchise.

I will, however, agree that when an exploit in a competitive multiplayer game creates a serious imbalance, then it should be fixed as soon as possible.

Offline Diablodoc

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #206 on: April 05, 2009, 11:39:03 am »
Naija's mother removes Naija's consciousness and makes her sleep, her memories erased once again. Li, waiting with the baby, sees Naija is either lost, or has lost all her memories of him and their baby.
Heart-broken, Li leaves the lands of Aquaria with their baby, to his family and home lands to raise the child.

Naija wakes up in Aquaria, confused and all her memories are gone. Desperately she attempts on the mission to find her identity and her family.

After all, her mother did say "Try again."

Offline Alphasoldier

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #207 on: April 05, 2009, 05:59:29 pm »
Uhm, I believe the title screen of Aquaria, which has Naija in a crystal, is the 'end' of the story.
I don't think a perfect being like Mia would just let her roam again to ONCE again find her lost memories.
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Offline Haephasto

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #208 on: April 12, 2009, 01:55:25 am »
Uhm, I believe the title screen of Aquaria, which has Naija in a crystal, is the 'end' of the story.
I don't think a perfect being like Mia would just let her roam again to ONCE again find her lost memories.

And she does mention a thing or two above the land above. Conquest?

Offline Alphasoldier

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Re: The ending, final boss, etc. [Obviously spoilers]
« Reply #209 on: April 12, 2009, 05:23:47 pm »
Heck, maybe she's in the crystal to get her memories altered again, this time to fight on Mia's side, and that you as son need to go through Mia's (land)forces to get Naija back to her normal senses. *gasp* =O
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