As much as I love this game, I have to admit that the secret ending hit me like a lead pipe to the stomach. You don't get a whole lot of implications of Mia's true nature before finally meeting her, and after overcoming the epic scale and conflict of the rest of the game it's like a needle pricking a balloon - the exhiliration and accomplishment of the ending just suddenly gets deflated.
HOWEVER, only a game that's engrossing, well-designed and emotionally powerful can instill that kind of reaction in the first place, and it's a testament to Aquaria's quality that the ending instills such passionate reactions in people. I think it's a wonderful accomplishment to be able to do that, and I wouldn't ask the creators to change a thing about it. Hell, it's their creation - who am I to say how their vision should have turned out?
As for the negative feedback mentioned earlier in the thread, there's no way any creator can satisfy every last request and dissatisfaction in the user base: Everybody has different tastes, and looks for different things in their games and other experiences. Looking for general, overall trends in feedback is the best way to gauge people's reactions to the game, and even then I wouldn't ask developers to betray their original vision just because a bunch of 12 year-olds want another Halo or something. As important as it is to create a great experience for the audience, you can't be entirely subordinate to them, and I think that part of indie gaming is to make something that satisfies you just as much as it does your audience.
Some of the feedback listed was pretty egregiously misguided and impolite, as well. One specific one that irritated me was #14, IGN's dismissal of the game's music. As somebody who's part of the game remixing community and knows several musicians within the game industry itself, it's pretty much a universally accepted point that no mainstream video game site knows or cares a damn thing about music within games. It's entirely a peripheral thing to them, and most reviewers only mention the music grudgingly or condescendingly. Except possibly for more indie game sites, I wouldn't take a damn thing they say about video game music seriously. I actually thought Aquaria's soundtrack was a wonderful change of pace from the generic nü-metal of FPS games and JRPG soundtracks that may as well have been cloned from a vat. Besides, IGN and the like are subordinate to the ad revenue of their sponsors - we're not.
