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Author Topic: Consider updating the pricing  (Read 19715 times)

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Offline trojanpooh

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Re: Consider updating the pricing
« Reply #15 on: February 13, 2011, 05:50:10 pm »
I sorta agree in a way.  For me, Aquaria is totally worth even more than $20 but it may do them good to drop the price tag a little bit.  On the other hand, with Steam sales you can suck in even more people.

If somebody see's a 10 dollar game that looks sorta cool, they may or may not buy it.
If somebody see's a 20 dollar game, but its 50% off for a day/weekend, they are much more likely to buy it.

In conclusion, Alec should raise the price to $200 but make it perpetually 90% off or more  ;)

Offline Televangelist

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Re: Consider updating the pricing
« Reply #16 on: February 13, 2011, 06:53:31 pm »
Steam sales bring in a massive influx of new buyers who otherwise wouldn't notice your game.

http://www.eurogamer.net/articles/2010-08-19-steam-saved-our-bacon-introversion


I paid $20, and it was worth $20 to me, but I'm *rabid* about non-linear exploration games and simply felt that I had to have it.  You'll get far more interest by cutting the price.

Offline Alphasoldier

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Re: Consider updating the pricing
« Reply #17 on: February 14, 2011, 02:29:25 am »
It would still be up to Alec.

I think it would've been awesome if Aquaria participated in the Christmas sale, but I suppose there was a reason they weren't.
God sees and knows everything, but at least he won't gossip about it.

Offline trojanpooh

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Re: Consider updating the pricing
« Reply #18 on: February 14, 2011, 03:10:12 am »
I'm pretty sure it was on the Christmas sale one day, wasn't it?  Bought it for realzies (up until then I just had it as part of the humble bundle) a month before at full price and I remember thinking, "damn I could have saved a bit of money.  Oh well, Alec and Derek deserve it".  I guess I could be wrong though.

Offline fredlnr

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Re: Consider updating the pricing
« Reply #19 on: June 07, 2011, 05:17:27 pm »
I think $20 is the most I would pay for an indie game (I would never spend twenty on pure speculation though). However, I must admit that $10 is the sweet spot. Heck, I buy cr2 battery most of my full commercial games at $20 to $30 after the price goes down (Mass Effect 2 and Dragon Age, for example). I'm patient that way... and cheap. I admit it. ;)

However, Aquaria is one of the few games (indie or not) out there that's actually worth $60; that's the problem with asking the community about a price point. If Aquaria was more than $30 though, I never would have bought it... and I never would have played one of the most magical games I've ever experienced.

Totally agree that Aquaria is one of the few games (indie or not) out there so it's worth $60 or more.
« Last Edit: June 07, 2011, 05:19:39 pm by fredlnr »