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Author Topic: Any update on the soundtrack?  (Read 192715 times)

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Offline Alec

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Re: Any update on the soundtrack?
« Reply #45 on: September 23, 2009, 01:36:08 pm »
You have my 25 dollars...well, provided you deliver to foreign countries, that is.

This is key! We have a lot of international fans.  8)

I'm looking at shipping myself + releasing on something like http://cdbaby.com

Offline Kein

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Re: Any update on the soundtrack?
« Reply #46 on: September 25, 2009, 12:25:58 am »
Jenna went into the studio! Here's a new teaser.
gievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgievgiev

can't wait!!!!111111oneoneone

:o
>_>
<_<

Offline calebgray

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Re: Any update on the soundtrack?
« Reply #47 on: October 11, 2009, 11:08:58 am »
You have my $25!

I'm also considering rebuying the game... since I don't have my receipt anymore.. is there a way to get the game again... I can tell you everything you might need to know to look up my original order.

There is, really, nothing new under the sun. We're all star dust, baby! :D

Offline Alec

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Re: Any update on the soundtrack?
« Reply #48 on: October 11, 2009, 11:40:56 pm »
You can just pm me your info.

Email and order reference # are most helpful.  8)

Offline Alec

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Re: Any update on the soundtrack?
« Reply #49 on: October 12, 2009, 12:18:09 am »
I did an interview with a composer friend, Kenley Kristofferson. He does a really interesting podcast on game music composition.

Check it out here: http://www.intothescore.com/

Offline SilverTwilight

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Re: Any update on the soundtrack?
« Reply #50 on: October 12, 2009, 01:52:14 pm »
Wow, that was really neat and informative interview.  Great to hear that the OST will be here soon, I've been waiting ever since I first played the demo last year (have since bought the game and beaten it, and enjoy the music in Winamp).

Offline Jeyl

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Re: Any update on the soundtrack?
« Reply #51 on: October 18, 2009, 10:41:28 pm »
Video Game soundtracks are probably the most complex form of soundtracks I think exist out there today. There are a ton of areas to consider when you choose to present your music onto a track based medium. Why? Because most of the music we hear in games loop, seamlessly blend into the next on the character's whim and change "on the moment" based on the player's action even on the same track.

Aquaria's soundtrack is one that I can find to be one of the simpler soundtrack releases compared to all the other game soundtracks I have. By no means am I saying the soundtrack will be a walk in the park to produce, but when compared to a lot of other game soundtracks out there, the music is simple in it's presentation in the game.

Of course, the most typical handling of music in Aquaria, like a lot of other games, is through the use of loops. The music will loop itself when it reaches the end, and the transition between the end and beginning are made to seamlessly integrate into one another. The most common handling of video game soundtracks is usually to have the music loop two times. Sometimes the music will fade out by the end of the first loop, but the most common fade out I find in soundtracks occurs when the music loops itself for a second time and fades out in the opening seconds of the second loop, providing two full plays of the song. While not entirely essential to have full two play throughs of the track, the most essential is at least having a full play through of the track so we can hear it unedited.

That's my experience on how soundtrack companies produce their tracks, now things get tricky. The track to track transition.

This is where a lot of my critical points in my soundtrack reviews stem from. The transition between one track to another I find to be very crucial element to the music's presentation. For instance, Blizzard released the official StarCraft Soundtrack during Blizzcon 2007. I was ecstatic about it because I couldn't find any way of accessing the music files from the game itself. When I finally listened to what I heard, I was let down. The way the transitions worked was that the ending to one track was integrated into the opening of the other track. So if you wanted to listen to track 8, you would instantly hear the last 5 seconds of track 7 abruptly before the music of Track 8 started playing over it. I found this type of transition annoying and didn't feel it represented the tracks as their own individual piece like they were presented in the game. However, the music in Aquaria does have it's instances where each track fades into the other when the player goes from one area to another, so maybe this is the route the soundtrack will take? My opinion regarding this soundtrack is the hope that each track piece will be presented as a stand alone music piece where it doesn't rely on the next track to end. Just an opinion of course. :)

But what about other areas like what music will actually be in the soundtrack, and what music won't be? If you've ever seen the original Resident Evil 2 soundtrack release, you pretty much know what I'm aiming at. The first CD release had all the pieces of music that were essential to the plot like boss encounters, room music that you spend most of your time in, opening and closing themes. It wasn't until later that they released a second CD entitled "Complete Track" that contains all the remaining music that didn't make it into the previous soundtrack. So the question in regards to Aquaria is if all the music from the game will be able to be presented on a release? Which music pieces will be left out? And on a related note, what bonus material will there possibly be? One of the neat little bonuses of the Resident Evil 2 "Complete Track" release was the inclusion of not only the remaining music and stinger pieces, but also a second mini disc containing a ton of sound effects from the game, and an interview with the composers conducted in a........jungle?

Either way, I'm insanely curious on how the Aquaria Soundtrack will be handled. It's without a doubt one of my most anticipated soundtrack releases to date and I hope it all works out. Heck, I'm more excited about Aquaria's soundtrack than the 5-disc Bayonetta soundtrack that's been announced!

Offline Alec

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Re: Any update on the soundtrack?
« Reply #52 on: October 19, 2009, 11:51:28 am »
I can answer some of your questions...

There are no cut tracks, its a 2 disc set and it has -everything-. (unless I accidentally forget something, but I'm going to make sure I don't :P)

The tracks loop and fade, unless its a track that is meant to only be heard once. They don't fade into each other. Some tracks loop in slightly different ways, it depends on what makes sense for the track. (i.e. # of loops is different depending on the track etc)

In terms of bonus content, I wrote a big 9 minute song that features Jenna Sharpe singing new vocals. Its probably the most epic Aquaria-related song yet. :)

The CD will also include remixes by some of my friends... how many is still up in the air, but at least 2 and maybe as many as 4.

In terms of packaging, I'm looking at doing an 8 page booklet that features new art by Derek Yu and Katie de Sousa, as well as lyrics for the new song and "Lost to the Waves". In addition, there will be a poster that has full-color Aquaria art on one side and black and white behind the scenes info on the back - including notes on many of the tracks, concept art, some notation for a coupe of the themes, etc.

The music has been mastered by Danny B (http://dbsoundworks.com) who is a super talented composer in his own right. He made sure the tracks are of consistent volume without losing the distinct qualities of the mix.

Its a huuuge project, but its almost done! :)

Offline Alphasoldier

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Re: Any update on the soundtrack?
« Reply #53 on: October 19, 2009, 08:06:48 pm »
Sounds promising Alec! :D

Really really can't wait, I even saved up the bit of money I can actually use.
God sees and knows everything, but at least he won't gossip about it.

Offline Xiagan

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Re: Any update on the soundtrack?
« Reply #54 on: October 19, 2009, 09:33:22 pm »
You have to feel the anticipation swapping to you from all over the world! Do you feel it, Alec?!  :)
"Sire, I had no need of that hypothesis." (Laplace)

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Offline Jeyl

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Re: Any update on the soundtrack?
« Reply #55 on: October 20, 2009, 01:07:38 am »
Holy cow Alec, thank you for that detailed response. I'm feeling more confident about this soundtrack release than SD's Tracker Tube!

Offline calebgray

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Re: Any update on the soundtrack?
« Reply #56 on: October 21, 2009, 01:16:36 am »
Haha! I'm with everyone else: I can't wait! :D
There is, really, nothing new under the sun. We're all star dust, baby! :D

Offline auros

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Re: Any update on the soundtrack?
« Reply #57 on: October 22, 2009, 03:25:56 am »
@ Jeyl: I think with a game like Aquaria, where every track is, ultimately, a variation on a single original theme or chord series, one of the things you can do, at least with the in-game presentation, is to essentially "DJ" the transitions -- distort the tempo a little on both sides to sync things up, and let both tracks play the same part of the theme at the same time, as you fade one into the other, and transition to the new tempo...  Of course, in presenting on a CD, this makes it tricky to decide whether to put the track break.

Offline Hiro

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Re: Any update on the soundtrack?
« Reply #58 on: October 22, 2009, 09:27:19 am »
I think I prefer having clean track breaks.. Makes it easier to fit them into a random shuffle thing.

Also, great news Alec. :D :D You know we've all been as keen as you are for this since day one (more if its possible. ;) ). And I just happen to have lots of moneys right now.  ;D
My site is: http://www.therathole.co.nr/
Where I put pictures and blog posts and stuff..

Offline Alec

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Re: Any update on the soundtrack?
« Reply #59 on: October 23, 2009, 08:37:02 am »
Tonight is a long night of the soul as I am verifying everything 10x times to make sure its ready to go to print in the morning!


aaaaiieeeee