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Author Topic: Is this a girl game?  (Read 112794 times)

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Offline Nava

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Re: Is this a girl game?
« Reply #30 on: December 05, 2008, 01:10:08 am »
I don't know any girls that have played it aside from silverflagon here.

I'm currently playing! And also a female.

Offline ChimeraThing

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Re: Is this a girl game?
« Reply #31 on: December 05, 2008, 03:30:19 am »
Im a guy too, chibi  :(
lol
A real gamer dosent look at gender when he/she plays a game, they look at the gameplay, character devolopment, story, music, and spectacle, and this game tops all of those. Most indie games arent gender specific at all, but watch those games for the wii and DS, because alot of those are aimed for certain gender audiences, part of the retoric, ya know. Other examples of really good games whose main characters are female: Mirrors Edge, Portal, and Tomb Raider.
Tomb Rainder kinda boosts your masculinity

Offline silverflagon

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Re: Is this a girl game?
« Reply #32 on: December 05, 2008, 03:01:53 pm »
Im a guy too, chibi  :(
lol
A real gamer dosent look at gender when he/she plays a game, they look at the gameplay, character devolopment, story, music, and spectacle, and this game tops all of those. Most indie games arent gender specific at all, but watch those games for the wii and DS, because alot of those are aimed for certain gender audiences, part of the retoric, ya know. Other examples of really good games whose main characters are female: Mirrors Edge, Portal, and Tomb Raider.
Tomb Rainder kinda boosts your masculinity
lol
Well at least one of creators certainly needed to do that from what I know through my son and other people who knew them personally ROTFL!
http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline Xiagan

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Re: Is this a girl game?
« Reply #33 on: December 05, 2008, 05:29:31 pm »
Honestly, I got a bit of the girl-game vibe as well. This has zero to do with the gameplay and everything to do with the characterisation. No one would say Metroid's a girl game, even though the main character is female; it's just a good game. Likewise, Tomb Raider's not a girl game, but it's pretty clearly a guy game (and a terrible game, at that, mwahaha). Naija's portrayed as.. I'm not sure what age, but probably <20. The dialogue and the performance are really solidly female-oriented, probably adolescent female at that. So, I'm not talking about "girl game" in the sense of a Barbie game, or a baby-raising or horse-training game, just a game that feels like it's skewed towards a particular demographic due to both the story, and how that story is told.
Few games are and I say we need more of them. :)

*steals Xiagan's moderator hat and closes the topic*

Let's check... Nope, don't have one in this forum. ;)
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Offline Quemaqua

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Re: Is this a girl game?
« Reply #34 on: December 05, 2008, 08:07:58 pm »
Two notes:

Derek, you raise an interesting point about what makes Naija such a fascinating character.  While obviously Lara and Samus are entirely different beasts spawned from vastly different creative centers, one being an oversexed adventure cliche and the other being a near-silent agent of contextually emotive storytelling (can you guess which one I prefer?), Naija's innocence and -- most extraordinarily -- her sense of wonder set her apart in alarmingly unique ways.  My sense of alarm, I think, stems from the sheer lack of this sense in other characters around the gaming spectrum.  When Naija offers a soft gasp of surprise, or a quiet little "wow" of fascination, I'm awestruck at the power it has to help convey the physicality of the world, the inherent (if sometimes merely implied) nature of it.  And that's cool.  As hell.

Which brings me to my second note.  I think that sense of grandeur is what made me feel, when playing Aquaria, similar to how I felt playing ICO and SotC.  Not because the gameplay is at all similar, but because there was that sense of something wondrous.  The games all achieved it in different ways given the different storytelling methods and natures of the protagonists, but all 3 games were palpably wondrous to me.  I keep using that word because I can't seem to find anything that better describes the feeling.  What Aquaria may have lacked in terms of dimensional depth or raw GPU-pushing technology, it made up for in art, sound, and a pervading sense of carefully meted mystery.  Of obfuscation, even, but only when that lead to making something more interesting or intriguing instead of merely more obscure.  All 3 games excelled in that regard, and the sense of wonder was present as a result.  But in Aquaria's case, it was most uniquely expressed where it seemed to emanate from the heroin herself, and that made a huge impression on me.  Identifying with her was easy because of that, and the sort of humility present in that attitude is what makes her so heartbreakingly fragile, so disarmingly endearing.

I wrote a long review of the game when it came out, just so I had a link on my own site to throw at people that I thought would like the game and because I really wanted to see it succeed, but I don't know if I'd exactly realized how far the emotional connection with the game extended until I had some more time for reflection.  I knew partly why I was connected, but I don't think I quite understood how Naija's connection to her own world affected my own connection to it; and not just because she was there swimming in it, but because she and I were both equally stimulated by it.

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Offline silverflagon

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Re: Is this a girl game?
« Reply #35 on: December 05, 2008, 08:15:04 pm »
Besides which, I am going to make a guess that the next game will not have Naija as the main character, I have a feeling that this position will be taken by her son :D  So it's a game for both sexes :D

I don't hate girly games but the biggest percentage of them have little or no challenge to them _________
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Offline Chibi

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Re: Is this a girl game?
« Reply #36 on: December 06, 2008, 12:07:18 am »
Im a guy too, chibi  :(
lol

Sorry man, only the most senior members of the forum get a mention. If someone asks who the guys are that play Aquaria next year, your name will be present.  :D

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Offline ChimeraThing

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Re: Is this a girl game?
« Reply #37 on: December 06, 2008, 02:00:10 am »
Works for me, bud, btw, nice sig, i tottaly got that.

Offline Chibi

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Re: Is this a girl game?
« Reply #38 on: December 06, 2008, 05:40:33 am »
Thanks. My English/Philosophy/Psychology teacher told it to my class, and about three or four people understood. He is "wicked smart" (his words, not mine)  ::).

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Offline Nightmareshadow

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Re: Is this a girl game?
« Reply #39 on: December 06, 2008, 06:27:22 am »
Two notes:

Derek, you raise an interesting point about what makes Naija such a fascinating character.  While obviously Lara and Samus are entirely different beasts spawned from vastly different creative centers, one being an oversexed adventure cliche and the other being a near-silent agent of contextually emotive storytelling (can you guess which one I prefer?), Naija's innocence and -- most extraordinarily -- her sense of wonder set her apart in alarmingly unique ways.  My sense of alarm, I think, stems from the sheer lack of this sense in other characters around the gaming spectrum.  When Naija offers a soft gasp of surprise, or a quiet little "wow" of fascination, I'm awestruck at the power it has to help convey the physicality of the world, the inherent (if sometimes merely implied) nature of it.  And that's cool.  As hell.

Which brings me to my second note.  I think that sense of grandeur is what made me feel, when playing Aquaria, similar to how I felt playing ICO and SotC.  Not because the gameplay is at all similar, but because there was that sense of something wondrous.  The games all achieved it in different ways given the different storytelling methods and natures of the protagonists, but all 3 games were palpably wondrous to me.  I keep using that word because I can't seem to find anything that better describes the feeling.  What Aquaria may have lacked in terms of dimensional depth or raw GPU-pushing technology, it made up for in art, sound, and a pervading sense of carefully meted mystery.  Of obfuscation, even, but only when that lead to making something more interesting or intriguing instead of merely more obscure.  All 3 games excelled in that regard, and the sense of wonder was present as a result.  But in Aquaria's case, it was most uniquely expressed where it seemed to emanate from the heroin herself, and that made a huge impression on me.  Identifying with her was easy because of that, and the sort of humility present in that attitude is what makes her so heartbreakingly fragile, so disarmingly endearing.

I wrote a long review of the game when it came out, just so I had a link on my own site to throw at people that I thought would like the game and because I really wanted to see it succeed, but I don't know if I'd exactly realized how far the emotional connection with the game extended until I had some more time for reflection.  I knew partly why I was connected, but I don't think I quite understood how Naija's connection to her own world affected my own connection to it; and not just because she was there swimming in it, but because she and I were both equally stimulated by it.

Honestly I don't think anyone could have put it better.  Aquaria is a spectacular game that sort of transcends gender, where Naija is both innocent, but charmingly endearing, full of life, and yet so driven, by her desire to know what lies beyond the next wave.  Aquaria is a game that anyone, and everyone should play, regardless of gender, because the story, the characters...all of it is so masterfully interwoven. 

Naija disarmed me when I first started the game.  I've played tons of RPG's and you're used to the sort of heroes with dark pasts, silent protagonist good guys till the end, or the plucky heroes, but you seldom ever see a character like Naija.  She's beautiful, in a way that makes you terrified with every dark truth unearthed in the game, that it just might break her innocent heart.

Before I close out, i think I should say that I am a guy who almost never cries...but Aquaria brought me to tears...the beautiful moment mid way through the game...in the Vale (trying to avoid spoilers, but I bet most players will know the one) where everything changes and Naija finally finds some happiness...and the ending...The ending which drove me here in search of answers, hoping that we might find a sequel.  Still waiting on that sequel (no rush guys), but the fact is Aquaria is something special.
 Everyone should experience the feeling...of discovery...each new wave...uncharted waters bring. 

I'll keep asking for an Aquaria sequel until we get it, the sequel to the greatest Indie game of all times, and one of the greatest games period.

Offline Xiagan

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Re: Is this a girl game?
« Reply #40 on: December 06, 2008, 05:41:30 pm »
I don't know any girls that have played it aside from silverflagon here.

I'm currently playing! And also a female.

Wait, wait, wait. That means windows 1.1 is at least out for you, right? ;)
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Offline Nava

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Re: Is this a girl game?
« Reply #41 on: December 06, 2008, 05:49:12 pm »
Wait, wait, wait. That means windows 1.1 is at least out for you, right? ;)

 :o.......
There is a possibility that I am testing it.....

/runs away

Offline silverflagon

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Re: Is this a girl game?
« Reply #42 on: December 06, 2008, 09:39:43 pm »
Wait, wait, wait. That means windows 1.1 is at least out for you, right? ;)

 :o.......
There is a possibility that I am testing it.....

/runs away
lol
http://dl.getdropbox.com/u/485144/Tiger%20Tank.mp3

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Offline RobertWalker

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Re: Is this a girl game?
« Reply #43 on: December 08, 2008, 07:34:14 pm »
Yes, there are a few of us Windows 1.1 testers here...

::)

Offline Xiagan

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Re: Is this a girl game?
« Reply #44 on: December 08, 2008, 09:30:48 pm »
Yes, there are a few of us Windows 1.1 testers here...

::)

I would've joined too, but since Windows isn't my OS anymore, well... ;)
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