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1
General / Re: Any update on the soundtrack?
« on: February 27, 2010, 06:39:28 am »
It arrived.

Cheers. :)

2
General / Re: Any update on the soundtrack?
« on: February 07, 2010, 01:57:22 pm »
Edmund or Kyle? Or both? :o

Edmund is working on Super Meat Boy

Kyle's working on Snapshot. (http://retroaffect.com)

(and Marian)
I was referring to Kyle in this case. I'll check out Snapshot :D

Yeah mines not here either :S

3
General / Re: Any update on the soundtrack?
« on: January 16, 2010, 05:59:17 am »
End of week one, 2010, still not arrived. :(

I feel you; I'm blaming New Zealand for my one. Living in a tiny corner of the world has its downsides.  :'(

Australia here. Its still not here, but I bought the digital download just then, couldn't wait any longer.

4
General / Re: Any update on the soundtrack?
« on: January 08, 2010, 11:07:30 pm »
End of week one, 2010, still not arrived. :(

5
General / Re: Any update on the soundtrack?
« on: November 19, 2009, 12:43:08 pm »
Carrier: Canada Post
Service Type:  Small Packets Surface International (4 - 6 weeks)
 
 
Signature Confirmation: No
 
Planned Mailing Date: 1 Jan 1970
 


Planned mailing Date 1970 ! Its already late!

6
General / Re: Aquaria 2?
« on: July 18, 2009, 10:52:32 am »
Best of luck Alec.

Hope you liked my Wiki page for you :P

7
General / Re: Collectors Edition
« on: January 06, 2008, 05:58:08 am »
Well if your concerned I'd recommend just locking the thread it will soon fall into obscurity. If your that desperate to be done away with it, just delete it. I fully understand both positions.

You could look at my post in one of two ways;

a) I'm trolling, and just being a dick
b) I am offering a suggestion and just being a dick

I don't question that this is a dick move, I just put my balls on the line and figured it could give you some interesting insight into the market of people like me. Some % of people will pirate good games, I just thought I would pass on what exactly would it take for you to get my money. It wasn't a threat, it wasn't an attempt to convince you to make the CE to my specifications, it was purely an exercise of what it would take to get people like me to spend money. If I was a developer in your position I would want as much intel on this market segment as possible. Who is pirating, why, how else can we get money from them, what are the psychological borders preventing them from spending money etc etc.

Of course im only one opinion, I would love to hear what it would take for others, and I wish there was some real academic research in this area, but it is very much lacking since it is such a taboo subject. Pretending pirating doesn't exist is one way to deal with it, its a very popular way to do it as well. Understanding it, is my preffered approach.

Now I could of came on here, pretended I bought the game, and spoke of a "friend" who pirated the game and what he "told" me. But I thought the information would be less useful as hearsay, you guys wouldn't of believed me anyway - I'm a terrible liar.

Im not asking for you to listen to my advice either, I was just offering it, point blank.

"Be careful of whose advice you take, but patient with those that provide it" - Baz Luhrmann

8
General / Re: Portable Possibilities
« on: January 05, 2008, 05:06:24 pm »
I would love nothing more for this title to be released on DS.

At first I thought it might be a good chance to break into the Japanese market, however thats not really likely.

(Im not sure how happy the devs are with these constant comparisons but I dont think they will shout at us for it) See certainly Aquaria is an original game but definetly has similarities to that of the original Metal Gear, Metroid, Castlevania: Symphony of the Night etc.

ie  You control a character traversing various environments progressively gaining more abilities to allow you to progress even further. But thats great, its the forumla that made those other games great. However for some damn stupid reason these games dont do very well in Japan!

Its really weird! Perhaps a redesign of the character to be more Anime style would give it more market appeal for a Japanese version.  Its is a good idea, if you get a hit on the NDS can you imagine the profits?

I wouldnt concern yourself with the PSP too much with its current sales (although it is picking up). The NDS really should be your priority especially with the more general versus hardcore demographic of each platforms audience (plus dont forget the global sales of the NDS).

For consoles. To appeal to Japanese markests there is no point using the XBLA, since the 360 will never succeed there. However in North America is the ideal platform. With current downloads of PS3 titles being far more popular in Europe combined with the knowledge that the style of game you made appeals to them greatly (even more so than North America) it would be hard to ignore the PS3 either.

IMO I would recommend you release an online version for both XBLA and PS3 if possible! (But I imagine they tend to have exclusive contracts - I would look at your current sales to determine which platform you should release it on) and then attempt to redesign the game slightly for a Japanese audience on the NDS. With a later released for Western Countries.

If you haven't got much experience with the NDS or Japanese market in general, then I recommend you guys outsource if you have enough cash flow or investors. (Seems like you guys dont have much time as it is!).
If your going to outsource for DS development here are some suggestions;
Nex Entertainment, Marvelous Interactive, TOSE, Paon Corporation, Altron, Backbone Entertainment,  Sumo Digital,.

No idea on pricing though.

Good luck!

9
General / Voice Actor - Jenna Sharpe
« on: January 05, 2008, 04:51:36 pm »
I know you guys already know this from your previous posts, but just to reinforce it even further, Jenna Sharpe is an amazing voice actor for the role.

Fell in love with the voice instantly.


She really has a diverse range;
http://audio.secure14.com/mp3/d/jennasharpe_92.mp3?c=freewebs.com

Long live the new Jennifer Hale!

10
Games / Re: Console poll
« on: January 05, 2008, 03:26:29 pm »
In order that I aquired them:

Own
  • Amstrad CPC 464 (Horrible Green one)
    Commodore 64
    BBC Micro
    Dragon 32
    Atari 2600
    Apple IIe
    Macintosh
    Various Game and Watch's
    NES
    PC (From this point on I have had a PC of various stages of upgradedness)
    SG-1000
    GameBoy
    Super NES
    Gameboy Color (ugg I hate that spelling)
    N64
    PlayStation 2
    Nintendo DS Lite
    GameCube
    Famicom
    Vetrex
    Megadrive + SegaCD
    Wii
    PS3

Want
  • Xbox 360

11
Games / Top Games 2007
« on: January 05, 2008, 03:07:28 pm »
Okay my top 10 Games of 2007.  I would love it if people posted there own top 10 and comment on my choices. (I posted this at another forum, but as per usual they just thought to themself *Access and his crazy games*)


Portal
This game must be played. It is one of the funniest games released since Monkey Island days. It has one of the best endings of all video games, and has some of the best polish seen in a video games. It only goes for 2 - 3 hours, and had a good amount of features like replay with Developers Commentary which is very very nice. It is one of the best designed games I've ever played (and it has nothing to do with the Portal Mechanism).

The Cake is a Lie!


http://www.youtube.com/watch?v=GWzmL05OlYA


Super Mario Galaxy
This game is crazy, purely insane. This is not a game to recommend to just gamers or Nintendo fans, but is a game everyone will like. Something truly special, if not for the fact Portals is unsettling spectacular I would of listed this first.

I remember the first time I played Mario Bros 3 and got the raccoon tail and could fly through a platforming level and could explore an environment. It trully made me feel free. This feeling was duplicated in Mario 64, where traversing amazing worlds gave way to a whimsical sense of euphoria. Super Mario Galaxy does it, further - honestly when I thought that feeling would never be duplicated again, its here people - don't miss your chance. Like a cross between all the best things of Nights into Dreams, Mario 64 and Pilot Wings.


http://www.youtube.com/watch?v=DQuSvM1CUsY
http://www.youtube.com/watch?v=qA0vLrwuQHE

Okami
Okami may have been released in 2006 in Japan and America, but us PAL regions received it in 2007, plus with the excitement of a Wii version coming out early next year (Makes so much sense!!!) it still counts. This game won numerous game of the year awards in 2006 in North America and Japan and is one of the most amazing games ever made. However, right now if it wasn't for Portals and Super Mario Galaxy being released it would still be the best game of 2007.

The game is an action adventure game just oozing innovation, there is so much to talk about this game, but I recommend you just watch the trailer. The amazing Japanese paint art is perfect since the game is dripping with Japanese mythology, an amazing experience. You are just not living if you haven't played this game.


http://www.youtube.com/watch?v=rPAYB2n1g_w

Every Day Shooter
What if God made you a tiny little dot and the music in your head had no where to go but out? Every Day Shooter is a downloadable game for the PS3. This game is a modern day Rez, is, its a 8 way shooter like the many that have become before it (Robotron, Lamatron, Smash TV, Grid Wars, Geometry Wars etc) however it turns it into an entirely new experience. Its frantic but you its a game you meld with, you become this game. Most games of this style (where you become a part of the game from the music like Rez, Otocky) are all of the techno variety because thats what computers excel at, however Every Day Shooter uses acoustic guitar sounds that gives the entire experience a mellow, down to earth feeling. Another example to hold high above our heads and praise for its artistic nature. This game has incalculable value.


http://www.youtube.com/watch?v=S-CAxGdi75M


The Legend of Zelda: Phantom Hourglass
One of the few games produced ever that is enjoyable every minute of it. Unreliably fun and approachable for hard core to casual players. Sets a new standard for interface design in games. Sheer unbridled unapologetic fun.


http://www.youtube.com/watch?v=1jbJvA3QYGA
http://www.youtube.com/watch?v=dbHwAO-8EcE

flOw
Flow is an amazing game that started as a free independent Flash game. Then Sony purchased the rights to produce a PS3 downloadable version in high definition. Its one of the most beautiful games ive ever seen. It could be described as an analogue Pac-Man clone where you collect small organisms, however as you eat you develop, become a more complex organism and take on even larger organisms. The original flash game was amazing, but no way descibeable as a top game of the year, however the PS3 version takes the design of the original flash and completely fleshes it out. Its now addictive as hell.


http://www.youtube.com/watch?v=I4xo6qyXbzc&feature=related

Uncharted: Drake's Fortune
Finally Naughty Dog one of Americas best developers (guys who made the good Crash Bandicoot games and the Jak and Daxster series) has finally moved on from inttertive franchise whoreing and have produced an whopper! Uncharted: Drake's Fortune is an amazing action adventure game thats well directed and paced beautifully. Its not stuck up its own sand box bum and just gets on telling an amazing and providing an amazing experience the whole time. Normally titles with brilliant narrative structure that are told well handle terribly (step up Grim Fandango) or games that handle really well will have poorly told, paced, stories (step up Crysis). However Uncharted hits all bases nice with an amazing narrative and controls that might as well come from the Prince of Persia Sands of Time series. Truly brilliant.


http://www.youtube.com/watch?v=GMlmbrd24T4

Rock Band
This is a game that barely scrapes it in since it came out in December 2007, and only in North America, no doubt this will be in next year top 10 games thing as well, but I never thought anything would top Okami in 2007, so we'll see.

Rock Band was created by the developers who created Guitar Hero, however they never owned the rights to the game, so left Activision entirely and now own there own franchise. You could argue that Rock Band is just the real Guitar Hero III (just like Hellgate: London is the real Diablo III), however Rock Band is a new kind of beast and makes the entire experience so much better.

If your one of those cynics of the Guitar Hero series, it is entirely unjust. Once you play it with friends you will realize how awesome this game is. Rock Band takes the Guitar Hero series to an all new level with Drum Support and Microphone support, with two guitars with one playing base. It really creates the entire Rock Band experience and will no doubt become a regular Firday night activity when it reaches Australia. The single player experience wont be anything to be snuffed at either, any more than it was in Guitar Hero. Don't buy Guitar Hero III buy Rock Star.


http://www.youtube.com/watch?v=Kv3InVmyqZ4
(there is something to be said about a game that is better shown being played then just official trailers of the screen)

Aquaria
Was the winner of 2007 Independent Game's Festival, and is an amazing explorative game that works like a cross between Ecco the Dolphin and Metroid. You traverse amazing 2D visuals slowly gaining different power ups to allow you to explore even further, that amazing addictive formula used in countless console video games; Metroid, Castlevania: Smphony of the Night, Metal Gear/Solid has finally come to the PC in the form of Aquaria. Welcome friend, a true treat.

http://www.youtube.com/watch?v=YqY9mDOw-UI

Hotel Dusk: Room 215
Like adventure games? Yeah me too. Since the advent of new interfaces like the Wii and the DS, the Japanese have started to approach the genre rather than just Americans (and more recently strange French and German developers). Each country always brings something to the genre, and the Japanese are no exception. This is an amazing adventure and one of the best since Grimm Fandango. Do yourself a favour and get this, brilliant.

http://www.youtube.com/watch?v=SYY3ocPMx9w

NiGHTS: Journey of Dreams
Nintendo and Sega in harmony! A dream gamers from the 90's should remember vividly! Nights is one of a true gems of the Sega camp that was amazing on the Saturn but due to the limited success of the platform never did very well. A sequel has been developed on the Wii and and its exceptional! The game has always reminded me of some strange bizzare Peter Pan game with item collecting, words really just don't do it justice.


http://www.youtube.com/watch?v=sA5ezmFlD7A

12
General / Collectors Edition
« on: January 04, 2008, 04:06:50 pm »
Hiya,

Im a filthy pirate and  am enjoying this game very much (word of mouth is spreading!).

Put me down for a collectors edition if its got the soundtrack in it and some lithographic images, I can frame for my walls. :)

Some people prefer a little art book, but I prefer to actually put good lithographs to use. But thats just me, a small art book might "sell" your product better. Best talk to a publisher who knows about this stuff. I imagine lithographs are cheaper to produce and make though!

Would love a little action figure like the collectors editions of Alien Hominid.... but the above is good enough.

Dont waste your time on clothing in it like certain CE Editions of games.

For packaging please make it look professional and not gimmicky like a treasure chest or something. Better to spend money on a nice rectangle wood box then it is to waste on a tacky shape.

Before fans jump down my throat and say I should support them now, there right I should. But piracy happens for anything of quality, and to be honest, I would never even intended on spending the extra money buying a collectors edition if I hadn't pirated it first.

"The biggest threat to an artist isnt piracy its obscurity. Making money from popularity isnt an enormous leap." - Mark Pesce

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