I took the original as a diss to the animations, but I'm not sure if its intended that way.
A lot of people criticized Naija's swimming animation in the first full trailer. After getting bombarded with all the crap that people were flinging because of that, I went in and retooled it. I think it looks a lot better now. The more recent videos have the new swimming animation. (we also added some layered idle swimming animations that'll play as you go, and we gave her body a "breathing cage", which is really hard to notice unless you're zoomed in)
What really annoys me is not when people criticize something about the game, but when they do so in a heartless way without any attempt at understanding or explanation. Its like, if certain animations or other little details in the game aren't good enough, then tell us... 'cause we're working on the game, and we can fix that stuff up! Some people just assume that "that's it" and dismiss the entire game because of one minor detail. I don't really understand that, and I find it a painful thing to deal with.
I've tried to put as much as I can into making the animation system fluid and powerful. It has different types of lerp keys (ease), the ability to bend sprites, layering animations on different parts of the "skeleton" at once, insertion of particle effects timed to the animations...
But yet some people are just like "ITS NOT PIXEL ANIMATION, THEREFORE I HATE THIS GAME".
Ugh.