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Modding / Mod Idea: Achievements
« on: January 15, 2008, 03:32:08 am »
Here is an idea - Achievements with rewards
Achievements could give small bonuses on the current and new games.
Here are a few ideas of achievements:
Chef - Cook 200 meals - Reward: Slightly higher drop rate for food (5%)
Pharmacophobia - Do not use any healing foods - Reward: Faster healing (once you "finish" the game (get all forms?))
Treasure Hunter - Find all treasures - Reward: Faster movement speed
Innovator - Find all recipes - Reward: Unique recipe
Pet lover - Collect all pets - Reward: Pets do more damage
Achievements could give small bonuses on the current and new games.
Here are a few ideas of achievements:
Chef - Cook 200 meals - Reward: Slightly higher drop rate for food (5%)
Pharmacophobia - Do not use any healing foods - Reward: Faster healing (once you "finish" the game (get all forms?))
Treasure Hunter - Find all treasures - Reward: Faster movement speed
Innovator - Find all recipes - Reward: Unique recipe
Pet lover - Collect all pets - Reward: Pets do more damage