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Author Topic: **kh egg and other questions [Spoilers]  (Read 72487 times)

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Offline Cryzbl

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Re: **kh egg and other questions [Spoilers]
« Reply #30 on: January 05, 2009, 02:44:05 pm »
So uhm, on the semi related subject of briar jumping. All I managed was to give myself a silly boost (I could have jumped normally as well). Is there anything special you need to do when briar jumping?
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Offline Chibi

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Re: **kh egg and other questions [Spoilers]
« Reply #31 on: January 05, 2009, 03:02:27 pm »
You have to fire directly down, in such a way that the briar grows perpendicular to Naija. It is hellishly difficult to do on rock, and I've only done it on the flat dry parts of the Sun Temple.

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Offline Cryzbl

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Re: **kh egg and other questions [Spoilers]
« Reply #32 on: January 05, 2009, 03:32:29 pm »
Hmm, I remember the way I got the spiked costume. Nature climbed as high as I could and accidentally grew a briar straight into me. I was very lucky to have made it, I couldn't believe what just happened.
But doing that trick on purpose has never worked out... :(
« Last Edit: January 05, 2009, 05:09:34 pm by Cryzbl »
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Offline Chibi

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Re: **kh egg and other questions [Spoilers]
« Reply #33 on: January 05, 2009, 04:41:12 pm »
It's happened sometimes when I jump off a briar after jumping onto it, but it happens almost randomly.

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Offline Zeke

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Re: **kh egg and other questions [Spoilers]
« Reply #34 on: January 05, 2009, 04:48:58 pm »
It's kind of tricky, but not too bad once you get the hang of it.  Three things need to come together to make it work well.

The pillar should be placed directly below the center of Naija's torso, or it will just nudge your foot or head and give you a lame little hop.  Having the pillar centered will propel her the most evenly and farthest.

Since Naija tends to cling to rocks parallel to their surface, try to place the pillar to come out perpendicular to the surface of the rock.  This way it will line up with your trajectory for the early semi-linear bit, pushing you for all of its growth instead of for only a little bit.

As a result of this, the feat works best when you're clinging to rocks that will give an optimal trajectory.  Try to find rocks at a 45 or even 30-ish degree angle to the horizontal for maximum distance.

The guy that inkblob mentions seems to do it in a different way that I can't quite grasp.  It seems trickier. ???  Also, still no success getting over there; screenshot(s) if I do.

Offline silverflagon

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Re: **kh egg and other questions [Spoilers]
« Reply #35 on: January 05, 2009, 05:39:59 pm »
Thank you Zeke that is a great help :D I alread knew to fire roughly below her but having an idea of exactly where to aim her shot will make each attempt a bit less random :)
http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Cryzbl

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Re: **kh egg and other questions [Spoilers]
« Reply #36 on: January 05, 2009, 06:12:55 pm »
Thanks, Zeke.

Also, I think this qualifies as my 'master nature climbing trial':


The only thing that prevents me from doing it with ease is randomly jumping in the wrong direction, or with much greater force then she usually does and flying straight into a growing briar. (I shoot the seed and then quickly jump afterwards in really steep areas)
« Last Edit: January 05, 2009, 06:20:31 pm by Cryzbl »
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Offline Titch

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Re: **kh egg and other questions [Spoilers]
« Reply #37 on: January 05, 2009, 07:41:42 pm »
Forget Briar Jumping, just build your own rockets, Aquaria Style.



In order to build your own Aquaria Rocket (TM) you will need:
- A rock.
- Nature Form.
- The Bind Song.
- A good ledge to launch from.
- Fairly good knowledge of the shortcut keys.

First, find your rock and drop in on the ground close to where you want to launch from. I used the spot right above the Li's Cave in Veil. Switch to nature form (4)and put a briar on the rock in the direction in which you wish your rocket to travel. Next is the trick bit (and why you need shortcut keys) switch back to normal form (1) and bind the rock (0), then back to nature form (4) before the briar you just planted stabs you to death. Since the distance your rocket can travel is limited by the lifespan of the briar you must quickly move to the surface of the water and jump in a matter than will make Najia cling to the briar (not the rock). The higher and further from the rock itself you can place her, the faster your rocket will travel.

One last point, you can place as many Briars as you want on the rock trying to get your aim right, only the one you cling on to will set the trajectory at which the rocket fires, it should also give you and idea of how long you have until the time expires on your rocket as each on dissipates mid flight. As of yet I can't find a way to latch another Brair in mid flight and keep everything in the air forever since you can't do it on an object that is bound. It's pretty tricky to set if you aren't underwater, let alone flying through the sky and a silly speed.

Yes, I know it's a physics bug (bind doesn't account for the Briar when calculating the force with which it pulls towards you, and thus gets stuck always moving toward you but never reaching), but it's a great deal of fun messing with. I spent about 20 minutes aiming one of these things to try and jump the rock between East and West veil. When I succeeded bad things happened i.e. I fell down the side of the map and couldn't get back again. I don't have a screeny of the map but I do have a picture of my deliciously phallic rocket . I love the way the bind effect looks kind of like and rocket flame trailing behind it.

Offline Cryzbl

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Re: **kh egg and other questions [Spoilers]
« Reply #38 on: January 05, 2009, 08:17:43 pm »
D=

I'm so going to try that right now.



2nd attempt: This works perfect and is quite reliable. Thanks a bunch for sharing!
3rd attempt: This IS practically flying. Forget about 'quite' reliable. This will work. Always.
« Last Edit: January 05, 2009, 08:29:08 pm by Cryzbl »
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Offline silverflagon

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Re: **kh egg and other questions [Spoilers]
« Reply #39 on: January 05, 2009, 09:50:37 pm »
 :o Wow! that is so cool titch, I am certainly going to have a try at that nice little trick :D But I am just wondering what Alec andDerek will say, not forgetting chibi, DM, Xiagan and the rest are going to say.
You do realise that people who might not of played it for months will now be diving back in if only to try this  :o

This is the amount of jumping that I have done so far but I guess with the 'rocket'  ::) this area is going to be all white soon lol

Bah Image shack isn't playing ball right now I'll add it as soon as I can..

http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Xiagan

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Re: **kh egg and other questions [Spoilers]
« Reply #40 on: January 05, 2009, 09:51:24 pm »
Oh wow! You built a perpetuum mobile! Awesome! :D

Most amazing bug/glitch ever heard of! ;)
« Last Edit: January 05, 2009, 09:53:06 pm by Xiagan »
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Offline Cryzbl

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Re: **kh egg and other questions [Spoilers]
« Reply #41 on: January 05, 2009, 10:01:09 pm »


err...
Be careful, don't try to go to the upper left corner of this area... There is no transition to the area on the right :(


EDIT: Now I read his post again, I see he already found out D:
Damn, I was so excited I stopped reading half way trough.
« Last Edit: January 05, 2009, 11:02:33 pm by Cryzbl »
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Offline silverflagon

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Re: **kh egg and other questions [Spoilers]
« Reply #42 on: January 05, 2009, 10:10:55 pm »


err...
Be careful, don't try to go to the upper left corner of this area... There is no transition to the area on the right :(


Also if you create a briar on a rock, and this briar is sticking above the water, you can simple change to normal and bind while hanging on it. (You'll take some damage though).


I would imagine that it was a bit awkward, did you have any problems quiting the game after jumping of the map?


And Finally Imageshack has decided to play ball  :o this is my map of that area of the veil, and so far I jumped across to the temple and she bounce right of it and onto the big boss shark, he was not amused lol Talking of him, he followed Naija right down and I lost him when I went back into the tunnel but when I missed the jump back the temple I found him inside the entrance :o I almost swam down his throat :o lol

http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Cryzbl

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Re: **kh egg and other questions [Spoilers]
« Reply #43 on: January 05, 2009, 10:22:45 pm »
I would imagine that it was a bit awkward, did you have any problems quiting the game after jumping of the map?
Nope, just quit and continue works perfect.

Also, may I ask where you found the rock in that area? I can't seem to find one >.<
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Offline Titch

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Re: **kh egg and other questions [Spoilers]
« Reply #44 on: January 06, 2009, 12:46:14 am »
:o Wow! that is so cool titch, I am certainly going to have a try at that nice little trick :D But I am just wondering what Alec andDerek will say, not forgetting chibi, DM, Xiagan and the rest are going to say.
You do realise that people who might not of played it for months will now be diving back in if only to try this  :o

Well I hope Derek and Alec don't get mad at me for abusing bugs, but if you've tried it you'll know it's too fun to not share.  ^-^

I don't know about the whole time thing. I downloaded Aquaria for Christmas in the steam sale. I only finished the Sun Temple today. I actually discovered the glitch while trying to Briar jump to the top of the temple because I couldn't work the crystal puzzle out. I got it later on though. After getting through the Sun Temple later, I worked out that I could have probably jumped over it using a rocket, or at least to the top, and then dropped down into the section of Veil in the middle and got in that way.

If you can't find a rock in the area you want to jump from, find one in another and rocket it over to where you want. I don't think there is a map in Veil that doesn't have a rock in it somewhere you can use like this. The same rocket effect does work underwater, but the speed is substantially reduced, taking away some of the fun. You can stick a bunch of briars on one rock and use it moringstar style too, although it's a little unwieldy, it is good fun.