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Author Topic: New resolutions and aspect ratios  (Read 8054 times)

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Offline Bloup

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New resolutions and aspect ratios
« on: December 16, 2008, 01:49:51 pm »
I had never heard of this game before today :-[ but as soon as I tried the demo and learned about the widescreen update (+lowered price...), I had to buy it ! Congrats for the great job and happy anniversary !
A couple questions though :

1) Can we have some details on how the game handles widescreen aspect ratios ? How come it needed specific implementation for a 2D game like Aquaria ??

2) Is it definitely impossible to have the game work in wider-than-16:9 resolutions, like for instance on a triple-screen setup ? (Matrox TripleHead2Go addict here...) ^-^ That "aspect ratio not supported" dialog box is just so frustrating... Any way to manually edit the game's resolution to anything I like ?

Offline Chibi

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Re: New resolutions and aspect ratios
« Reply #1 on: December 16, 2008, 03:46:45 pm »
For Number One, check out this thread.

For Number Two, I'm sure there's something in the xml files that you could edit, but you'd probably run right into all the problems Alec experienced in the above thread.

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Offline Bloup

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Re: New resolutions and aspect ratios
« Reply #2 on: December 17, 2008, 03:31:05 pm »
Hey, thanks a lot for pointing me to the right direction ^-^ Allow me to follow my trail (...wake?) a bit further though...
lol:



(1680 x 300)
So it is possible ! :)
That's exactly what I want : to freely toy with resolutions and aspect ratios ! Alas it's not directly possible to do this in v1.1.1 :
Quote
Critical Error
Aspect ratio for resolution [1680x300] not supported.
Outrageous ! Alec is keeping all the fun to himself !! >:( (j/k)

I totally understand the aspect ratio had to be limited for the whole game to look good and play right.
I just love to have fun with good games in every way : by enjoying the story and gameplay, as well as playing with graphical settings and whatnot. I think modders or "screenshooters" might find that interesting, too.
That's why I'd like to know if/how I can "circumvent" the game's aspect ratio limitations. The solution may be obvious, but I'm just not that familiar with xml...
Any input appreciated !  ;)

Offline Chibi

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Re: New resolutions and aspect ratios
« Reply #3 on: December 17, 2008, 11:14:35 pm »
I believe that the picture was simply a cool-looking concept - awesome, but extremely hard to implement.

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Offline Bloup

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Re: New resolutions and aspect ratios
« Reply #4 on: January 31, 2009, 03:33:58 pm »
There's an easy workaround actually  :D

-set to game to windowed mode (i.e uncheck 'Fullscreen')
-set the game to your usual über-wide resolution
-check Fullscreen again.

Voilà ! More-than-widescreen Aquaria for the masses ! ;D


Next time you start the game, you may get the "Aspect ratio for resolution [x,y] not supported" error message. Simply use the config tool to set the game back to a "normal" resolution and repeat the trick. You can also stick to windowed mode, but that kind of ruins the game's atmosphere (imho).
Alternatively you can also edit your usersettings.xml\<Video>\<Screenmode> settings so that the game always starts windowed/überwide.