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Author Topic: Lady-Succubus's Modding Evolution  (Read 10477 times)

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Offline Lady-Succubus

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Lady-Succubus's Modding Evolution
« on: May 22, 2010, 08:50:30 am »
I've actually decided to try making a mod, despite my stupidity! =^.^=

Get ready to be barraged with lots and lots of stupid questions. :3

...

Let's start with the first!

Is it possible to make a node script that takes parameters like current, warp, or warppoint does?
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Offline Dolphin's Cry

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Re: Lady-Succubus's Modding Evolution
« Reply #1 on: May 22, 2010, 03:45:20 pm »
No, but you can extract information from a nearby SETING or SETENT node. Look at the init() function in singbulb.lua for an example.
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Offline Lady-Succubus

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Re: Lady-Succubus's Modding Evolution
« Reply #2 on: May 22, 2010, 11:05:14 pm »
Thanks ^.^

Next question time!

What are the different sizes of maptemplates I could have? I couldn't find anything about it. :(
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Offline frostyfrog

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Re: Lady-Succubus's Modding Evolution
« Reply #3 on: May 22, 2010, 11:20:29 pm »
looks like any size from my tests. I haven't tried my screen res or bigger though.
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Offline Yogoda

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Re: Lady-Succubus's Modding Evolution
« Reply #4 on: May 23, 2010, 02:28:04 am »
Yes, any size seems to work, this is pretty cool.

Offline Lady-Succubus

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Re: Lady-Succubus's Modding Evolution
« Reply #5 on: May 23, 2010, 02:30:39 am »
I was under the impression it had to be defined sizes. :/
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Offline Yogoda

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Re: Lady-Succubus's Modding Evolution
« Reply #6 on: May 23, 2010, 02:38:31 am »
I have a map that is 650*512 that is doing perfectly fine, but if you want to be sure, use the powers of 2 :

256, 512, 1024, 2048

Offline Lady-Succubus

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Re: Lady-Succubus's Modding Evolution
« Reply #7 on: May 23, 2010, 02:44:31 am »
So would it explode if I made it 257?
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Offline Yogoda

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Re: Lady-Succubus's Modding Evolution
« Reply #8 on: May 23, 2010, 04:19:38 am »
Why would you need 257 instead of 256 ? :P

Offline Lady-Succubus

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Re: Lady-Succubus's Modding Evolution
« Reply #9 on: May 23, 2010, 06:16:42 am »
It was a hypothetical.
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