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Messages - Kent

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Modding / Re: Mod/addon ideas!
« on: December 27, 2007, 01:07:39 pm »
How's this for a prologue story?

Naija is living at home with Mia, who is constantly plotting to take over the world.   Mia is concerned about the lack of enthusiasm from her daughter who seems happy just bringing home random things from the ocean.  Especially distressing to Mia are the ones that grew up into large animals, namely the disguised rock monster in the hallway and large angler fish in the basement.  If you click on Mia she will guilt trip Naija about all the loans she had to pay off to get such a large house, only to have it filled with things that keep trying to eat her.

Their house is filled with a completely different set of treasures from the original game.  Some are gadgets and weapons to be used in Mia's schemes (both mechanical and mystical), including a pair of segways which will enable them to move in a straight line on the surface.  Others are things Naija compulsively collected -several of them dangerous- like a poisonous clam from the Mithalan cathedral.

Most of the game would be spent collecting treasures in no particular order.  Collecting a certain set would trigger an event in the house.  For example, after you collect a great white shark egg and parts for a nuclear death ray, Mia will be in the Sun Temple style room assembling the latter.  Talk to her and she will declare they are now ready to conquer the surface with this mighty weapon, only for the now fully grown great white to burst in and (narrowly missing Mia) swallow the gun.  The shark swims out of the house spitting lasers, permanently destroying several of the other creatures and treasures.   Naija is sent after the shark to retrieve Mia's weapon, following the trail of rampant destruction to the designated boss fight area.  Unfortunately the shark has also eaten all the turtle soup and tough cakes Naija left in the kitchen making its only weakspot the death ray strategically lodged in its mouth.  Destroying it explodes the shark from the inside but pushes Mia closer to a nervous breakdown.

Basically each event ends with Mia growing angrier and the house becoming more empty.  It all culminates to Naija bringing home a pet hobo from the surface and getting knocked unconscious by a liquor bottle while she's not looking.  Mia comes home to find her house empty with Naija an amnesiac, driving her to a psychotic episode screaming about how much she hates raising children.  She spends the next several weeks in therapy after dropping Naija off at Aquaria's intro stage.

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