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Author Topic: Game Music (what does it need? MIDI or Real Audio? Any sound restrictions?)  (Read 25902 times)

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Offline PHeMoX

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Lol, sorry, but then again my post was meant purely sarcastic and positive actually.  ^-^

Anyways, yeah, now I do understand your question indeed. Mmmm, I think recorded audio is the way to go, sound quality is much much better than the 'ol skool MIDI music. Compression isn't the problem anymore nowadays, so...

2D-topdown-RPGs need good quality sounds and music, so I'd personally prefer audio over MIDI.

MIDI may sound more old skool and might fit better to an old skool 2D RPG game, but at some point the quality increase you get out of using true audio makes it worth it. Off course, you could also go for MOD formats or Fasttracker formats and music, it's better than MIDI, but much much smaller than usual compressed audio like .ogg.
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Offline Toom

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The appropriate implementation of sound has bugger all to do with "morals," and even less to do with genre; it's all about what works in the setting, and it's got nothing to do with the format you use either. I suggest you make your game, try putting some music to it, and see what works; it's a peculiar approach, I know, but you'll learn more and get better results from it than you will by posing poorly-worded questions (yeah, you probably should use audio sound, it's preferable to the inaudible type, y'know?) to an internet forum without showing the people you're asking for advice any context. The sound, ideally, should complement the graphical style, the setting and storyline, and the nature of the action; all you've told us is that the project is 2D, top-down, and of a "similar" feel to some older RPGs (but you've not said how, which is vital) - none of which has any bearing whatsoever on the music.

Just make a whole bunch of stuff and see what works, and try to phrase your queries better if you want better results.

Offline !nfecti0n_dr()n3

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Well, Toom and PHeMoX , it's like trying to throw in heavy metal with Secret of Mana. Thats about the equivalent of what im wanting to do. We'll have a vertical slice demo in July, so, when we get it uploaded and shit check it out, if the music fits the atmosphere.


-Thanks for the input guys, btw.
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Offline PHeMoX

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it's like trying to throw in heavy metal with Secret of Mana

Honestly I don't see any problems with that as long as it's the right type of heavy metal. I don't think Opeth would fit, but perhaps an Iron Maiden like thing without vocals would ... it's basically a bit trial and error that comes into play when you're trying out those kind of things.  ^-^

Whether or not a certain type of music fits totally depends on the music, not the format, nor sound quality actually. Some super cheap sounding MIDI sounds probably suit online flash-games better than a Oblivion 2, but that's pretty obvious don't you think?  ::)   

(I'd love to see some real Heavy Metal in Oblivion 2 though ^-^ )
"Fun is never superfluous."

Offline BMcC

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QUESTION FOR YOU: Are you testing me or something?

Yeah, pretty much.  :P

Sorry, I was feeling sarcastic that day.  :)
...  I actually gave up playing when BMcC began beating me at my games. It kinda took all the fun out of it by having the snot kicked out of you by a 4 year old.  ...

Offline !nfecti0n_dr()n3

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ass.  :D
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