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Author Topic: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)  (Read 14199 times)

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Offline Dozin

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Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« on: December 10, 2007, 12:06:54 pm »
I was able to get a wiimote to work in Windows using GlovePIE and an IR Mouse script, but in Aquaria the cursor jerks around and moves on its own.

Same thing happens in windowed mode, and when using WiinRemote instead of GlovePIE.

Anyone have better luck?
« Last Edit: December 10, 2007, 12:14:38 pm by Dozin »

Offline realyst

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Re: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« Reply #1 on: December 10, 2007, 03:32:57 pm »
I was so gonna try this.  I just haven't had time.  Probably will try on teh weekend, and'll let you know the results:)

Offline Mandrake42

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Re: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« Reply #2 on: December 11, 2007, 03:51:08 pm »
It seems a shame to get myself banned from the forums so quickly but, sad as it is, this cracks me up:

http://www.destructoid.com/warning-playing-the-wii-may-end-up-in-bestial-rape-57330.phtml

Edit: What scares me with this vid is the noises the kid is making BEFORE the dog arrives. Also that seems to be one of his parents operating the vid yet they do nothing to intervene. Creepy.
« Last Edit: December 12, 2007, 01:19:02 am by Mandrake42 »
- I am FISHOWULF!!

Offline Mandrake42

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Re: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« Reply #3 on: December 11, 2007, 04:01:45 pm »
In my defense it was obvious that dogs were behind the Wii in Australia. The advertising was on lamposts, trees and fire hydrants across the country.
- I am FISHOWULF!!

Offline krizzl0r

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Re: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« Reply #4 on: December 11, 2007, 06:14:49 pm »
kinda funny - but i wouldve preferred some helpful post, mandrake ;)

have a wiimote since just now, going to try it later in the evening (yes, here it's evening!)

Offline Alec

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Re: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« Reply #5 on: December 11, 2007, 11:59:39 pm »
Let us know how it goes. I may be able to tweak stuff so that it works.

If somebody does it get it working, they're obligated to upload a YouTube vid! :D

Offline Dozin

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Re: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« Reply #6 on: December 12, 2007, 08:24:10 am »
Here's an update:

I tried WiinRemote and then GlovePIE with Vkapadia's WiiMouse IR Script. The cursor works fine on the desktop, but in Aquaria the cursor is jerky and would always fly out to the edge of the screen.

However, Maestro's FPS script works pretty well in Aquaria, although it's not completely accurate. You have to keep a very steady hand and go slow whenever you sing or do the swirly attack.

I'll try to upload a video before this weekend showing what everything looks like.

(O0)

Interesting links:

Connect a Wii Remote to your PC (Windows and Linux) by CircuitDB
Newbie's Guide to the Wii Remote on Windows by LiquidIce

WiiLi.org Wii Linux - Compatible Bluetooth Devices
WiinRemote
« Last Edit: December 12, 2007, 08:39:15 am by Dozin »

Offline 000how

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Re: Has anyone gotten a Wii remote to work with Aquaria? (GlovePIE)
« Reply #7 on: March 10, 2012, 12:33:09 am »
After a while I got a script that works perfectly:

Code: [Select]
   
   debug =wiimote.RawForceY+ " Lastx " + var.lastx + " Lasty " + var.lasty + " VarOn: " + var.on + " Movmouse: " + var.movmouse + " MovmouseY: " + var.movmouseY + " pointerX " +  wiimote.PointerX*1680  + " Cursor PosX " + mouse.CursorPosY +"vartime" + var.time + " pointerY " + wiimote.PointerY*1050
    if wiimote.One then
       var.lastx = wiimote.PointerX*1680
       var.lasty = wiimote.PointerY*1050
       var.on = 1
       var.resY = wiimote.PointerY*1050
    endif
    if wiimote.Two then
       var.on = 0
    endif
    if var.On = 0 then
       mouse.CursorPosX = wiimote.PointerX*1680
       mouse.CursorPosy = wiimote.Pointery*1050
    endif
    if var.lastx != wiimote.PointerX*1680 and var.on != 0 then
       var.movmouse = 2*((wiimote.PointerX*1680)-var.lastx)
       var.lastx = wiimote.PointerX*1680
       mouse.CursorPosX = mouse.CursorPosX + var.movmouse
    endif
    if var.lasty != wiimote.PointerY*1050 and var.on != 0 then
       var.movmouseY = 2*((wiimote.PointerY*1050)-var.lastY)
       var.lastY = wiimote.PointerY*1050
       mouse.CursorPosY = mouse.CursorPosY + var.movmouseY
    endif
    mouse.LeftButton = Wiimote.B
    mouse.rightButton = Wiimote.A
    mouse.WheelUp =wiimote.Up
    mouse.WheelDown =wiimote.Down
    key.W = Wiimote.Nunchuk.JoyY < -0.4
    key.S = Wiimote.Nunchuk.JoyY > 0.4
    key.A = Wiimote.Nunchuk.JoyX < -0.4
    key.D = Wiimote.Nunchuk.JoyX > 0.4
    key.R = wiimote.Nunchuk.Z
    key.X = wiimote.Nunchuk.C
    key.Q = wiimote.Minus
    key.E = wiimote.Plus
    key.Escape = wiimote.Home

You need to target the center of the screen and press "1", you can do it several times if you do not have enough accuracy, the button "2" is to get back to use the pointer on the desktop. The Nunchuk is functional, the D-pad is only operable to simulate the scroll on the map.