I've just enabled triple buffering in my graphics drivers, and as expected it has helped considerably to improve the framerate of the game in "crowded" scenes. There are no more sudden slowdowns, and the jitter and delay it theoretically adds is not very noticable to me, and way preferrable to playing without framebuffer effects or with vsync disabled. I wonder now why this apparently hasn't been mentioned/recommended here before.
Is it possible for an application to set the buffering behaviour (I don't know that much about OpenGL)? If so, could triple buffering be made an option in the config? Is it maybe already available as one of the settings "hidden" in the usersettings.xml? Or am I maybe missing a problem that triple buffering would cause?