Hey, we have forums!

Recent Posts

Pages: [1] 2 3 ... 10
1
General / U4GM - How to Pop Nests and Move On in Helldivers 2
« Last post by PhantomRider on September 11, 2025, 10:37:20 am »
In Helldivers 2, efficiently dealing with alien nests is crucial for keeping your mission on track. Whether you’re playing solo or coordinating with a full squad, knowing how to “pop nests” quickly can save lives, conserve resources, and maximize your Super Credits.

Understanding Nest Mechanics

Alien nests are more than just static obstacles—they spawn enemies continuously until destroyed. Some nests are heavily armored, while others can explode if left unattended. Observing their behavior before engaging is key. Rushing in without a plan often leads to team wipes and wasted effort.

Recommended Strategy for Nest Clearing

Scout and Prioritize: Before attacking, identify nests that are closer to mission objectives or spawning dangerous units. Focus on these first to reduce pressure on your squad.

Use Area Damage Wisely: Weapons that can deliver AoE (area-of-effect) damage, such as grenades or heavy turrets, are particularly effective. Spread your attacks to ensure you hit the full nest structure, not just the units around it.

Coordinate With Team: Communication is critical. Assign one or two players to focus on the nest while others handle incoming mobs. Helldivers 2 encourages tactical synergy, and a well-coordinated push can clear nests in seconds.

Fallback and Retreat: If a nest proves too strong, it’s sometimes better to fall back and return later with better equipment or reinforcements. Pushing recklessly can stall your mission entirely.

Equipment Tips

Carrying the right tools can make nest clearing faster and safer. Items that deal sustained damage or control enemy movement are invaluable. Players looking to optimize their arsenal often check U4GM for recommendations on Helldivers 2 items for sale Xbox, which can provide additional strategic options. For those looking to expand quickly, buying extra resources is easier if you buy Helldivers 2 Super Credits.

Moving On Efficiently

Once a nest is neutralized, don’t linger. Remaining in the area can trigger new spawns or ambushes. Use this opportunity to regroup, heal, and push towards your next objective. Speed and efficiency are just as important as firepower in Helldivers 2.

Popping nests in Helldivers 2 isn’t just about shooting everything in sight. Success comes from observation, planning, and smart use of resources. Coordinating with your team, leveraging area damage, and preparing your loadout can make nest clearing a quick and manageable task. For players looking to enhance their gear or speed up progression, U4GM offers options like Helldivers 2 items for sale Xbox and ways to buy Helldivers 2 Super Credits without breaking the flow of gameplay.
2
Off-Topic / Re: Bit Blot is working on new games?
« Last post by ZoeSoe on August 15, 2025, 08:47:35 am »
Unfortunately, they don't seem to be doing a whole lot recently in terms of game development. Alec's actually been doing a lot of soundtracks for other people's games, so I doubt he'd really need your help as it is, sorry. cheap sex dolls

Y U NO MAKE GAMEZ, ALEC

Bit Blot itself has been inactive for years, and there’s no ongoing official recruitment for new games under that name.

Why are you replying to an old post? ???
3
Off-Topic / Re: Bit Blot is working on new games?
« Last post by Minnied on August 15, 2025, 05:27:42 am »
Unfortunately, they don't seem to be doing a whole lot recently in terms of game development. Alec's actually been doing a lot of soundtracks for other people's games, so I doubt he'd really need your help as it is, sorry. best sex dolls

Y U NO MAKE GAMEZ, ALEC

Bit Blot itself has been inactive for years, and there’s no ongoing official recruitment for new games under that name.
4
2021 Update / Re: Clarification and notes about forum takeover
« Last post by False.Genesis on December 05, 2023, 11:04:29 pm »
Update: I was an idiot and kept forgetting that the forum broke because it didn't survive a PHP upgrade. Fixed and back up. Sorry for the long downtime :<
5
General / Aquaria: REMASTERED
« Last post by Hecameme on February 13, 2023, 05:08:15 pm »
Hello, fellas.

I have to say I'm very glad to have found this place, because I have important news.
You read the title right; there are plans for remastering Aquaria in motion, although it is VERY early in the process.
Currently, the only thing we have managed to achieve is me rearranging a few of the soundtrack pieces of Aquaria and for another one working with me to take control of the code to the extent of adding cooldowns to the Shield Song upon it being destroyed (for balance) and also allowing Naija to gain the Sea Dragon's shots upon eating it (never knew why it wasn't in the original game it would've been awesome).
As I said, it's still very early to determine an accurate deadline, but I'm glad to say that progress is being achieved, even thought there are difficulties for making the source code work outside of Linux Ubuntu and Windows x32 (attempted on Windows x64 but failed each instance).
We are also aware of the legal complications this could bring with it, and in case we need to, we will be attempting to contact Derek Yu, the last known member of BitBlot.

I will monitor this thread regularly to reply to any questions any of you may have about the topic which I can answer, and will most likely use this forum to update all of you about progress with the remaster.
6
2021 Update / Clarification and notes about forum takeover
« Last post by False.Genesis on September 30, 2021, 03:17:52 am »
I'll try to keep it brief but I've figured I should say something about this.

The old forum was pretty dead. But it is a nice archive to have and seeing it down for good was not an option.

The original bit-blot.com forum finally went down sometime around June 2021 after ongoing issues since about 2 years prior. The old web host didn't send emails out, so people couldn't register new accounts and ended up asking for help in our IRC and Discord channels.
Reaching out to Derek didn't help.
In the meantime I've managed to obtain a complete forum database dump but kept mostly quiet about it. I had updated and converted the database to work with SMF 2.0 and had put up a working secret backup forum just in case.

Eventually the bit-blot.com web host must have pulled the plug on the old PHP version the forum was running on and everything stopped working. What you are now seeing is the backup, reactivated and made public.

What I have:
- All accounts made until the backup (Q3 2019).
- All posts (there were only a handful made after Alec's death, those were not in the backup but archive.org has them.)
- User/Post/... IDs are all the same. So your old bookmarks will work if you change the URL from bit-blot.com to aquaria.wzff.de.

What i don't have:
- Forum attachments. Those were lost in the move.
- The old forum theme, of which there is no update for SMF 2.x. If anyone has a suggestion for a better default theme, please tell.
- The old (and since long unused) blog, but again, archive.org has that, too.

To clarify:

We (I wasn't the only one) tried to reach out multiple times to Derek trying to get this sorted out and offered help to get the forum back up, but to no avail. Sometimes taking matters into your own hands is the only thing that gets the job done.
I'm not even sure this kind of forum takeover is legal or okay but I regret nothing. Yes, i have a bunch of user data and emails and stuff and this might be seen as a data breach but I don't care. No harm done. I hate spams as much as the next guy.
I've actually tightened security a little so that account emails don't leak out and are taken up by spams but i guess it's beyond too late for that anyways.
Oh and the forum has proper SSL encryption now. Yay.

I have no hopes of reviving this forum but anyone is welcome to use it.
It's 2021 and small forums are dying or gone. I remember the days around 2003-2010 where forums were BIG.
But then eventually centralization started to happen and everyone but a few holdouts moved to facebook and such.
(For extra context and a write-up, see here.)

That's it for now; if anyone has questions, ask. Or drop by [irc.esper.net, #bitblot] or Discord if you're into that -- they are both linked and messages will make it across.

TL;DR I'm sorry but you're welcome.
7
Modding / Re: Something like a sequel mod
« Last post by Leeching_Poultice on September 29, 2021, 11:41:04 pm »
Howdy!

So, since Naija has her very own game over animation in the vanilla, I decided that Li deserves the same thing in the Sequel, bc why not? :D
I'm not a pro artist at all and I kinda messed up with the proportions (and I can't even color!), though I'm so glad I made it! Maybe it would be useful :}
8
Support / Re: Aquaria Reactivation - License code retrieval tool not working
« Last post by False.Genesis on March 12, 2019, 11:00:47 pm »
Oh! Yes sure. Sorry i didn't notice earlier, had something come up over the weekend. Sending PM...
9
Modding / Re: Something like a sequel mod
« Last post by GlassHero on March 08, 2019, 02:53:22 am »
Hey FalseGenesis, sorry to interject in the wrong thread but I don't think my pm's are working. If you ever get a chance to respond in the support section please let me know. Thanks  :)
10
Support / Re: Aquaria Reactivation - License code retrieval tool not working
« Last post by GlassHero on March 08, 2019, 02:38:54 am »
Hey, did you ever happen to receive my pm? Would really appreciate a response :)! Still can't access my game...
Pages: [1] 2 3 ... 10