re: luciferin
I feel your pain.
Unfortunately, there's not much we can do to alleviate the situation. I could spend time on the Linux version now, but that would delay all the versions and ultimately be a bad move for the company. I'd rather get the game out sooner than later, and Windows users have been waiting for what feels like forever.
I did spend the time to do the case sensitive stuff and get the game up and running on Ubuntu, which probably knocked us back a week from where we would have been otherwise.
But I mean... is rebooting that much of a big issue? Its not ideal, but still. Its less work than having to port a game to a new platform.