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Author Topic: strange glitch involving bindung rocks and one of the enemies (some spoilers)  (Read 11636 times)

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Offline smjjames

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I was in the area of the energy temple where you have to drag one of the pearls through a long route. I had stopped to pull the shell off of one of those enemies (don't know what you call it) but it had crawled on a rock and so I did bind to the rock by accident, and so I had to let it go and see if the creature would come off on its own. However, it just kept going around and around on the rock, causing it to bounce off the walls because the shell enemy was pushing on it. It wasn't actively trying to target me as it was just bouncing around in a small area.

I couldn't figure out how to get it off there and decided that it was too dangerous with that thing bouncing the rock around, so I decided to restart from the last save point which was already in the energy temple and I didn't mind massacreing those enemies all over again :)

It's really not a game breaking glitch, although it can cause problems when its in the wrong place (as in my case as I didn't want it bouncing wildly all over the place). Anywhere else it would just be funny.

Offline Alec

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Yeah, we were aware of this and left it in.

I think its pretty awesome, personally.  ^-^

(possibly even makes sense within the rules of the world of Aquaria)

Offline smjjames

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probably should make it so that the shell creature hurts itself when it manages to get wedged between a wall and the rock it is moving around. but that is just my opinion.

Would make a pretty cool blitzing weapon in some areas, at least I think it could.

A little offtopic here, maybe you guys could tone down that energy god boss a little? alot of people seem to have had problems with that guy. unless the tactics are just hard to do.
« Last Edit: December 11, 2007, 09:54:02 am by smjjames »

Offline Don Andy

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A little offtopic here, maybe you guys could tone down that energy god boss a little? alot of people seem to have had problems with that guy. unless the tactics are just hard to do.

I too at places wished there was some sort of  "Difficulty" feature, because at some places, the enemies/bosses are just too friggin hard for my tastes xD

Like, on Normal everything is like it is, and if that is too hard for you, you can slide it down to easy, where everything does less damage and the bosses maybe are "less menacing" (like, instead of spawning hordes of critters, they only spawn a small number, they don't shoot as many energy bolts, stuf like that).
This game would be GREAT for my siblings, but I fear that most enemies will just own them xD

Offline Alec

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I don't know, it might be possible to make an entire mod for younger players. Something where its more exploring and less crazy combat.

Offline Don Andy

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I don't know, it might be possible to make an entire mod for younger players. Something where its more exploring and less crazy combat.

Heh, now that you mention it, this does give some neat ideas, too.  Say, in such a mod you would still encounter King Jelly, but instead of fighting him you'd have to find one of his children for him.  Somewhere in a corner you could then find a small jellyfish that follows you around, like Li, or a pet. If you bring that to King Jelly, he gives the reward (the costume).

Aquaria Adventure, basically, less fighting, more conversation and puzzles xD

Offline Alec

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Aquaria Adventure, basically, less fighting, more conversation and puzzles xD

Yeah! Its totally doable too. :)

I wouldn't mind doing some work on it either.

Offline Xiagan

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Aquaria Adventure, basically, less fighting, more conversation and puzzles xD

Yeah! Its totally doable too. :)

I wouldn't mind doing some work on it either.

You are a Workaholic. What about the two-weeks-sleep you wanted to do? ;)
Otherwise it is a very awesome idea. Maybe staring one of Naijas kids (if she is going to have some) and the game ends with the kiddo sitting on Naija's knees asking about how it all began (-> Aquaria). :)
"Sire, I had no need of that hypothesis." (Laplace)

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Offline Quemaqua

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I'd be happy to participate in such a project.  My wife desperately wants to play the game but she's watched me play it and is convinced it'll be too hard for her (and she's likely right).  I'd love to give her the opportunity to experience it first-hand (though God knows she's watched me play almost half of it at this point).

"All you get from killing monkeys is a deep sense of shame." - Alec

Offline smjjames

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I don't know, it might be possible to make an entire mod for younger players. Something where its more exploring and less crazy combat.

I don't mind massacreing the enemies, it's actually fun to do that :)

It's the bosses that I'm having issues with (well one boss anyway as I haven't gotten very far).