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Author Topic: Easy mode / Hardcore mode  (Read 24068 times)

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Offline Don Andy

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Re: Easy mode / Hardcore mode
« Reply #15 on: December 20, 2007, 11:26:35 pm »
Yknow, there's at least one thing that needs to be harder: the final stage of final boss' final form. The one where he shoots that huge laser etc.
It's always a bore to just be still and wait til he decides to open his stomach to shoot the laser, so I thought it would be fun if there were some non-homing projectiles flying around in a weird pattern that you have to dodge before the laser comes.
Although then the monsters that spawn might get killed before you get em... If the projectile thing doesn't work, then maybe more monsters spawning instead of projectiles?
So yeah, those few bullets between the lasershootings just aren't enough. It feels dull without more stuff. Especially when its the last part it should be a bit more hectic.
Actually, him shooting more projectiles than he does now would only make him easier.

Offline Glamador

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Re: Easy mode / Hardcore mode
« Reply #16 on: December 21, 2007, 07:14:54 am »
I dunno if I want that last part to be more "hectic" persay but it was definitely boring once I figured out what to do.  Of course I never did get very good at dodging that giant laser...damn split second timing.  Plus if he spawns more enemies then the battle wouldn't last long because you would get your scream charge up lickety split.  I like your idea of more hazardous projectiles, that would be perfect for that final bout.

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Offline Hiro

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Re: Easy mode / Hardcore mode
« Reply #17 on: December 21, 2007, 10:54:19 am »
Adding more non-homing projectiles sounds like the best idea to me... And I'm really not sure how that could possibly make it easier. Make it so, for example, before the mouth starts opening to fire the beam he shoots out a wave of projectiles from all parts of his body, but at slightly different times so there are gaps. Then Naija has to swim between them as best she can and get into position to hit the head in the mouth before it fires.
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Offline Don Andy

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Re: Easy mode / Hardcore mode
« Reply #18 on: December 21, 2007, 07:35:31 pm »
Adding more non-homing projectiles sounds like the best idea to me... And I'm really not sure how that could possibly make it easier.

Spirit Form :/

Offline Hiro

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Re: Easy mode / Hardcore mode
« Reply #19 on: December 21, 2007, 08:29:34 pm »
But dude, that still doesn't make it easier. It just means that in the spare time where you are normally waiting around for the boss to do stuff, you have to dodge energy or go into spirit form.

Wait I just realised, how the heck can spirit form help you dodge energy? O_o
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Offline Don Andy

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Re: Easy mode / Hardcore mode
« Reply #20 on: December 21, 2007, 08:55:21 pm »
But dude, that still doesn't make it easier. It just means that in the spare time where you are normally waiting around for the boss to do stuff, you have to dodge energy or go into spirit form.

Wait I just realised, how the heck can spirit form help you dodge energy? O_o
Might add: SPOILERS BELOW


Spirit Form can absorb projectiles, and with every 5 projectiles absorbed, you get health added.
So, if he'd shoot more stuff, he'd really just throw more health at you than he already does.

Offline Hiro

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Re: Easy mode / Hardcore mode
« Reply #21 on: December 21, 2007, 09:24:18 pm »
Ah..ok...
Make him shoot stuff you can't absorb :) .
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