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Author Topic: Bunch of Gamplay Bugs  (Read 14712 times)

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Crypticorb

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Bunch of Gamplay Bugs
« on: April 03, 2009, 07:39:37 pm »
A couple of gameplay bugs I found while playing:

1: When using spirit form to absorb enemy shots, shots that were fired from critters you have already killed cannot be absorbed, but can still hurt you in spirit.

2: When in the veil, and you pick up a rock and jump out of the water with it, the rock will follow you for a second out of the water, then go flying in a random direction, and can land almost anywhere on the map.

3: When approaching those orange zapping jellies, if you speed burst at them in any form but beast or fish, they usually get bumped at a certain speed out of the way. If you burst toward them while they are zapping, occasionally they will get bumped out of the way, but then start zooming around the map very speedily, stopping only to zap, then continue zooming around.

4: When in the bright waters, on the map there is four easily perceivable entrance/exits to this area, but on the minimap, there is a map indicator for a fifth area on the middle right, somewhere to the right of the current going up the right side of the map. Screenshot included.

5: When in Mithalas City, the closest house to the Mithalas Palace on the bottom right, if you go inside the house, and swim down to the very bottom of the house, the minimap lights up again and you can see part of another part of the map waaay down to the bottom on the minimap.

6: In the very last area, after killing the creator, and finding all the lost memories, there is a spiral passageway that leads to Mia. Down at the very bottom of this map is a small chamber. How do you get to it, and what is it for?

Offline Alphasoldier

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Re: Bunch of Gamplay Bugs
« Reply #1 on: April 03, 2009, 10:53:33 pm »
I must say these are some nice find, haven't really seen them on the forum.
I have encountered number 1 myself, but that's about it.

I can answer number 6 though, it's the "The End" room, with the Aquarian language. It's just rather close to the lair of Mia, which makes it visible on the minimap?

Also, where is this screenshot?
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Crypticorb

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Re: Bunch of Gamplay Bugs
« Reply #2 on: April 04, 2009, 07:42:36 pm »
How do you include a screenshot? I tried to include it as an attachment, but apparently it didn't work. Or could you tell me how to post it on photbucket.com

Crypticorb

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Re: Bunch of Gamplay Bugs
« Reply #3 on: April 04, 2009, 07:46:30 pm »

I can answer number 6 though, it's the "The End" room, with the Aquarian language. It's just rather close to the lair of Mia, which makes it visible on the minimap?


That's very interesting. I already found the aquarian language decoder by looking at the package contents of Aquaria, but I still cannot find a way to that small chamber.

Offline Chibi

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Re: Bunch of Gamplay Bugs
« Reply #4 on: April 04, 2009, 10:56:48 pm »
How do you include a screenshot? I tried to include it as an attachment, but apparently it didn't work. Or could you tell me how to post it on photbucket.com

All you need to do is create a Photobucket account, browse your computer for the image, then right click + view the image, copy the URL, and paste it into a bracket in a post.  :)

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Crypticorb

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Re: Bunch of Gamplay Bugs
« Reply #5 on: April 05, 2009, 02:35:08 am »
Thanks a lot! This is the screenshot for the mithalas house:
http://s694.photobucket.com/albums/vv301/crypticorb/?action=view&current=Mithalas.jpg

Here's the screenshot for the bright waters anomaly:
http://s694.photobucket.com/albums/vv301/crypticorb/?action=view&current=Picture1.png

Feedback is really helpful.

Offline Chibi

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Re: Bunch of Gamplay Bugs
« Reply #6 on: April 05, 2009, 03:27:58 am »
I suspect the first one is a room where some or all the Mithalas cutscenes take place, but the second is probably just a misplaced node (point where events are triggered, i.e. going into another map).

BTW, doesn't the following look so much better?  ;)
Thanks a lot! This is the screenshot for the mithalas house:

Here's the screenshot for the bright waters anomaly:
Code: [Select]
Thanks a lot! [url=http://s694.photobucket.com/albums/vv301/crypticorb/?action=view&current=Mithalas.jpg]This is the screenshot[/url] for the mithalas house:

[url=http://s694.photobucket.com/albums/vv301/crypticorb/?action=view&current=Picture1.png]Here's[/url] the screenshot for the bright waters anomaly:

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Offline Alphasoldier

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Re: Bunch of Gamplay Bugs
« Reply #7 on: April 05, 2009, 06:04:33 pm »
Oh and if it isn't too much trouble, could you maybe make a video of those zapper Jellyfish? I wasn't able to reproduce it.
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Crypticorb

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Re: Bunch of Gamplay Bugs
« Reply #8 on: April 05, 2009, 08:49:28 pm »
Oh and if it isn't too much trouble, could you maybe make a video of those zapper Jellyfish? I wasn't able to reproduce it.

I have no idea how to do that, I'll see if I can find something on youtube. The version I have is 1.1.0, and I'm going to update soon, and if I cannot reproduce this in the new version, then I guess anymore discussion is moot anyway. In the meantime, could you tell me how to post a video? Just so you know, I have a Mac, and a moderately slow internet connection (averages at 1.25 mbps download, .5 mbps upload).

Offline Chibi

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Re: Bunch of Gamplay Bugs
« Reply #9 on: April 05, 2009, 08:58:12 pm »
Find a file sharing website (rapidshare, wehostforfood, etc.) then save the video to the website. I recommend the free version of Fraps for the video itself, because the videos cut off at 30 seconds by default - just long enough for you. :)

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Crypticorb

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Re: Bunch of Gamplay Bugs
« Reply #10 on: April 05, 2009, 09:00:23 pm »
Here's a few more possible gameplay bugs and questions:

1: In the abyss, behind the whale, there is a secret fish-accessible passage that leads to a small room with two odd fish. What is that all about?

2: Is Najia-fish form supposed to be able to wall boost off certain objects like ice floes, sea dragons, giant jellyfish, groupers, sea turtles, and other similar things?

3: I once got a pickup that looked like a blue/green jeweled turtle shell, but now I cannot remember where I found it, can you help?

4: On the right area of the veil, there is a small darkened passage with a current in it, which leads up a shaft to a song plant, and farther up, a Rukh in it's nest. Halfway between the plant and the Rukh, the passage widens, making it difficult to climb, but you can cling to the wall without falling off. Looking left through the wall, there are two more Rukhs in their nests. How do you get to them?

5: I found a shortcut. In Mithalas, there is a giant jelly fish that you can grab and steer around by shooting its sides. After getting the nature form, you can steer this jelly fish up to the very top of the map and through the current to the right and get the spirit form without the beast form. You can go almost the entire rest of the game without beast form, up until the sunken city golem boss. (I discovered this when I couldn’t figure out my first time how to open the cathedral door from mithalas palace.)

6: In a couple of places throughout Aquaria, I found the name “Krel” in the energy temple and in the open waters once with “Ylia”; written in aquarian. Who are they? Are they significant?


Crypticorb

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Re: Bunch of Gamplay Bugs
« Reply #11 on: April 05, 2009, 09:03:02 pm »

3: I once got a pickup that looked like a blue/green jeweled turtle shell, but now I cannot remember where I found it, can you help?


I found this in the contents file for Aquaria, not in the actual game, but it was in the pickups folder.

Offline Kailieann

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Re: Bunch of Gamplay Bugs
« Reply #12 on: April 05, 2009, 09:18:13 pm »
1: In the abyss, behind the whale, there is a secret fish-accessible passage that leads to a small room with two odd fish. What is that all about?

Dev Room

Quote
2: Is Najia-fish form supposed to be able to wall boost off certain objects like ice floes, sea dragons, giant jellyfish, groupers, sea turtles, and other similar things?

"Supposed to"..? Not sure. Sometimes it works, sometimes it doesn't.

Quote
3: I once got a pickup that looked like a blue/green jeweled turtle shell, but now I cannot remember where I found it, can you help?

Dummy item, perhaps? There's a couple of them..

Quote
4: On the right area of the veil, there is a small darkened passage with a current in it, which leads up a shaft to a song plant, and farther up, a Rukh in it's nest. Halfway between the plant and the Rukh, the passage widens, making it difficult to climb, but you can cling to the wall without falling off. Looking left through the wall, there are two more Rukhs in their nests. How do you get to them?

Briar jumping!
(Hint: Switch to nature form, charge, and aim at your feet. Have fun!)

Quote
5: I found a shortcut. In Mithalas, there is a giant jelly fish that you can grab and steer around by shooting its sides. After getting the nature form, you can steer this jelly fish up to the very top of the map and through the current to the right and get the spirit form without the beast form. You can go almost the entire rest of the game without beast form, up until the sunken city golem boss. (I discovered this when I couldn’t figure out my first time how to open the cathedral door from mithalas palace.)

Nice find. I love Sequence Breaking.
Please keep in mind, though, that you're not supposed to get the Nature form before you get the Beast form, so...

Quote
6: In a couple of places throughout Aquaria, I found the name “Krel” in the energy temple and in the open waters once with “Ylia”; written in aquarian. Who are they? Are they significant?

Krel and Ylia were a Krotite and a something else that fell in love, and suffered the consequences. The Aquarian Romeo and Juliet.

Those two messages are all we know about them, but they tell a very poignant tale!

Crypticorb

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Re: Bunch of Gamplay Bugs
« Reply #13 on: April 05, 2009, 09:52:46 pm »

Quote
6: In a couple of places throughout Aquaria, I found the name “Krel” in the energy temple and in the open waters once with “Ylia”; written in aquarian. Who are they? Are they significant?

Krel and Ylia were a Krotite and a something else that fell in love, and suffered the consequences. The Aquarian Romeo and Juliet.

Those two messages are all we know about them, but they tell a very poignant tale!
[/quote]

Is there a thread discussion for this? I would find that veeeery interesting, I love behind the scene stories. The most I could figure out was that in the krotite vision, the krotite attacks the erulian messenger, and the reference that "their lust for power led not only to the destruction of their civilization, but also that of another". Hmm, interesting.