Anyone did compile the code successfully
? I would like to know what compiler to use.
I've successfully compiled it. I'm on Linux (Fedora Core 12), with an AMD64 processor.
My gcc version appears to be 4.4.3.
Here's what I did
1. checkout the code like you said.
2. Install cmake if needed
3. change to the directory you want to build in
4. "cmake /PATH/TO/aquaria/CMakeLists.txt" (where the path here is the location of CMakeLists.txt)
5. make (careful, if you're doing all this in your existing game directory you might overwrite your aquaria executable)
6. copy the resulting executable to a directory with the game data (symlinks don't seem to work, or am I horribly mistaken here?)
7. run!
64 bit builds seem to run pretty good right now, though I had to delete the AL directory from the sourcecode to force it to use my systems openAL and actually have working sound.
There was also a bit more slowdown than the prepackaged (32 bit) version for some reason. Maybe I accidentally made a debug build <_<. Yep, it was because it was a debug build all right. Silly me.