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Author Topic: ASM Crusades..  (Read 62092 times)

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Offline xenocracy_2001

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Re: ASM Crusades..
« Reply #60 on: February 23, 2009, 04:59:08 pm »
Oh this is a Very Good Thing Never Ending Healt  ;D :P :P
Time to wait for the Trainer than I can play a Second Time this Game

Thank You from Xenocracy_2001
Have a Nice Day :-)

Offline Alphasoldier

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Re: ASM Crusades..
« Reply #61 on: February 24, 2009, 01:01:22 am »
F*CK YEAH, I DID IT!

Now I need some testers outside of my own computer

Try this trainer!

Only health for now, but I'm at least planning on adding speed too.
God sees and knows everything, but at least he won't gossip about it.

Offline xenocracy_2001

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Re: ASM Crusades..
« Reply #62 on: February 25, 2009, 12:09:23 pm »
the Trainer  functions with me thank you for it

I'm so happy  O0

Greets from Xenocracy_2001
Have a Nice Day :-)

Offline Alphasoldier

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Re: ASM Crusades..
« Reply #63 on: February 25, 2009, 12:45:58 pm »
Great to hear, sad enough I wasn't able to find out speed, though I might know a few more methods. ^^
God sees and knows everything, but at least he won't gossip about it.

Offline SunBeam

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Re: ASM Crusades..
« Reply #64 on: July 02, 2009, 02:13:21 pm »
I'll be doing an update in the following month. I got a new friend, IDA + Hex-Rays :-) Fun, fun, fun..
Visit my blog from time to time :)

Offline sadron

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Re: ASM Crusades..
« Reply #65 on: July 09, 2009, 06:36:33 am »
Ah the wonders of computer programming languages.
Pain is an illusion of the senses.
Despair an illusion of the mind.

Offline SunBeam

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Re: ASM Crusades..
« Reply #66 on: August 08, 2009, 11:31:13 pm »
Taking a different approach this time.

I decided I would go for an injected DLL since it's easier for me to CALL up on game's functions. Also, great news, I'll use AquariaMessage() function to display when an option is enabled/disabled etc.. ;-) Hold tight..

P.S.: Alec, any thoughts on "lending" me that devel file so I could easily test these functions?
Visit my blog from time to time :)