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Author Topic: How to take screenshot under Linux  (Read 8144 times)

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Offline Dee

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How to take screenshot under Linux
« on: January 17, 2010, 08:25:19 am »
Hello,

how can I take a screenshot in the Linux version of the game. If I hit Ctrl+Alt+P or Printscreen the HUD flickers a little bit so that you could assume something has been taken but where is the image saved? There is no screenshot folder in /home/USER/bin/aquaria or in /home/USER/.Aquaria.

Outside screen grabbers do not work either because - I suppose - Aquaria grabs all keys so that programs like Shutter won't work.

Thanks for your answers in advance
Dee

Offline Align

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Re: How to take screenshot under Linux
« Reply #1 on: January 17, 2010, 12:32:10 pm »
Depending on your dist, printscreen just saves an image to your clipboard, meaning if you open up an image editor you can Edit->Paste it in. Gimp should work, for one.

Offline Dee

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Re: How to take screenshot under Linux
« Reply #2 on: January 17, 2010, 01:03:40 pm »
Not in Aquaria unfortunately. I suppose (again) that Aquaria really captures all keys. So the system does not really register that "Printscreen" has been pressed. So the result is that the clipboard is empty because the image is not copied to it.

Distribution is btw Ubuntu 8.10 64-bit.

Greetings
Dee

Offline Alphasoldier

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Re: How to take screenshot under Linux
« Reply #3 on: January 17, 2010, 01:16:05 pm »
I dunno much about the Linux equivalent, but I do know that Print Screen works perfectly fine on Windows.
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Offline Dee

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Re: How to take screenshot under Linux
« Reply #4 on: January 17, 2010, 01:18:55 pm »
I also suppose that it's Linux-related. In Windows Ctrl+Alt+P works fine too I think.

But before opening a bug report I want to be sure that there isn't a (hidden) way to take screenshots. :)

Greetings
Dee

Offline Dee

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Re: How to take screenshot under Linux
« Reply #5 on: January 17, 2010, 05:10:17 pm »
I finally found a bugreport (I've search "screenshot" before, not "shoot") ... http://bugzilla.icculus.org/show_bug.cgi?id=4390

So the bug will be resolved in the Linux release version. :)

Greetings
Dee