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Author Topic: jeuxvideo.com speaking about indie games and Aquaria  (Read 10187 times)

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Offline Yogoda

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jeuxvideo.com speaking about indie games and Aquaria
« on: November 18, 2011, 08:09:37 pm »
The nr1 french website jeuxvideo.com about video games just released a writing about indie games, and there is a whole page about Aquaria, I though it might interest some of you ;)

http://www.jeuxvideo.com/dossiers/00016083/les-jeux-video-independants-aquaria-005.htm

Sorry, it is in french obviously, but I can translate if someone asks me to.

Offline Alec

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Re: jeuxvideo.com speaking about indie games and Aquaria
« Reply #1 on: November 19, 2011, 10:36:20 am »
Cool. :)

My french immersion "skills" are a bit rusty. (read: horrible) But I can make out a few words here and there. :P

Offline Yogoda

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Re: jeuxvideo.com speaking about indie games and Aquaria
« Reply #2 on: November 20, 2011, 05:40:59 pm »
Ok, I did a google translate and tried to adjust the best I could ;), sorry if it is difficult to catch the meaning of some phrase, it is not easy :P

Those who accuse the game of being a violent media simply do not know where to direct the eye. Yet simply to admire the sheer beauty of Aquaria and boundless generosity of pearls of independent media to see a pacifist, if not artistic. Aquaria transmits emotions rare and exudes passion of its creators. What else to prove?

Developed by the American Alec Holowka (music) and Derek Yu (game design, graphic design) of the independent studio Bit Blot, Aquaria was released in 2007 and 2011 on PC iPad. In 2010, the developers decide to share the source code of the game to allow the community to get their hands dirty. Aquaria is undoubtedly one of the most acclaimed independent games, and he also won the prize of the game of the year at the IGF 2007.

You should know that the masterpiece of Bit Blot focuses primarily on contemplation. We are released into an underwater world, "Aquaria," and it is for us to discover the story of Naija, the Naiad we control throughout the adventure. The narrative is the head leader of the game, just like the aquatic atmosphere, simply timeless. Action-adventure genre and especially exploration, Aquaria draws heavily on the level design à la "Metroidvania". We must collect capabilities to unlock the passages in the world and continue. Here, these powers are in fact the songs of Naija which sings a series of notes, each with a specific ability such as moving objects, invoke a shield, a weapon, etc ... Because yes, enemies are still present in Aquaria, which also gives rise to games worthy of a shooter! But overall, Aquaria is a game that relaxes. Swimming is so smooth that one is easily the game of exploration, looking for various objects used for cooking or just stirring among fish and other cetaceans. It must be said that the play invites us, as its 2D is successful. The sets are gorgeous and the sprites are almost as beautiful as those of a game Vanillaware. Same treatment for the languorous music, melodious, taking the guts. Finally, the voice of Naija, with a British accent in the best taste, is welcome. Playing the role of the narrator, she is with us all along with gentleness and poetry, which does not alter at all the credo of what this wonderful game Aquaria.
« Last Edit: November 20, 2011, 05:42:46 pm by Yogoda »